LB's "Dead Rising" TM
Walkthrough and Strategy Guide
2. Scoops
LB "Dead Rising" Walthrough --
Table of Contents
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"Dead Rising" Walkthrough Options
Scoops
September 19th
Cut From The Same Cloth
This is probably the first scoop that you will receive. You should receive the
call from Otis about a man taking pictures in the paradise plaza around 2:00PM.
Select "Cut From The Same Cloth" from the list of missions, this way there
will be an arrow pointing towards Kent, the man taking the pictures. Enter the
paradise plaza and locate him. He can most likely be found in the Colombian
Roastmasters restaurant on the second floor of this plaza. When you have loca
ted him, speak to him a few times. Kent will offer to give you a few pointers
on taking pictures. You will need to take a few pictures of Kent and earn a
certain amount of points for those pictures in order for him to leave you
alone. The first picture you need to earn at least 700 points on.
To get the first picture, stand close to Kent and make sure that you zoom in
on him. When he crouches down to take a picture of you, take a picture of him.
If you were close enough and he is in the center of the shot, you should be
able to achieve the required amount of points to move on. The next shot you
need to take is Kent in action. To get this one, wait until Kent jumps up into
the air to kick a zombie. You will know when it is the shot that you need to
get once the PP icon appears above his head. Just get him in the picture while
doing this to move on to the next picture. If you want to get a lot of points
though, make sure that he isn't too far away when you take the picture while
he is doing the kick move. For the last picture, all you need to do is get
a good picture of Kent performing his "signature pose." It should be easy to
figure out what his pose is. Take the shot while he is doing his pose, make
sure that he is not too far away and that you are zoomed in to get the most
points.
Photo Challenge
Once you have completed the "Cut From the Same Cloth" mission, Kent will give
you a small challenge. He wants you to snap a very good erotic photo. There
is one point in the game that I know of where you can snap an adequate shot,
but it is during September 20th. The Photo Challenge mission will be up for
an indefinite amount of time, so you have plenty of time to get that photo.
Just make sure that you don't talk to Kent in the mean time, you'll be forced
to show him an erotic photo if you do and if you don't have that photo, he'll
laugh and walk away.
To get an adequate erotic photo, the best time to do this is during Case 2,
while on Case 23:
While Jessie is sitting down on the bed next to Brad, back up from her and
take out your camera. Zoom in and focus on her crotch, but make sure her
breasts are still in the shot. You should get 7001,000 points for this erotic
photo, which can be shown to Kent to complete the "Photo Challenge" mission.
Make sure that you speak to him in the Paradise Plaza before the time runs out
for the mission on the 2nd day. When you show him the photo, he demands
another contest. He tells you to meet him in the Paradise Plaza tomorrow at
noon for another challenge.
Barricade Pair A and B
You should receive a call about this scoop on the transceiver at around
4:00PM. You will need to travel to the Al Fresca Plaza to rescue a couple of
survivors who have barricaded themselves in the Weber's Garments clothing
store here. Make sure that you bring some orange juice from the Colombian
Roastmasters as well as that katana. You will be facing tons of zombies during
your quest to save these two, so you will need food to health both yourself
and the two men. In the Food Court, if you didn't grab some orange juice from
the Columbian Roastmasters, grab some wine from the counter on the area to
your left just as you enter. If you wish, you can save your game by stepping
into the Flexin gym to your right as soon as you enter the Al Fresca Plaza.
In Al Fresca Plaza, the store that the two young men have barricaded themselves
into, Weber's Garments, is the second store to the left. Tear down their
shoddy barricade and step inside. Burt, the guy with the bat, while start to
attack you. Don't try to kill him, just rough him up a bit. Don't use a weapon
on him, just press up on the dpad to put away your current item, then start
tapping the X button to punch him. After punching him a bit, when he gives up,
talk to him a few times. Burt and Aaron will both follow you at this point. I
suggest waiting in the Al Fresca Plaza until 5:00PM. At this point, you will
receive another call on the transceiver about a women who is also in the Al
Fresca Plaza. Wait until it is 5:00PM, tell Aaron and Burt to stay in the
clothing store(hold RT and press the Y button on the floor in the area) and
step back into the Food Court. You should receive the call from Otis. That is
the "A Mother's Lament" mission, so start reading below to read about saving
both the woman in that quest and the two men you have with you now.
A Mother's Lament
You should be doing this mission while saving Aaron and Burt. Step back into
the Al Fresca Plaza when you receive the call about the woman in the jewelry
store. You can grab some sledgehammers from the hardware store to your right
as soon as you step back into the Al Fresca Plaza from the Food Court. You can
hand these weapons over to Burt and Aaron by standing near them with the
weapon out and pressing the B button when the "Give" prompt appears. Clear out
the zombies in front of the door leading to the Food Court and tell Aaron and
Burt to stay by the door. They should be ok here, if you have given them some
weapons and cleared out the zombies for them. With "Mother's Lament" as your
active mission, follow the area through Al Fresca Plaza and follow it to the
jewelry store. Inside you will find Leah.
peak to her a few times and eventually she will agree to follow you. Jump over
the display case and wait for her to jump over. When she does, approach her
and press the B button near her to take her on your back. If for some reason
she refuses to jump over the case, you will have to press the Y button to call
her over to you, unfortunately this will bring Adam and Burt over to. Run and
quickly clear the path for them with a sledgehammer or bat, then run over and
carry Leah. Swerve between the zombies and take Leah back towards the door
where Aaron and Burt are waiting(or not). When you reach the door, press the Y
button so Aaron and Burt are following you again, then step through the door
and back into the Food Court. You can grab some wine from the counter here if
you or any of the survivors need a health boost. Stepping out into Leisure
Park is where things can suddenly become very difficult.
You will undoubtedly encounter the three psychopath convicts in their jeep.
This makes things very difficult, since the only path you can take back to the
security room is through this park. Sophie is being attacked by these
convicts. If you want to save her, this is going to be tough. If you can get
your hands on some type of gun such as a handgun, which are commonly dropped
by the zombie type cops, you can take out the psychopaths with a lot of
effort. At this point in the game you don't have too many options, it's either
try to kill the convicts or leave Sophie. Assuming you have a handgun, you'll
want to clear out a small area of Zombies, tell Aaron, Burt and Leah to wait
there and then pursue the convicts. Killing these guys with a handgun is no
easy task, so make sure you have plenty of wine in your inventory. Basically
what you want to do here is get the jeep stuck against a tree.
