LB's "Assassin's Creed"
Walkthrough and Strategy Guide
6. Memory Block 5 - Sibrand and Jubair Al Hakim
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6. Memory Block 5 - Sibrand and Jubair Al Hakim
'Assassin's Creed' Walkthrough and Strategy Guide -- Table of Contents
1.
Animus Tutorial
2.
Memory Block 1 - Solomon's Temple
3.
Memory Block 2 - Tamir
4.
Memory Block 3 - Garnier de Naplouse and Talal
5.
Memory Block 4 - Abu'l Nuqoud, William de Montferrat, and Majd Addin
6.
Memory Block 5 - Sibrand and Jubair Al Hakim
7.
Memory Block 6 - Robert de Sable
8.
Memory Block 7 - Al Mualim and Ending
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Assassin's Creed Game Guide
Memory Block 5 - Sibrand - Acre
Laboratory
Upon waking up, go up to the doctor who has his back turned. "Interact" with him to steal his Access-Key pen. There is nothing that you can do with it now, so go ahead and get into the Animus.
Combat Training
You'll be given a new ability,
Defense Break. Go to the Training Ring to practice it. What you must do is hit the "Step" button and then hit the "Attack" button. This will break the defense of your opponent at which point you can hit "Attack" again to get in an attack.
Getting to Acre
Ride a horse to Kingdom and choose to go to Acre.
Sibrand - Investigation
Acre - Poor District
"Blend" with the Scholars to enter the city. Go to the Bureau. After you talk to him head east to the Middle District.
Acre - Middle District
Climb a View Point to reveal the other View Points and then clear all the View Points. Sound familiar?
The Docks - The southeast of the Middle District of Acre is a port with lots of docks and lots of water. Being the highly trained assassin that you are, of course, means that you can't swim. If you fall into the water you'll die. When you die, you start out at your most recent save. This can get very frustrating.
One tip is to Save the Citizen in the docks area so that when/if you do fall into the water, that will be your most recent save.
Another tip is to deal with the crazy citizens (drunks) who like to knock you into the water. While I know it's against the Creed, if you see any of these crazy citizens on the docks, go ahead and assassinate them.
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Pick Pocket - South - Letter which states that Sibrand will soon retreat to his private vessel.
Lock on to the man talking to the other man near the hay cart. After they're done talking, pick pocket him.
Pick Pocket - West - Letter stating that Sibrand has no guards on the northern docks.
Lock on to the old man talking to the soldier.
Informer - Northwest - Map detailing the position of Sibrand's guards.
You have 4:00 to take out five targets. This is your most challenging informer yet, from a time perspective. All five targets are on the streets; nobody is on a roof. You do have to be quick, but make sure that any time that you are under suspicion that you "Blend". It's not worth blowing the whole operation just to walk fast.
Eavesdropping - Northwest - Sibrand is hiding in the docks.
Sit on the bench near the statue and lock on to the soldiers talking. "Listen" to them.
Informer - Northeast - Many drunk sailors populate the docks.
You have 3:00 to kill two targets. The teutonic knights are recognizable by their red hats. This isn't too difficult and I was able to make the three kills in 2:00 and used the last minute to slowly make my way back to the informer.
Interrogation - East - Sibrand will install a naval blockade.
Lock on to the man preaching about handing over ships to Sibrand. Follow him down the first set of stairs. Beat him up between the bottom of those stairs and the next set going down. Yes, there will be some Thugs who will join in on the beating (beating you), but just concentrate on the target.
Sibrand - Assassination
Go to the Bureau to get the assassination marker.
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Memory Block 5, cont. - Jubair Al Hakim - Damascus
Combat Training
You'll gain a new ability,
Short Blade expertise (damage).
Getting to Damascus
You know how to get there. When you arrive, "Blend" with the scholars to get into the city.
Note, the soldiers are now on high alert. They will be looking for you so you really need to play it safe. Don't do anything to draw attention to yourself.
