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Beyond Good & Evil
The Lighthouse and Hillys

Beyond Good & Evil
Beyond Good and Evil

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Beyond Good and Evil >
2. The Lighthouse and Hillys

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

Beyond Good and Evil >
11. LB's Beyond Good and Evil Review

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.


1. Introduction
2. The Lighthouse and Hillys
3. Black Isle
4. Hillys, the Pedestrian District and Gaining Entrance to the Factory
5. The Factory
6. Pearl Collecting in Preparation for the Slaughterhouse
7. The Slaughterhouse
8. Preparing to Leave Hillys
9. The Moon (Selene)
10. Pearl Location Guide
11. LB's Beyond Good and Evil Review
12. Beyond Good and Evil Ad-Free and Printer-Friendly Walkthrough and Strategy Guide
13. Beyond Good and Evil Ad-Free Guide with SCREENSHOTS

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The Lighthouse and Hillys

After a pretty introductory cutscene which shows your home being attacked and your friends being taken by some odd little monsters, you are thrown right into battle. Don't worry...it's not difficult at all. Look at the icons on the top of your screen and find your "Action" button which should read "Fight". Approach the monster and start swinging with the "Fight" button. You will have to fight a few, and you'll even be taken into a slow motion mode. At a certain point, you will be sucked into the ground and be taken hold of by some odd cycloptian creature. At this point you'll meet Pey'J. Pey'J is a pig, and he's your uncle. You are told to free yourself while he distracts the beast. Again, this is easy. Hold down your "Action/Fight" button until a pink glow emerges from your staff. When it does, release the button and you'll be free. Now you must fight Mr. Cyclops.

To fight this one-eyed monster, you must take down the spikes protecting him. Do this by using the same move you used to escape from your own boney mess. Approach the spikes and hold down the "Action/Fight" button until it glows pink". Let go, the spikes will disappear, and you'll have an opportunity to go house on the eye. Do so with your simple "Fight" attack. Continue repeating this process until you defeat the Eye. Now, the Eye does have some moves of his own. He will shoot a laser out at you. It's easy enough to avoid, so do just that. Also, this is a good time to learn to pay close attention to your on-screen icons. There will be one that reads "Eat". That is health. If you are running low on health, go ahead and eat to recover. Once you defeat the monster, he'll turn into a PEARL. Pearls are EVERYTHING in this game. Pearls allow you to buy items on the "Black Market". In this game the "Black Market" is Mammago's Garage. They only deal in Pearls, and you need their parts to move through the game. So pick the Pearl up.


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Next an Alpha Sections soldier will emerge from the ceiling. Step into the light and allow yourself to be sucked up. Here is another cutscene. In it you'll pass out then soon wake up. You'll also find out the big problem is that the shield is down because your account is empty. You are given a mission: Take pictures of every animal on the planet for credits. When the scenes ends, your camera will be placed right in front of you. Grab it with your "Action" button, which will read "Take" when you approach it. When you grab it, you'll be given instructions on how to use it. Follow the instructions and take a PICTURE of the animal directly in front of you (you need two green circles for the picture to be accepted, so zoom in a bit). Snap the picture with your camera, then send it to the Science Center. For this you will earn 150 credits. YAY! Taking pictures is something you will have to do throughout the game as it will earn you credits (which you buy normal market items with) and, after the first roll, you'll start earning Pearls for every roll of film you take. Also, as of right now, taking pictures is your only job, so start looking around.

In this room you'll find a yellow Starkos. That's health. Pick it up, then move behind the counter to pick up the three Starkos in the blue lit machine. Once you do that, head up the ramp. Sleeping in the cubby hole is the "dog". Snap a PICTURE of him. Then, move across the way and into the little room with three of your friends in it. There are two Capra Sapiens and one Homo Sapien here. Take their pictures (PICTURE, PICTURE) and you'll get a cutscene. You have earned enough money to get the shield back up. It is restored automatically and you are told to meet Pey'J. Run back down the ramp and enter the outside world.

Upon entering the outside world, you'll see a little orange critter in the grass. Snap his PICTURE, then head left to the open door and the rotating hover bot. Pass through the door and follow the bot into the Hangar, then into Pey'J's Workshop. Approach Pey'J (and take a PICTURE) and he'll tell you about the MDisk. Pick up the MDisk (next to the hover bot) then take it over to the machine the lit up next to Pey'J. The MDisk title is Mr. De Castellac. Hit "Validate" to let it play. Mr. De Castellac has a mission for you, but to get your mission, you'll need to go to the Black Isle. Hmmmm. You have to do what you have to do, but, BEFORE ANYTHING, use the MDisk Machine again and you'll find an MDisk in it called "Game Save". This is how you save your game. Select the disc and save. These machines are scattered throughout the game. You can see where when you go into your map subscreen and scroll down to "Readers". Once you've saved, exit out.

Once in the Hangar a message will come up that says you have a new mission. Go into your subscreen and check it out. The new mission is the "Hovercraft" mission. Select it and you'll see a triangle on your map. This tells you where you need to go, and the mission tell you "Push the emergency generator to recharge the hovercraft". Easy enough. Move down the stairs and find Pey'J. Along the way collect the Boost Capsules and P-O-D's on the bench. Next to Pey'J is the emergency generator (the thing running electricity at the top). You need to push it back so it's closer to your pig-uncle. So, get on the opposite side and push it back toward Pey'J. Pey'J will come help you. When the generator is in place, your hovercraft will be ready to go, so run to the open end and jump on inside.


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Use your control stick to guide the hovercraft out of the hangar and into the outside world. Just scoot around, as your hovercraft is destined to break. You will be towed straight to Mammago's Garage. Walk over to the open window and snap a PICTURE of Issam, then speak to him. Ask if you can go shopping and he'll open up the door next to the reader. Enter and approach the Speedcraft Motor to your left, which requires 1 Pearl for purchase. You have one Pearl. Perfect. Walk over to the "1" and hit your action button to get the Motor. The Motor will be added to your hovercraft, so run outside and, again, jump back in, then drive out of the Garage.

Once outside, you'll immediately be attacked. Notice the large boney snake like guy scooting around. He's who you need to shoot, but first, take a PICTURE of him. Once the picture is taken, use your action button to shoot and get behind him. Eventually pieces of him will fall off with enough shots. You'll get down to his head. Simply shoot it like the other pieces. Once it's out of the picture, the attack is over. Collect the PEARL left behind.

Now, check you map. You'll notice a triangle in the NE section of it. This is the Black Isle. You need to get there. However, before you do, see if you can catch a PICTURE of the blue scorpion fish swimming around your boat, then head north and pass through the Main Canal. Continue North, back out to Hillys. Once outside, use Pey'J's compass to spot The Black Isle and enter.

Next


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