Find one of the wider trees and run around it until they crash into it. Take
cover behind the tree, then quickly pop out to get a few headshots on the
gunner. His gun is very powerful, so be careful. If you are low on health,
use the tree as a shield against the bullets while you down some wine. Of
course, the zombies here don't make things any easier, you'll have to fight
them off with a melee weapon while you are trying to kill the psychopaths.
When the gunner goes down, run around to the back of the jeep and grab the
mounted machine gun. With the machine gun in hand, run around the sides of
the jeep and shoot the convicts in the two seats. When they are dead, get to
Sophie and let her into the group. Return to the other survivors with Sophie
in the group. Cross the Leisure park back into the Paradise Plaza. I was able
to avoid the convicts, try your best to stay clear of their jeep when you go
to retrieve Sophie.
Take her by the hand, lead her back to the waiting group, Pick up Leah and
start moving towards the door leading to the Paradise Plaza. Hug the wall
while you are doing this, in an attempt to avoid the convicts. Remember to
slow down occasionally, as the others may need to catch up. If need be, put
down Leah and bash some zombies to clear the path. If the convicts do notice
you, well use the strategy above. Once in the Paradise Plaza, You can take the
steps to the left to pass a mob of zombies. Stop by the Colombian Roastmasters
to for some orange juice if you or your survivors are low on health. Go
through he warehouse, up the elevator and onto the rooftop. Here, Hold RT and
press the Y button while focused near the duct. When everyone is up, climb up
yourself and enter the duct to bring the survivors into the security room.
Hope that worked out for you...
Out Of Control
You should receive a transmission about the out of control ride in the Wonder
land Plaza sometime around 9:00PM. You'll want to wait until it is 10:00PM and
you receive the call about the Japanese tourists before you step into the
Wonderland Plaza though, since it is much easier and less time consuming if
you do both of these missions at once. If you are in the Paradise Plaza, make
sure that you grab the katana on the awning below Colombian Roastmasters and
some orange juice if you are low on health supplies. Go through Leisure Park,
through the food court(grab some wine if you need some), turn right and follow
this path into the Wonderland Plaza.
When you arrive, you will receive another transmission from Otis about the out
of control ride. You may want to save your game at this point, so you won't
have to walk all the way back here if you don't make it through this alive.
Before continuing, get the Japanese tourists in the book store. Scroll down to
the mission below this one for more information. With them in your party, give
them some handguns and tell them to wait in the book store. The out of control
ride is in the middle of the plaza, approach the ride and climb up the metal
steps. Wait until just after a car has gone over the track, then jump over to
the other side. Inspect the controls to your right...
Psychopath: Adam the Clown
If you're afraid of clowns, you'll hate this guy. I think he has reac
hed a whole new plane above psychopath. Unfortunately, yelling "GET A
GRIP MAN!" here won't do anything. You're going to have to fight this
insane clown, it's either you or him. Adam the Clown is rather tough and
if you are at a low level, you will probably have a very difficult time
fighting him at this point. Guns don't work very well against Adam at
all, so hopefully you have some melee weapons with you. If you picked
up that katana I mentioned earlier, that will help. While you are fight
ing him, if you have the Japanese tourists in your group and they are
waiting, will come to you. You can either tell them to wait somewhere on
the walkway or let them help you fight Adam. If you gave them guns, they
can help you shave off some of Adam's health. He seems very fixated on
you, he doesn't seem to go after them. Ever.
Adam has several different attacks that he uses. His two chainsaws are
very damaging, so try your best to avoid any contact with them. What you
want to try and do is get a few melee attacks in, then quickly run away
to avoid his retaliation. Try to get used to the moves he uses, so you
can easily avoid them. Adam has several attacks, he uses his chainsaws
to heavily damage you, he breathes fire also, so try not to stand dire
ctly in front of him as he can get this attack off very fast. The ideal
time to get a few strikes in on Adam is after he is done his spinning
chainsaw attack. When he does this, he will spin around over a large
distance. Simply run away from him while he is doing this to avoid the
attack, then quickly move in to get a few hits in. He can also be shot
at with a gun at this point. He also has a balloon attack, just shoot
the balloon with a gun while he is blowing it up or while it is near him
to pop it and stagger him for a few moments.
When Adam has been knocked down, get away from him as he always retalia
tes by blowing out fire. It is not wise to stay on the space rider plat
form where you first run into Adam the Clown, since his attacks can
throw you up into the air and onto the tracks, where you may be hit by
one of the cars. If you are low on health, simply run away and when you
are at a safe distance, just drink/eat something and then get moving
again. If you are attacking Adam with a melee weapon, he may use his
chainsaws to destroy it. Be careful of this and try not to attack him
while he has the chainsaws crossed. After Adam's disturbing death seque
nce, be sure to snap a picture of the dead clown, if you are after the
achievements associated with the psychopath's pictures.
Once Adam is dead, grab his chainsaw and examine the machine once again to
shut it down. You will find a man named Greg. Greg knows of a secret passage
out of the Wonderland Plaza. Thank God! You won't have to lead the group
through the Leisure Park with those convicts! Call the Japanese tourists and
follow Greg to the secret passage. Greg will lead you to the washroom, where
you will be able to take a vent to the bathroom in the Paradise Plaza. Keep
this shortcut in mind when near the Wonderland Plaza in the future. Lead the
survivors back to the security room safely to save them.
Japanese Tourists
This mission is best completed in conjunction with the "Out of Control"
mission. Basically, wait outside of the Wonderland Plaza until you receive the
call from Otis about the Japanese tourists in the book store. Before fighting
Adam the Clown, travel to the "Sir Bookalot" store where the survivors are.
They are Japanese, so they won't be able to understand what you are saying
unless you pick up the "Japanese Conversation" book near one of the book cases
in this area. With this book in your inventory, speak to the tourists to start
a conversation. You will need to speak to them a few times. Get your camera
ready, because when the two of them agree to go with you, the PP icon will
appear above their heads. Make sure that they are in the middle of the shot
and that you are close enough to them to get full points.
When they are in your group, tell them to wait in the book store(hold RT and
press the Y button on the floor somewhere in the store). Make sure to give
them handguns so they can defend themselves if a zombie approaches. You should
have encountered several cop zombies outside of the store, kill them, take the
guns and give one to each of the tourists. Once you have done all that, climb
up the metal steps to the space rider to face Adam the Clown. While fighting
Adam, you can tell them to wait somewhere on the walkway where there aren't
many zombies if you fear for their survival.