Jubair Al Hakim - Investigation
Damascus - Poor District
Go to the Bureau. After talking to the man behind the counter, head south to the Middle District.
Damascus - Middle District
Per usual, locate a View Point, climb it and activate it to reveal all of the other View Points. Clear all of the View Points and Save some Citizens.
Eavesdropping - East - Jubair holds daily meetings within the Madrasah
Target the two men with the white caps talking while sitting on the bench and listen to them.
Pick Pocket - East - Letter which states Jubair should be within a garden.
Lock on to the long-haired/bearded man in the brown robe near the two men in white caps talking (to the right of the Madrasah entrance). After the conversation, wait for him to go out onto the street...it is simply too crowded here and the crazy citizens that hit you may alert people to you. Once in the street, pick pocket him.
Interrogation - Central - Jubair's scholars are destroying all books in Damascus.
Lock on to the preacher in the red cap. When he's done talking follow him and beat him up.
Informer - North Central - Map detailing where Jubair will be burning books. Look for the smoke.
You have 5:00 to Stealth Kill five targets. This is actually quite annoying as you may or may not be under suspicion during this mission. I recommend first dealing with the target on the roof. If you're going to get caught, it's usually because somebody sees you kill him. So, you may as well take him out first so you'll know right away if you're in trouble or not. I suggest climbing up his building from below, to the left of the man preaching and then Stealth Killing him (don't use Throwing Knives). As soon as he's toast, use the ladder on the right to go down to the landing and then jump back down to the street.
From there on out it's just a matter of locating your enemies and stabbing them when you're close. Remember if you are being watched either "Blend" or "Gentle Push" your way out of the area. Do your best to avoid the crazy citizens as they can really mess things up for you and bring unwanted attention.
I was able to make the five kills in about 3:00 and then use the last 2:00 to slowly and carefully make my way back to the informer.
Pick Pocket - West - Jubair is at the Madrasah, Al-Kalasah, surrounded by loyal men.
Lock on to the man in the brown robe talking to the man in the white cap. As soon as they break up pick pocket the man in the brown robe. If you wait too long it becomes difficult. Act quickly.
Informer - West - Jubair wears rich, golden robes and carries a pouch.
Stealth Kill three targets in 3:00. For the target on the roof I recommend climbing the ladder on the building to the left of the one he is patrolling (just down the street from the informer). Once on the roof of this slightly lower building, lock on to the target and use a Throwing Knife to dispose of him. Climb back down the ladder.
Jubair Al Hakim - Assassination
Go to the Bureau and grab the assassination marker.
If you did all of the investigations and looked at all of the attachments you'll find that there are six blue dots. By process of elimination, from viewing the attachments, the only blue dot left is the one on the right.
This is the garden where Jubair's wife has hidden books. This is where you want to strike.
First, however, you need to trigger this event². Go to the roof of the building to the south of the Madrasah. Use the wooden beams to get onto the outer wall of the Madrasah. You'll get a memory sync.
Make your way around the wall and down the steps so that you're on a balcony overlooking the burning books below. You'll get a cutscene. Note that the man speaking has gold on the front of his shirt...this is Jubair.
After the cutscene, you'll see six Assassination Targets marked on your map. Because you did some research (or looked at this walkthrough) you know to head to the eastern-most (right) one. Go there.
In front of this walled garden are several guards. Ignore them and go to the left of the garden. Climb the wall and you'll see Jubair walking around in the garden. Lock on to him and jump down and Assassinate him.
Escape as usual and go back to the Bureau.
You'll automatically be taken to the Laboratory.
Laboratory
Go into your room and then exit back out. This will clear the area of Lucy and Warren.
The last time you were here you stole the Access-Key pen from Warren, the doctor. Go up to his computer at the desk and use it. The "security documents" email has a code in it: 00062677. Read any other emails you please.
Leave the computer and go to the Animus terminal to read Lucy's email. The one in the Deleted folder is very interesting. Also, if you read the "??" email and take out all of the capital letters (a code) you will get the secret message "We will be there soon."
Head back to your bed and lie down.
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