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LB's "LEGO Indiana Jones: The Original Adventures" - Nintendo DS - Walkthrough and Strategy Guide

PLEASE NOTE: If you're looking for the X360, Wii, PS3, PS2, or PC version please go here:
LB's "LEGO Indiana Jones" Walkthrough - X360, Wii, PS3, PS2, PC


Lunabean's Unofficial LEGO Indiana Jones: The Original Adventures Walkthrough and Strategy Guide (Nintendo DS) covers every detail of this fun and hilarious Indy adventure so that you can not only finish the game, but earn 100% completion.



Get our 100% completion "LEGO Indiana Jones" (Nintendo DS) guide, including ALL Artifacts, ALL Red Bricks, and ALL Map Pieces:




"LEGO Indiana Jones" Game Guide
RAIDERS OF THE LOST ARK


Chapter 1 - The Lost Temple

You will begin the game in Barnett College. To enter the first chapter, go through the door marked "I" to enter the "Raiders of the Lost Ark" area, then the next door marked "I" to enter "The Lost Temple". Hit "A" to select the "Story".

The Jungle

Head right and you'll run into a star patch, indicating a place for you to dig. Switch to your partner (get close to him and hit "X"), then stand next to the star patch. When you're positioned correctly, a shovel will appear on the lower screen. At this point, you can either follow the on-screen instructions and use your thumb on the shovel to dig, or (my preference) you can simply hit "A" to dig. Do as you wish.

Break the block then stand over the bouncing bricks and hold "A" to build them into platform. Use the platform to climb over the wall. At the top, have Indy stand on top of the brown platform and a whip will appear on the bottom screen. Like the shovel, you can either use the touch screen to use the whip (move your finger along the length of it), or hit "A". Successful execution of the whip will put you on the brown pad on the opposite side of the gap.

Build the bouncing blocks and a crank will appear on the bottom screen. Use your thumb to turn the crank and extend the bridge. Your partner will meet up with you. Together, stand on the grey pressure plate to lower the gate.

Head right and dig at the star patch. Smash the block that appears, then build the brown platform from its remains. Have Indy stand on it and use his whip. Climb up, then push the block off the ledge. Build from its remains. You will end up with a handle. Attach to the handle by standing in front of it and holding "A", then pull by backing up. Cross the gap via the resulting platform.

Here you'll meet your first enemies. The key to taking out enemies as Indy is to, first, remove their weapons with "A", then punch them with "Y". Get this pattern down, as you'll be using it throughout the game.

Destroy everything, then build the brown pad. Use Indy's whip to cross the gap, then build the lever statues on the opposite side. Activate each lever statue with your whip (stand on each brown pad), to raise the bridge. Dig up the star patch and have Indy collect the shooter. To use any weapon, hit "Y".

Work your way right and fight off the Natives who appear. Once they're out of the picture, approach the door. Note the two lit torches outside. Stand in front of each one. When you spot the word "Blow", blow into the mic of your DS to blow out the torch. When both torches are out, the door will open. Enter.

Waterfall/Outer Temple

Fight the Natives (dig the nearby star patch for a weapon, if you want it), then step on the yellow pad. Blow into your mic to inflate a raft, then hop in. Your partner will have to join you, or you won't be able to move. Float to the right side and disembark.

Fight your way right, smash the block, build from the remains, and use your whip to bring down the bridge. Cross. Pick up the blue block (hit "A"), and place it on the blue pad. Next, stand on the brown pad, then climb your whip to the platform above. Smash the brick, then grab the second blue block and place it on the blue pad. Finally, dig up the star patch near the blue pad, and place the resulting blue block on the blue pad. Build from the results, then step onto the pressure plate with your partner.

Temple

Head right and build from the bouncing blocks. Have Indy swing to the opposite side, then build from the next set of block. Again, make use of Indy's whip, and climb to the ledge above. Swing back to the left side, and pull the lever, thus opening the small alcove below. Hop down and collect the revealed torch (pick it up with "A").

Run the torch over to the fire and it will automatically ignite. Use your lit torch to light the two torches on either side of the door, thus opening the door. Step on the pressure pad inside, then cross the gap via the resulting platform.

Head right and note the floor, full of green and red tiles. Work your way across, only touching the green tiles. At the end, push in the wall block to turn all tiles green and your partner will join up with you. Together, step on the pressure pad and move through the door.

Build the brown pad and use Indy's whip to cross the gap. Build the handle on the opposite side and pull it so your partner can meet up with you. Together, carefully cross to the right, avoiding the moving walls as you go.