Shadow of the North Plaza
You should receive a call from Otis on the transceiver about this mission at
around 11:00PM. A man has been spotted in the North Plaza, running about as if
he was being chased. While you are in the North Plaza, you may as well get a
side quest out of the way. If you visit the Hunting Shack located in the North
Plaza, you'll encounter a psychopath named Cletus. Before saving the man
associated with the "Shadow of the North Plaza" mission, set your sights on
taking out Cletus first. Cletus is not hard to defeat, just make sure you have
one or two handguns in your inventory, tons of drinks to restore health as
well as an emergency melee weapon such as the katana. Melee weapons aren't
particularly effective against this psychopath, so lean more towards the
guns. For more information on Cletus, view "Cletus" under the "Other Occurenc
es" portion of the Scoops section.
To get to the North Plaza, enter the Leisure Park area. Have "Shadow of the
North Plaza" selected and follow the arrow across the field to the entrance
that leads to the North Plaza. You don't need to kill Cletus, this is optional
but if you want access to some powerful weapons, then you will need to do
that. Whatever you choose to do, once you are back on the "Shadow of the North
Plaza" mission, follow the arrow to David, the wounded man. David Balley
explains that he has a wounded leg, he was attacked by a psychopath in the
market. For this reason, you will have to support David or he cannot move.
If you have completed the "Out of Control" mission and defeated the clown,
you can use the secret passage in the Wonderland Plaza's ladies washroom. If
not, you'll have to take David across the Leisure Park, trying your best to
avoid the convicts in the jeep. You can move pretty fast while supporting
David, so you shouldn't have any trouble swerving between the zombies in your
path. Take David all the way to the security room to save him and finish the
mission. You'll have to put him down, let him climb up the ledge to the duct
area, then enter the duct to the security room.
September 20th
Lovers
This mission can really conflict with the second case if you take too much
time to defeat Carlito. If you are trying to complete all of the scoop
missions, a good time to do this is right after the Medicine Run mission. This
is very tough to do. This is even harder if you want to save Heather and
Pamela Tompkins. I myself managed to save the four people here with only
sliver of time left in the Medicine Run mission. This portion is written
assuming that you are attempting this after you have defeated Steven.
Now that Steven is out of the way, you need to get that medicine for Brad. Now
that you have the key, go through the door that you were unable to access due
to Steven's presence and run to the end of this area. Grab the medicine in the
middle of this area, run out of the pharmacy and leave Seon's Food & Stuff.
If you care for the Lovers scoop, you'll need to rescue those two right now
on your way back to the security room with the medicine. If you don't think
you have enough time to make it back, don't bother trying as the medicine is
much more important as it is associated with a case file. If you want to save
them, it is almost absolutely mandatory that you have defeated Adam so you
have access to the secret passage in the wonderland plaza located in the
ladies room. I don't think you can access this shortcut unless you have
defeated him.
Ok, so you're in the North Plaza now. The North Plaza is connected to the
Wonderland Plaza, look to your map if you need to find the entrance to that
area from here. Move through this plaza and enter into the Wonderland Plaza
area. From here, visit the book store where Tanya and Ross can be found. Take
to both of them. When Ross asks for a gun, DO NOT give it to him! He'll just
use it to kill himself and Tonya will refuse to follow you. When he asks for
the gun, just start talking to Tonya and eventually she should agree to go
with you, but you'll have to carry the injured man Ross. Assuming you have
defeated Adam the Clown, pick up Ross and make your way to the ladies room in
the plaza. Once there, take them through the shortcut to Paradise Plaza.
You'll have to give Tonya a weapon since there will be a lot of zombies in
your path. If you still have a katana from the Steven encounter, give that.
By the time you reach the Paradise Plaza, two women named Pamela Tompkins and
Heather Tompkins will be in the plaza. Saving Ross, Tonya, Pamela and Heather
makes things ridiculously tough. If you want to attempt this, when you first
get in the Paradise Plaza via the Wonderland shortcut, tell Ross and Tonya to
wait in the washroom. Heather will probably be in the middle of a pack of
zombies, the only chance you really have is probably a queen. Heather should
be inside the Child's Play store, while Pamela is outside surrounded by a pack
of zombies. Take them back to the security room and then head into the main
room to end the second case. If you manage to save both of them, lead them to
the washroom with the others. Take the stairs to the right of the ladies room
up and follow it around to pass a large group of zombies on the first level.
You'll have to put down Ross for a moment so you can clear the zombies on the
stairs. Take them back to the security room and then head into the main room
to end the second case.
The Hatchet Man
You should get a call from Otis on the transceiver about a strange man in the
hardware store with a machete around 8:00AM. You will probably receive this
call as you are trying to get the medicine for Brad. Ignore it at this point,
you'll want to leave it until you're on case 4. Once you have advanced to the
fourth case, you have a few hours to kill until the next case begins. At this
point, you should still have enough time to finish The Hatchet Man mission,
as well as The Restaurant Man mission if you do them at the same time. The
Hatchet Man takes place in the hardware store, located in the North Plaza. To
get to the North Plaza, you will need to travel through Leisure Park. Make
sure that you have "The Hatchet Man" selected from the missions, so that while
you are in Leisure Park, the arrow points you towards the North Plaza.
Make sure that you bring plenty of drinks because you will surely need to heal
yourself during this mission. Make sure to grab the katana from the awning
below Colombian Roastmasters, it will come in handy. The hardware store that
you're looking for is Crilips Home Saloon. It will be right near the area
where you entered the North Plaza from Leisure Park. Step into the hardware
store, where Frank makes a grisly discovery. Here, you will encounter Cliff...
Psychopath: Cliff Hudson
Ugh, I wouldn't want to be in a room alone with this guy. As the cut
scene before this psychopath battle implies, Cliff is really hard to
keep track of. His secret is he uses trap doors around the store to
travel under the floor, where he can simply pop out from another one of
those trap doors. If you see him jump into one of these tunnels, run to
the middle of the store and spin the camera around, try to see if you
can spot him somewhere. Cliff frequently jumps on the shelves in the
store, up there he will usually throw down fire crackers that stun you.
When one lands near you, quickly move out of the way because these deal
some damage. Cliff's machete is very strong and can knock off a couple
of your health squares with one hit. Cliff, unfortunately, is also very
fast. It is hard to outrun him, but do so, attempt to swerve between the
aisles. If you need to drink to restore your health, you can find some
boxes to jump up onto that allows you to climb up onto the shelves.
