The Great Escape
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The Great Escape >
6. Airfield Escape - Resistance Collaborator
This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.
1. The Great Escape FAQs and Resources
2. Aboard the Bomber - The Castle
3. Struggle in the Mountains - The Cooler King
4. Inflitration - Reconnaissance
5. The Great Escape - Behind Enemy Lines
6. Airfield Escape - Resistance Collaborator
7. Ambush - Jump to Victory
8. LB's Great Escape Review
9. ***Ad-Free and Printer-Friendly Walkthrough***
LB's Ad-free and Printer-Friendly
"The Great Escape"
Walkthrough and Strategy Guide
(International and US)
Locate a Plane
Before actually locating the plane, move forward to the shack in front of you. Have Blythe lay low and stay in this shack. Then, head east to your objective. Watch out for patrolling guards. All you have to do is reach the plane to complete the objective...then you'll get and handful of new objectives.
Find a Uniform
The uniform is located in the central hangar. Go to the north side of the hangar and enter through the door. Watch the man inside. When he's at the table, just sneak up behind him, to the left a little. He will turn to the right and not see you. Grab the uniform and go into the hallway on your right. Equip the uniform.
Get a Starter Crank
The Starter Crank is inside the hangar by our plane. Head over there and, again, go through the back door. The Starter Crank is just sitting on the table. Pick it up.
Get a Valve Handle
The Valve Handle is north of the hangars, and it's heavily guarded. You really need a Technician's ID Card before getting it. So, look at your map and enter the circled building through the west door. There will be a guard here. He's OK. Pick up the Health Pack and Bottle. Exit the room and head up the stairs. At the top of the stairs you can see through to the room where your ID is. Enter the room. When the guard is looking at the bookcase, sneak up to the desk, stealthily, and grab the Tech ID from it. Heading out, you may be seen, but you're only told to not be seen in the room again. Easy enough. Head back downstairs.
At the foot of the stairs, head left, then right down the next hall. A guard will ask for your ID. Show it to him. You are told to proceed through. Do so and pick up the Valve Handle on the desk.
Get a Key
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Exit out of the room with the Valve Handle and head right. There's a door on your right. Go through it and you're back outside. Look left. Another door is here. Go through it. Head up the stairs. Here will be two guards. The Key is in one of their pockets. When the guard steps out onto the balcony, get behind him and hold down your Action Button. You will receive the Key.
Refuel the Plane
Exit out of the tower and head to the fuel trucks to the East. Get in one and drive it to your plane. Park the truck on the west side of the plane, get out and equip your Valve Handle. Approach the cockpit and you'll get an Action Icon. This will start the refuelling process.
Drive back to Blythe's shack and command him to get in the truck with you. Drive back to the plane and pull out your Starter Crank. Again at the cockpit you'll get an Action Icon. Hit your Action button and you will watch Blythe using the Starter Crank while you start the ignition. Then, you'll fly away.
In the sewers you'll get another objective. Head out into the sewers and left. At the end, head left again and up the ladder. Run up the stairs directly in front of you and through the door. Move forward and pick up the Keys on the Desk. Use them on the door and pass through to the next room. Here, jump onto the flower basket, then over and on to the roof across the way. Then, jump over to the red roof to your left. Keep running forward and you'll see a spot where you can jump across again, to your right. Quickly run over this rooftop, then jump over to the roof with the many planters and flowers. Jump through the open window and into the building. Pick up the Health Pack. Head down the stairs. Do not go through the door in front of you. Instead, turn to your left, run through the building, and exit out the double doors, following your compass. Move past the fountain and to the right. Just follow the road at this point. At a certain point during your run, you'll see men and a dog coming from in front of you. At this point head right down the alley. You'll find crates here that allow you to jump to the other side of the wall. Do so and run forward. You'll see a kitchen area. Run into it a through the door. You're in a restaurant and bad guys are outside. Quickly move into the hallway on your left and grab the Coat and Hat off the table. Equip them.
With your Coat and Hat on, walk out the front door. You will be accused of being the escaped prisoner. Speak. You're allowed to pass. Follow your compass to the end of the road.
Watch the guard to your left and crawl left when the coast is clear. You can use the stacked railroad ties for cover. When he passes, head northeast, pretty much following him. When he heads back, continuing making your diagonal across the yard and under the bridge. On the wood pile under the archway are some Binoculars. Emerging from under the bridge, be on your belly and roll down the mound. Work your way forward to your contact in front of you who is behind some logs. Speak to him.
Find a Disguise
There is a disguise waiting for you in the hut to your south. Peak out from your contact area and watch the guard patrolling the hut. When he turns around, stealthily sneak up to the hut and enter through the front door. Your disguise is in the next room. Equip it and make sure you don't have anything in your hands.
Return to Anton
With your disguise on, walk back to Anton and speak to him. He'll give you the plan and many objectives.
Obtain some Wire
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Simply walk over to to where the truck is. When you near the halt sign, hide behind the railroad ties until you see the guard behind you has passed and won't see you cross the line. Run over to the truck and crawl into the back to grab the wire. Exit out back into safe territory.
Get onto the Bridge
Approach the working men next to the saw and pick up the Wrench in the Toolkit. Speak to the guy crouched on the ground and have him start the distraction. The guard by the scaffolding will move toward him. This is your time to climb the scaffolding up to the bridge.
Obtains Some Explosives
On the bridge, head left toward the train. When you try to get into the explosive area, a guard will tell you you can't. That guard is by the train. Sneak around the train and behind him. Strangle the guard and grab the explosives.
Exit the Area
Your red circle is at the opposite side of the railroad tracks. You need an ID to get there, however, and we don't have on. So, get on your belly and work your way along the right side of the bridge, past the guard station and under the crane. You want to speak to the man in black, but avoid the guard circling him. When the guard walks in the opposite direction, speak to the man. He will tell you to board the train. Run over to the ladder on your left and hit your Action Button.
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