Build the next brown pad and climb the whip to the above platform. From here, carefully cross the tops of the moving walls to the left platform (make a running jump to reach it). Push in the wall block so your partner can climb up and meet you. Together, step on the pressure pad and move through the door.

Head right and dig up the star patch. Smash the block and build the fan. Jump on top of it and blow to reach the above platform. Jump off the opposite side (let the Studs guide your direction), then step on the pressure pad.

You'll now be faced with the famous running away from the boulder scene. Do so, however, if you fail, the game will automatically continue. This is really just an opportunity to get some more studs.


Extras - The Lost Temple

Artifacts:

1. Climb the stone structure behind the three lever statues.

2. Before passing through the first torch door, move to the bottom of the screen and fall off the front of the cliff (Gold Studs will show you where). You'll land on a small platform. Build the Artifact from the bouncing blocks.

3. Once in the raft, sail up through the waterfall and into the cave behind it. Build and use the Scholar Panel to go through the door. Work your way right: Up the rope, brown pad to lower the bridge, umbrella pad, dig up star patch, build brown pad, use brown pads to cross various bridges to the left and an Ewok will appear to give you the Artifact.

4. Just past the river, use the red monkey pad to get up to the push switch. Push it, change to Indy and use the two brown pads to lower bridges. Head left across them and jump left to the Artifact.

5. Inside the Temple, just before the green and red tiles, build the Thuggee Panel, use it, and go through the door. Build the red monkey pad. Blow out the three torches on the left wall to create an Artifact above. Switch to a monkey and climb up to it.

6. Inside the Temple, just before the green and red tiles, build the Thuggee Panel, use it, and go through the door. Build the push switch to the right and push it into the wall to lower the water level. As Indy, head right and use the various brown pads to get up to the upper right area. Dig up the star patch for a red pad. Change to a monkey and push the crate off the ledge. Build it into a large pressure switch. Get both of your characters up there and step on it to raise the water level. Jump right across the platforms, dig the star patch and build the BOTCS Panel. Finally, use it to reveal the Artifact.

7. Inside the Temple, in the room just past the one with the green and red tiles, break through the stone tablet to the left of the door to reveal the Artifact.

8. Break the stone panel on the back wall, just after the moving blocks that attempt to push you off. Go through the tunnel and use each of the three brown pads to make three crates. Break each one and build three pressure switches. Step on each one to lower the wall, creating steps for you. Head right, place the three blue bricks on the blue pad to make the fourth pressure switch, and thus the fourth step. Go up and step on the pads in this order: Green, Yellow, Blue, Red, to reveal the Artifact.

9. After crossing the tops of the moving blocks you go through a door. In this room (the room with the Idol), build the hatch and go through with a small character to get the artifact.

10. Collect the three map pieces.

Hidden Map Pieces:

1. After taking on your first enemy, clear out the grass in the area to reveal the piece.

2. Just to the left of the Thuggee Panel (on the main path) are two brown pads next to one another. Use the one on the right to get up to the upper ledge. Break the stone tablet on this ledge to reveal the piece.

3. In the Thuggee Panel area (where you get Artifacts #5 and #6), lower the water and swing across the first river. Break the stone tablet just above the pad you land on (the left of the two that are in this lower, center area). If you can't break it, use your whip or a Bazooka Trooper.

Red Brick:

After the idol room you'll have the opportunity to run away from the boulder. If you outrun it, you'll find the Red Brick near the end of the path, just before the level ends.

Unlocks: Scholar Access Panel

Studs:

True Adventurer Story Mode: 70,000
True Adventurer Free Play Mode: 90,000


Chapter 2 - Gunfight at the Raven

Inside the Tavern

You'll begin this level under fire. Use your whip to remove the weapons of the enemies, then punch away. Alternately, you may also switch to Marion and toss bottles at the enemies (equip the bottle with "Y", hit again to toss it).

Upon defeating the first couple of thugs, a few more will appear. Deal with them as you wish, then move up the stairs and pass through the door at the top.

Continue up the stairs. As you approach the second flight, note the barrels rolling down them. They come down in twos. So, wait for a pair to come down, then run up the stairs. Pop into the alcove to the right, wait again, then continue to the top and move through the door. Pass through the next room and the door at the far end.

Here you'll meet Toht, the evil Nazi interrogator with the glasses. To take him out, switch to Marion and toss your bottle at each of the three torches below Toht's balcony (you'll automatically aim at them).

The Village

Fight off the two men outside, then break the crates at the bottom of the screen for a rifle. Use it to fight off any remaining enemies as you make your way to the right. Eventually you'll reach a burning can. Have Marion toss a bottle at it, then build from the blocks. Hop on the lift and ride it down.