Drink up here, since you are relatively safe from Cliff.
Melee items are the weapon of choice here. You should be able to kill
Cliff fairly quickly with a katana. If you bring a gun, make it either
a shotgun or SMG, anything else is inadequate. You should just stay in
the middle of the store and wait for Cliff to come to you. When he
does, it's all about avoiding his attacks while you try to slash him
with your sword. Try to circle around him to avoid his attacks. If he
gets behind you, he'll pick you up and stick the machete in your back.
A sniper rifle is effective if Cliff is on one of the shelves, just
him and then move away from the bomb. If you shoot him while he is on
one of the shelves, he will jump down. Use this method to get him to
come down so you can use your katana. If you don't have a katana, you
can find a lot of sledgehammers in the store. Using the primary attack
seems to deal a decent amount of damage. A katana kills much faster
though. When Cliff goes down, listen to his sad story, then take a
picture of his body. Turns out he wasn't such a bad guy after all...
Well, when he wasn't trying to cut your head off with a machete anyway.
Once you have defeated Cliff, you will receive the key to the empty store
outside of Crislip's. Grab the machete and leave Crislip's, open the empty
store just outside with the key. Inside you will find three people. You will
probably want to grab the survival book on the floor here, this increases food
items effectiveness by 100%. If you want to attempt it, you can take these
survivors across the Leisure Park, just be careful of the convicts. It is much
faster this way than taking the Wonderland Plaza shortcut. You can use the
machete from Cliff to clear the way. Hug the wall while you are attempting to
make it back to the Paradise Plaza. If the Restaurant Man is one of your
missions, consider picking up the man in Jill's Sandwiches. You will need to
give him any type of food item for him to follow you. If you don't have
anything on you at the moment, you can take something from the Colombian
Roastmasters restaurant on the second floor. When you are ready, lead everyone
back to the security room.
If you happen to encounter the True Eye cult in the Paradise Plaza, be sure
to save the woman who has been captured by them. You will have to kill all of
the cultists around the plaza. They are quite tough, but if you have a sledge
hammer simply move around, tap and hold the X button. This should clear all
of them out rather easily. If you don't have anything to use, use the double
lariat attack by pressing up on the dpad, then pushing down on the left
control stick and tapping the X button.
The Coward
The Coward mission takes place in the Al Fresca Plaza. You should receive a
call about the man in the hardware store there around 9:00AM. You can find
the man behind the desk of the hardware store. Jump over the desk and talk
to him. At first, he will refuse to go with you. Press up on the dpad to put
away your object and punch him a few times. Eventually he will agree to go
with you.
Restaurant Man
You should receive a call on the transceiver around 11:00AM about a man in a
restaurant in the Paradise Plaza. This man is in the Jill's Sandwiches restau
rant. Since Ronald is close to the security room, just pick him up the next
time you are in the Paradise Plaza and are going back to the security room.
Above The Law
You should receive a call from Otis on the transceiver about a cop going into
a woman's clothing store in the Wonderland Plaza at around 3:00PM. Make sure
that you grab the katana from the awning below the Colombian Roastmasters
restaurant on the second floor of the Paradise Plaza. Grab some orange
juice from the fridge while you're at it. To get to the Wonderland Plaza,
you'll want to go through Leisure Park, into the Food Court and then into
Wonderland. The arrow associated with Above The Law may be pointing towards
the Entrance Plaza, but take the Leisure Part route since it is guaranteed
to be much safer at this point in time.
If you haven't been to the Wonderland Plaza in awhile, you will likely
encounter two survivors hanging from the statue to the far right from the
entrance from the Food Court. As you can see, these people are surrounded by
zombies. You will have to clear most of the zombies here to save them, this
can be accomplished easily if you happen to have a queen in your inventory.
If you don't have anything to use, use the double lariat attack by pressing
up on the dpad, then pushing down on the left control stick and tapping the
X button.
When most of the zombies surrounding Nick and Sally are gone, you can take a
picture of each of them to receive 10,000 points a piece. Just stand behind
them, aim the camera so they are in the middle of the shot, zoom in and take
the picture. After that, pick up a hunk of meat on the ground, hold RT, aim
at one of them and press the X button to throw the meat. When you hit them
with the meet, they will fall down. Do this to both of them, then speak to
both of them to get them in the group. Don't give them any weapons at this
point. The Lovely Fashion House store that the cop went into is along the
walkway of the Wonderland Plaza. Step inside here to start the psychopath
battle.
Psychopath: Jo Slade
A disturbing scene awaits you once you step into the Lovely Fashion
House. Jo Slade, a... large female cop, is abusing a woman for some
reason. The reason could possibly be that Jo is completely insane? Yeah,
that's it. Whatever the reason, you need to save the women that are
being held by Jo in this store. If you have saved Nick and Sally, as
soon as you gain control over Frank again, immediately tell them to
stand in a corner so they don't get hurt during the fight. If they stay
in the corner and do not do anything, Jo shouldn't attack them or
anything. Make sure that they do not have guns because if they do have
a weapon they will attempt to help you by shooting at Jo, which will
turn her attention on them instead of you.
All in all I would say Jo is one of the easiest Psychopath's in the
game. If you brought a katana with you, this will be an easy fight. If
not, a sledgehammer, shotgun or SMG are fine too. Jo is very slow when
her attention isn't focused on you. She will walk around the store when
you are out and randomly kick and tazer the tied up women. Jo's attacks
are quite easy to avoid, but if they connect they can do a lot of damage.
Jo uses her tazer on you, if it connects you will be incapacitated for
about 5 seconds. While you are in this state, Jo will walk around the
store and harm the women. She doesn't do enough damage to them for it
to really matter though, once you are able to move again her attention
will quickly shift back to you. She also has a simple bludgeon attack as
well, she is very slow to use this so you can usually hit her with a
melee weapon to stagger her and prevent her from using it.
Jo is quite fast when she is after you, but you can easily avoid her by
moving behind a display case to separate yourself from her. Melee is
most definitely the way to go for this. Her attacks, as I have mentioned
before, are very slow. You can easily avoid them and move behind her
while she is tazering air. When Jo is dead, be sure to take a picture of
her dead body for the psychopath pictures achievements.
You will receive the handcuff key and you can take Jo's stun gun if you wish.
Move around the store and rescue the four trapped girls. Once everyone is
free, lead them to the ladies room in the Wonderland Plaza. Take the duct to
the Paradise Plaza, then proceed to lead them to the security room.
Mark of the Sniper
The are three scoop missions that can all be completed in the Entrance Plaza.
"Mark of the Sniper," "The Woman Who Didn't Make It" and "Antique Lover." You
should receive a call from Otis on the transceiver about these missions around
4:00PM. Apparently, a group of snipers has taken control of the Entrance
Plaza. Before you enter the Entrance Plaza, make sure that you stop by the
Colombian Roastmasters and grab some orange juice from the fridge, then jump
off onto the awning and take the katana here.
Psychopaths: Roger, Jack and Thomas Hall
As soon as you enter the Entrance Plaza, you will witness a short
cutscene. Sheesh, and you thought your family had issues. Roger, Jack
and Thomas Hall are camping on the walkway above the Entrance Plaza. The
Hall family are armed with sniper rifles, and they're aiming for you!
Roger Hall, the father of the family, insists that it's for survival
reasons. Sure, just follow me back to the security room and you'll
survive just fine! Unfortunately, there is no reasoning with this family
of psychopaths. You will have to defend yourself by killing them. The
Hall family isn't very tough to defeat luckily. Each time you get hit
by a bullet from one of their sniper rifles, you will more than likely
sustain minimal damage.
As soon as you gain control of Frank after the cutscene, turn around
and run up the stairs behind you. This will lead you to the walkway that
the halls are gunning from. Stay to the left side of the walkway and run
in the direction towards the Hall family. As you run by, duck into the
Shooting Star Sporting Goods store to your right. Since the Hall family
can't see you now, they should run in front of the store so they can
continue to attack you. You should have brought a katana or sledgehammer
for this mission, these work very well against the Halls. When you
notice one of them stop in front of the store, run out and start hitting
to really matter though, once you are able to move again her attention
them with your weapon. The Halls won't shoot you if you are close to
them and they won't hit you either, they will simply choose to run away
from you so they can shoot you from a safe distance.
The Halls can be hard to hit with a melee weapon if you are chasing
after them, but you should be able to run faster than each of them at
this point. Concentrate on one of them, as they will split up and run
in different directions. While running after run, run so you are a bit
in front of them, so it is like they are running with you, then strike
with your weapon in the spot where they are going to be. A katana should
be able to sweep these guys up relatively quickly. If you're not a fan
of melee weapons, you can use guns instead. A shotgun or SMG works well.
You basically just chase after them, while they are running away from
aim and shoot them, then run to cover up the distance. If you need to
restore your health, simply duck into one of the stores along the walk
way and down a drink to gain some health. As soon as you kill one of
them, take the time to snap a picture of their corpse. If you wait too
long, their body disappears. Each one of them counts towards the Psycho
Collector achievement.
When the Hall family has been dealt with, there are several survivors to save
from here. Wayne, the target of the snipers, can be found in the cosmetics
at the top of the stairs. Jolie, the survivor from "The Woman Who Didn't Make
It" can be found in the Gramma's Kids store on the first level. Talk to her,
then start to leave, she will follow you. Lead her up to the Ladies Space store
on the second level and gather her friend Rachel from here. You can take a
picture of them when they hug to earn some points. Lastly, grab Floyd from
the antique store on the second level. After a short conversation, he'll
agree to go with you. Now that you have everyone here, lead them through
the Entrance Plaza, through Paradise Plaza and into the security room.
The Woman Who Didn't Make It
You will receive a call from Otis about a woman in a children's toy store at
around 4:00PM. Save this woman after killing the Psychopath's associated with
the "Mark of the Sniper" mission, which also takes place in the Entrance
Plaza. Jolie can be found in the Gramma's Kids store on the ground level of
the Entrance Plaza. She tells you of her friend Rachel who she believes has
been killed by zombies. She mentions that she had to leave her behind in the
Ladies Space store. Attempt to leave the store and Jolie will join the group.
You have to bring Jolie up to Ladies Space or Rachel won't listen to you. You
can gain some extra points by taking a picture of them when they hug.
Antique Lover
You will receive a call from Otis about an unusually calm man in an antique
store on the second floor of the Entrance Plaza. Save this man after killing
the Psychopath's associated with the "Mark of the Sniper" mission, which also
takes place in the Entrance Plaza. Floyd can be found in the antique store
that is located along the walkway on the upper level of the Entrance Plaza.
After a rather long conversation, Floyd will eventually agree to go with you.
You can carry him on your back if you like, though he can walk so this isn't
entirely necessary.
September 21st
A Strange Group
Otis should call you on the transceiver about this mission at around 1:00AM.
You may as well get this one done since you can save a lot of people to earn
some massive PP. This mission takes place in the Colby's Movieland cinema in
the Paradise Plaza. Apparently Otis has spotted a group of strange people
wearing yellow raincoats and masks. You probably know which group he is
talking about, since you've undoubtedly had previous encounters with the
strange True Eye cult group. You will need to travel to Colby's and kill the
leader to disband the cult once and for all. Make sure that you grab the
sledgehammer on the shelf in the warehouse on your way out of the security
room. Also, visit the Colombian Roastmasters restaurant on the second floor
of the Paradise Plaza to pick up some orange juice, as well as the katana on
the awning below the window just to the right of the juice fridge.
When you have everything you need, proceed into the theater. If you have ever
taken the time and stopped to look at the various purple True Eye flyers
posted around the mall, you'll know exactly where to find the cult leader.
As soon as you enter the theater, take the hall straight ahead, follow it and
turn to your right as soon as you can. You'll encounter a group of True Eye
cult members, blocking your path. This is where the sledgehammer comes in
handy. If you picked up this weapon, take it out and stand in the middle of
the pack. Hold the X button to swing the hammer around, knocking any cult
members it hits off their feet. Use this method a couple of time to kill all
of the cult members standing in your path, preventing you from entering the
theater. Sean, the cult leader, can be found in Theatre 4. Enter this theater
to start the psychopath battle.
Psychopath: Sean Keanan
When you step into theatre #4, you will witness Sean, the leader of the
yellow raincoat outfit, performing some kind of ritual. As the video
depicts, Sean has some people tied to seats in the movie theatre. You
must kill Sean to free these people. Luckily Sean is alone when you are
fighting him, so you will only have to deal with him and not the yellow
raincoat wearing cult members as well. Sean uses a sword as a weapon,
he is very quick with this sword and each hit that connects deals a fair
amount of damage. You will have to use a melee weapon against Sean,
since he almost always manages to dodge any bullets that you shoot at
with a gun. He's fast too, so it's hard to hit him anyway. Probably the
best weapon to use against Sean is the sledgehammer. By using this
weapon's primary attack by simply tapping the X button, you can kill
Sean quite quickly.