Fight your way to the right until you reach the brown pad. Use Indy's whip to climb to the above platform and push off the blocks. Build the three targets from its remains, and hit each one (use a rifle or bottle). Ride the resulting lift up.

Collect the unlit torch from the ledge to the right, then jump down to the unlit gunpowder keg below. Backtrack to the left and light your torch on the lit can. Walk it back to the gunpowder keg and light it to blow up the obstacle. Continue right and work your way to the back wall, where you'll find some dancing bricks. Build them into two platforms, then use them to reach the rock platform to the right. Use the brown pad to pull down the trees, then drop down and cross. Fight your way right.

Grab the torch atop the platforms, then toss it at the lit barrel below, thus melting the ice covering the lever. Push the lever to blow the TNT and move into the next area.

Fight your way down the hill and to the right. Turn the crank and move up the platforms, using the brown pads as necessary. Pull down the next tree and cross it. Make your way to the right.

At the end of the path is a fire barrel. Have Marion toss a bottle at it then move right.

Again, fight your way right and you'll eventually come to a small shack. Move past the shack and you'll spot a hole in the back wall. Move through it to finish the level.


Extras - Gunfight at the Raven

Artifacts:

1. Use the Military Access Panel in the bottom right of the Raven to access the basement. Use a woman who throws bottles to blow up the back wall. Exit to the outside, break everything, grab a torch, light it on the fire on the right, and then hop up the ledges to the barrel of TNT. Blow it up to reveal a red monkey pad. Switch to a monkey and head along the vines to the Artifact on the left ledge.

2. In the second floor room of the Raven that is on fire, use the BOTCS Panel to access the bedroom. Pull the bed all the way to the right to reveal the Artifact.

3. Build the three snowmen outside the tavern (three sets of white bricks to the right of the tavern exit). The Artifact will appear atop the shack to the right of the tavern. Use the red monkey pad to get up to it.

4. Ride up the lift activated by the three targets. At the top, go to the star patch and dig it up to reveal the Artifact pieces. Assemble them for the Artifact.

5. After dropping the first tree, cross it and dig up the star patch to reveal an unlit barrel. Jump up the ledges to the right, grab the lit torch, and then light the barrel. Throw a bottle at it to blow up the wall. Go through to find an ice cave containing Hoth Luke. Cross the pads to the right, grab the torch, and light the four torches to reveal the Artifact on the ledge. Jump up to it.

6. After the first plunger, in the area with the crank, climb down the rope, use the monkey pad to cross to the left and grab the Artifact. 7. In the icy area with the blue pad, dig the star patch on the left side and then build a fan. Use it to get to the roof and then use the zip line to get to the ledge with the Artifact.

8. In the same icy area, find the three blue bricks: Dig the patch near the arch doorway; melt the ice near the barrel on the right by finding the torch in the center of the area and lighting it on the barrel to the left of the house; break open an ice rock to find the third. Place all three bricks on the blue pad on the right. Build all of the pieces and push the block so that you can get up to the upper ledge. Follow the upper path to the right to the next area where you'll find Santa's house. Make your way up to the roof and drop down through the chimney. Break the barrel to find the pieces to build the Artifact.

9. From Santa's house (#8), head right to the star patch. Dig it up and assemble the pieces into a Scholar Panel. Use it to go through the door. Step on the four pressure switches to raise the Artifact.

10. Collect the three map pieces.

Hidden Map Pieces:

1. Once outside, head all the way to the left. Break the crates and build a hatch. Go through to the upper ledge and dig the star patch. Build the Umbrella Pad and slide down to the ledge of the Raven with the Map.

2. After lighting your first gunpowder keg, work your way forward along the path, destroying piles of bricks as you go. The Map is located in the 3rd or 4th pile on the left.

3. After pulling down the second tree, work your way to the right. Near the fire barrel, up on a ledge, you'll find some piles of bricks. Destroy them for the Map.

Red Brick:

Blow out all six torches in the first room of the Raven and the Red Brick will appear behind the bar.

Unlocks: Raven Stud Shove

Studs:

True Adventurer Story Mode: 45,000
True Adventurer Free Play Mode: 60,000

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Buy LEGO Indiana Jones from Amazon
Lunabean Rating: 9
Platforms: Nintendo DS
Release Date: 06.03.08
ESRB Rating: E (Everybody)
LB Forums: LEGO Indiana Jones Help Thread
More Info: LEGO Indiana Jones Official Video Game Site

Buy: Purchase LEGO Indiana Jones from Amazon
Rent: Rent LEGO Indiana Jones from GameFly




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