Sean, as I have mentioned before, is quite fast. It is very hard to
outrun him when he is running towards you, but his attacks aren't too
hard to dodge. If you still have a sledgehammer in your inventory, this
battle will be very easy. If not, you can still use the katana, it is
also an effective melee weapon when used against Sean, though not quite
as effective as the sledgehammer. Wait until Sean has just swung his
sword, then hit him with the sledgehammer or katana. Try not to attack
him while standing in front of him, because he can quickly recover from
your attacks and dash out with his sword to throw you back. You can also
attack him when he is trying to attack you, for some reason if you use a
sledgehammer on him while he is attacking, he can't seem to hit you with
his sword. Most likely you will need to heal at least once, since you
may take quite a bit of damage while you're trying to take Sean down.
You'll have to run away from Sean if you want to drink something, try to
jump over seats to separate yourself from him and drink while he is
trying to move around to get to you.
Overall, this is one of the easier psychopath battles, if you are well
prepared of course. When Sean dies, be sure to take a picture of his
body for the Psycho Collector achievement. You can pick up and use the
sword that he was wielding as well.
It's not over yet, the remaining cult members will form a line outside and
quickly flood into the theater. Sean's sword can easily cut up all of these
cultists. Once all of the cultists are dead, walk around the theater and free
the tied up hostages. Sean also drops a warehouse key, use this to open the
locked door near Beth to free an additional survivor named Cheryl. You can
pick up the "Brainwashing Tips" book from Sean too, this makes survivors more
aggressive. Not the most useful book, but if you give everyone a weapon it can
make it easier to bring them back to the security room. The Paradise Plaza
is crawling with zombies at this point, lead the group up the stairs, pass the
Colombian Roastmasters, go down the stairs at the end and enter the warehouse.
LongHaired Punk
You should receive a call from Otis on the transceiver about a guy with long
hair spotted in a women's clothing store around 6:00AM. The Casual Gal's
clothing store is located in the Wonderland Plaza. At this point, it is still
much easier to get to the Wonderland Plaza by traveling through Leisure Park,
through the food court and then into the plaza. Don't follow the guide arrow
associated with this mission this time, as it will try to lead you through
the Entrance Plaza into the Al Fresca Plaza that is absolutely packed with
zombies. When you enter the food court, you will encounter a man named Gil,
drinking in the Chris' Fine Foods restaurant to your left. He's not handling
the whole zombie outbreak thing very well, so he's resorted to drinking.
Talk to the drunk, hit him with something then talk to him a few more times.
He will eventually join you. Get your camera ready, when he does a pose and
the PP icon appears over his head, snap a picture of this to earn some extra
PP. He is too drunk to walk unfortunately, so you'll have to support him.
Since you are heading to the Wonderland Plaza to investigate the Casual Gals
clothing store, there's no point in taking Gil back to the security room just
yet. You should take him with you, then lead him back to the security room
along with the other survivors in this scoop mission. Grab some wine and then
support Gil, lead him through the food court and into the Wonderland Plaza.
In the Wonderland Plaza, walk along the stores to your left under the walkway.
Find the Casual Gals clothing store and bring Gil inside.
Psychopath: Paul Carson
Sheesh, this kid has some problems. His parents obviously went wrong
somewhere. Maybe he wasn't hugged enough as a child. Paul Carson, an
angry teenager, has trapped two women in the Casual Gals store. He
seems to be quite the arsonist, as he has an unlimited supply of molotov
cocktails. While these explosive items are dangerous, this battle is
really quite easy. Just make sure you have either a sledgehammer or
a katana and plenty of healing items. If you have Gil the drunk with you
as soon as you gain control over Frank immediately command him to wait
somewhere in the Casual Gals clothing store while you pursue Paul. Run
to Paul and start attacking him with your melee weapon of choice. I've
managed to kill him before he could even leave the store, but this isn't
very likely as he usually manages to get away from you. He will then
proceed to run through the entire mall, throwing cocktails behind him
to hinder your pursual.
Guns work well here too, but Paul is very fast and the best chance
you have to damage him is to run up to him with a melee weapon when he
is either out of breath or lighting a cocktail and attack him. While he
is running through the Wonderland Plaza, he will drops bombs. You need
to be weary of these, since they do a lot of damage and they will throw
you back, allowing Paul to get even further ahead of you. He may also
leave homing bombs on the ground that will roll towards you, just run
past to avoid these. When you see a bomb dropped by Paul, either hang
back a bit and wait for it to go off, or move around it if you are on
his tail. Always keep after him because occasionally he will stop to
light another cocktail and also sometimes he will stop to catch his
breath. Hit him when he is performing one of these actions. If you use a
sledgehammer's primary attack by tapping the X button, you can usually
knock Paul to the ground, where you can hit him again and again until he
is dead. Chase after Paul and repeat this process until Paul's health
bar is completely depleted.
Once you have defeated Paul, you will find yourself back in the Casual Gals
clothing store. Paul ends up lighting himself on fire, you can choose to save
him at this point by grabbing the fire extinguisher in the store to extinguish
the flames. Wait to long and he will burn to death. Take a picture of him to
earn some extra PP. If you save him, he will eventually make you molotov
cocktails. Grab the fire extinguisher and aim it towards the flames. You will
have to use about 50% of the fire extinguisher to put out the fire. Once it's
out, Paul has a change of heart. He wants to be rescued, so he will follow you
back to the security room. Now save the ladies who are locked in the closet in
the store. Speak to them and they will join the group.
If the "A Sick Man" scoop mission is active for you at this point, save the
man associated with this mission as well. Depending on the time, a woman named
Susan can be found on the giant soccer ball below the space rider near the
entrance of the food court. If she is there, rescue this woman as well. I
don't think she appears if you have Gil in your party, since you will need
to hold her hand because she can't run without losing her breath. If you want
to save her and you have Gil with you, return afterwards and she should be
there. Since you are in the Wonderland Plaza, you can use the shortcut in the
ladies room to jump to the Paradise Plaza. From here, head up the stairs to
the right of the washroom and lead the survivors safely to the security room.
A Sick Man
Otis should call you about a sick man in the Wonderland Plaza at around
10:00AM. You can find this sick man in Estelle's FineLady Cosmetics store in
the Wonderland Plaza. This is a simple escort mission, despite being sick you
don't need to carry or support this man. A woman named Susan might be on the
giant soccer ball on the below the space rider. If she is there, rescue this
woman as well. Since you are in the Wonderland Plaza, you can use the shortcut
in the ladies room to jump to the Paradise Plaza. From here, head up the
stairs to the right of the washroom and lead the survivor(s) safely back to
the security room.
A Photographer's Pride
This quest may conflict with the 72 case "Bomb Collector". If you have compl
eted the "Photo Challenge" Scoop mission on the second day, you should meet
Kent as soon as you step out of the warehouse and into the Paradise Plaza.
Kent has clearly lost it, he wants to get a picture of a human's transformat
ion into a zombie. You can't let that happen, you will have to kill Kent.
As soon as this quest becomes active(meaning it is no longer faded out on the
mission list) immediately(unless you're doing an important case mission and
running out of time) make your way to the Paradise Plaza where the battle
will be fought. If you are late for the meeting that Kent put into place the
previous day after the photo challenge, he will be angry and something
very unpleasant will happen to you. You cannot save the survivor being held
hostage by Kent, and you will have to fight him with your bare hands. For
simplicity's sake, just get there in time!
Psychopath: Kent
Kent isn't very tough to beat, but he is very fast and his kicks deal
a large amount of damage. Kent uses a handgun to shoot at you, which
can stagger you a bit, then he usually runs, jumps into the air and
directs a flying kick towards you. These kicks are quite easy to avoid,
since you can usually see them coming, just dodge to the side to avoid
them. Make sure that you grab the sledgehammer from the shelf in the
warehouse before you set out to face Kent. This weapon will make real
short work of him. Just use the weapon' primary X button attack to bring
the hammer down on him. You only need to get ten hits tops on him before
he goes down. When Kent falls, take his advice and snap a picture of
him. This'll go towards the Psycho Collector achievement if you still
need photos of psychopaths.
After the battle, free Tad and lead him back to the security room. You can
grab the "Camera 2" book from Kent. It will increase the PP you receive from
photos by 100%. Take it if you have the extra inventory space. The Paradise
Plaza will be pretty much empty, so it will be very easy to take him back. If
you receive a call about the "A Woman In Despair" scoop, stop by the Players
CD store and pick her up. If you received the call from Otis concerning
Kindell's betrayal, be sure to stop by the security room to talk some sense
into him before moving on.
A Woman In Despair
You should receive a call about an injured woman in the Players CD store in
the Paradise Plaza at around the same time you receive the "Bomb Collecting"
case mission. This quest can be done before you proceed to the Maintenance
Tunnels to get the time bombs, since the Players store is very close to the
warehouse. Simone, the woman in this scoop, has been bitten. At first she will
refuse to go with you to the security room, but continue talking to her and
Frank will eventually mention Isabela. Simone will then agree to go with you
to safety.
Other Occurrences
Convicts
The convicts will first appear in the Leisure Park area around 6:00PM on the
19th. When you first encounter these psychopaths, you are probably not going
to be very well armed, since it is still rather early into the game. Before
even attempting to face off against them, make sure that you have any type
of gun on you, a handgun at the very least. When you kill the convicts, they
will continue to spawn in the Leisure Park area from now on. Later in the game
however, you will have more powerful guns, which makes taking out these guys
much easier. The weapon of choice against the convicts is probably the sniper
rifle, since you can probably pick off the gunner from a distance before they
can even drive up to you. They are terrorizing a woman named Sophie in the
park who you can rescue.
Killing these guys with a handgun is no easy task, so make sure you have
plenty of wine in your inventory. Basically what you want to do here is get
the jeep stuck against a tree. Find one of the wider trees and run around it
until they crash into it. Take cover behind the tree, then quickly pop out to
get a few headshots on the gunner. His gun is very powerful, so be careful. If
you are low on health, use the tree as a shield against the bullets while you
down some wine. Of course, the zombies here don't make things any easier,
you'll have to fight them off with a melee weapon while you are trying to kill
the psychopaths. When the gunner goes down, run around to the back of the jeep
and grab the mounted machine gun. With the machine gun in hand, run around the
sides of the jeep and shoot the convicts in the two seats.
Cletus
I'm not completely sure when Cletus first appears at the Hunting Shack, or
how long he remains there. Make sure that you have at least received the call
from Otis about the man in the North Plaza, he will definitely be there if so.
This side quest is probably best completed during the "Shadow of the North
Plaza" that takes place during September 19th. If you visit the Hunting Shack
located in the North Plaza, you'll encounter a psychopath named Cletus. Before
saving the man associated with the "Shadow of the North Plaza" mission, set
your sights on taking out Cletus first. Cletus is quite hard to defeat, just
have tons of drinks in your inventory to restore health. Melee weapons aren't
particularly effective against this psychopath, so lean more towards the
guns. Inside the North Plaza, press the Back button to call up the map.
Locate the Huntin' Shack and make your way to this location.
Psychopath - Cletus
After a short video that demonstrates Cletus' ruthlessness, as soon as
you gain control over Frank, take cover behind one of the display items.
As you have surely already noticed, Cletus is packing a shotgun behind
the counter. Bad news for you, as this is a very powerful weapon that
will knock your health down quite a bit. Make sure that you remain in
behind the display objects. Even if you are behind these, you can still
get hurt since the shotgun's fire spreads. Only pop out to shoot Cletus
while he is reloading his shotgun. This is your window of opportunity.
Don't stay out of cover for too long though, since Cletus can reload his
shotgun relatively quickly. When Cletus takes a drink of wine, there is
also a chance for you to get a few shots in.
Don't even really try to melee this guy, if you try to get close to him
Cletus will grab you and throw you into the middle of the store, leaving
you open for a nice clear shotgun blast. If you are low on health, hope
fully you brought some drinks with you, take cover behind one of the
display objects and drink to regain some health. If you didn't bring a
handgun, you can smash the display case in the middle of the store to
and take one. If you're the daring type, you can attempt to jump over
the counter and grab a sniper rifle or shotgun.
If you can manage to get your hands on one of these guns, things are
much easier. Just use the same routine as with the handgun, but with the
more powerful weapon. If you can take the abuse, go for it. There are
some bottles of wine behind the counter if you can manage to grab some
while you are there. The sniper rifle is ideal here, just use the scope
to get in some easy headshots on the redneck. The sniper rifle is on the
rack to the right. If you run out of ammo with that gun, jump over and
grab the shotgun to the left. With the shotgun, all you need to do is
out from cover when he is drinking or reloading and shoot him in the
face a couple of times. When Cletus finally goes down, be sure to snap a
picture of the dead redneck, if you are after the achievements associa
ted with the psychopath's pictures.
With that done, take some guns and then follow the arrow of "Shadow of the
North Plaza" to help the man associated with that mission if it is active.
Cultists
The cultists first appear in the Paradise Plaza area at around 2:00PM on the
second day. From that time on, the next time you enter the Paradise Plaza, you
will witness a short cutscene involving the True Eye cult. Pretty lame cult
if their base of operations is in the... local mall of all places. Anyway,
the cutscene depicts a woman named Jennifer being put into a crate by the
cultists. Frank, seemingly unresponsive to the young girl's cries for help,
decides that this would be a good time to take pictures. That is when the
cultists turn to you.
You will have to kill all of the cultists around the plaza. Since there are
many of them, they can be quite tough, but if you have a sledgehammer simply
hold the X button. This should clear all of them out rather easily. If you
don't have anything to use, use the double lariat attack by pressing up on
the dpad, then pushing down on the left control stick and tapping the X
button. Be careful, the yellow raincoat cultists will sometimes attach bombs
to themselves and run at you. While they move slow in the beginning, they may
run at you suddenly and pierce you with the knife they carry. You can be taken
away by these cultists if they blow smoke in your face. When you get knocked
out, you will be carried to their base of operations. All of your items will
be taken from you, excluding the camera and transceiver(go figure). I don't
think you can get these items back. You can grab the sword from the red cloth
in the main area to kill the cultists. You will need to kill all of them to
receive the pass code to open the door so you can escape.
There are a couple of PP stickers in their base, so if you are after those
for the achievement, you have no choice but to let them take you away.
Initially, once you have defeated all of the cultists in the Paradise Plaza,
you can open the box and free the woman inside. Take this woman to the
security room to save her. From this point forward, until you complete the "A
Strange Group" mission on the third day, the cultists will spawn randomly in
groups at any location in the mall. Once you kill their leader, they will stop
spawning. You get 500 PP a piece for killing the cultists, so if you see a
large group of them, consider clearing them out to gain some much needed PP.
Ronald's Appetite
If you saved Ronald during the "The Restaurant Man" mission on September 20th,
eventually you will receive a call from Otis, he tells you that Ronald is
getting worried about the lack of food in the security room and is forming
a group of people to enter the mall to scavenge the area for food. You have
plenty of time, but if you don't complete this scoop, you'll likely loose
some survivors. Bring some food back to the security room. Locate Ronald and
talk to him, then give him the food object. You will receive 10,000 points for
avoiding the possible mutiny.
Floyd the Sommelier
If you saved Floyd during the "Antique Man" mission, you will eventually
receive a call from Otis. He tells you that Floyd thinks you could lighten the
mood if you bring some wine back to the security room. You don't need to do
this, but if you do you will receive 10,000 points for fulfilling the request.
You can take some wine from one of the restaurant to your left in the Food
Court as soon as you enter from Leisure Park. Bring at least one bottle back,
talk to Floyd, then hand over the bottle of wine.
Kindell's Betrayal
If you brought the man Kindell in the North Plaza with you when you encounte
red him during the 52 case "Transporting Isabella," eventually you will
receive a call from Otis concerning Kindell. He tells you that Kindell is
basically freaking out, claiming that the helicopter won't arrive and that
they'll all be stuck there for ever. He is trying to get the group of surviv
ors together so they can enter the mall and try to find another way out. You
have a good amount of time to complete this, but just make sure that you
complete this scoop before the time runs out or you will loose survivors.
Speak to Kindell in the security room after you receive the call and Frank
will talk some sense into him. You will receive 10,000 points for avoiding
the possible mutiny.
Hostile Survivors
Make sure you have a picture of the Air Duct leading to the Security Room from
the Rooftop area before you go after these people! On the third day, if you
visit the Huntin' Shack in the North Plaza you will encounter three survivors
who are camping in the store. Do not step too far into the store, as you will
be welcomed by a barrage of bullets. While you are getting shot at, you will
probably be staggering, unable to move very much. Slowly turn around and let
the bullets push you back out the door. One of the survivors will come to the
door to check on you. When the man comes to the door, head in and speak to
him. Stay back still, if you move too far in the people behind the counter
will start shooting at you again.
Talk to Jonathan about and eventually Frank will mention the security room.
The group will demand to see a picture of the air duct that leads down to the
security room before they will go with you. If you don't have one on hand, you
will have no choice but to run back to the rooftop, take a picture of the air
duct and then return to the survivors in the North Plaza. Once you have shown
them the picture of the air duct that they requested to see, they will join
the group. All of them have guns, so they won't be very hard to escort. You
should lead them through the Leisure Park area since it will be much faster.
You do have the convicts to deal with, but by now you should have the equipm
ent from the Huntin' Shack to deal with them. Be sure to take Brett's machine
gun from him before you bring the survivors to the security room.
Paul's Present
If you chose to save Paul after his change of heart during the "LongHaired
Freak" mission on the 21st, eventually you will receive a call from Otis. He
tells you that Paul has a present for you. The next time you are in the
security room, speak to Paul. He will give you a molotov cocktail. A great
thing to throw into a crowd of zombies!
Simone The Gunslinger
If you took the time to rescue Simone, the woman in the "A Woman in Despair"
scoop mission, Otis will eventually call you with a request from Simone.
Simone would like you to bring her a handgun. Handguns are very easy to find,
a lot of the police zombies will have them, just knock them down and take it.
Simone only wants the gun just incase she turns into a zombie, so it's safe
to give it to her. Deliver the gun to Simone and you will receive 10,000 PP
for fulfilling her request.
Cheryl's Request
If you saved Cheryl from the movie theatre warehouse during the "A Strange
Group" scoop mission, you will eventually receive a call from Otis on the
transmitter about her. He tells you that she wants to ask you a favor, you
need to speak to her in the security room. The next time you are in the
security room, find and speak to Cheryl. Cheryl would like you to take some
pictures of her. She wants you to focus on her... "important" parts. Take a
few pictures of her while she is in a few different poses. You will receive
10,000 PP for fulfilling Cheryl's request.
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