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LB's "LEGO Indiana Jones: The Original Adventures" Walkthrough and Strategy Guide

PLEASE NOTE: If you're looking for the Nintendo DS version please go here:
LB's "LEGO Indiana Jones" Walkthrough - Nintendo DS


Lunabean's Unofficial LEGO Indiana Jones: The Original Adventures Walkthrough and Strategy Guide (Xbox 360, PS2, PS3, Wii, PC) covers every detail of this fun and hilarious Indy adventure so that you can not only finish the game, but earn 100% completion.


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"LEGO Indiana Jones" Game Guide
RAIDERS OF THE LOST ARK



Below you will find two sample chapters from the Lunabean "LEGO Indiana Jones" Walkthrough and Strategy Guide. If you'd like to download the complete guide (without ads), please sign up for the LunaPass.

Chapter 1 - The Lost Temple

The Jungle

Head left and you'll learn how to switch back and forth between characters. Locate the ladder on the left, get under it, and hit your "Jump Button" to open the hatch to the balcony. With it open, climb up the ladder and grab some studs. You'll also learn how to swing long distances by using your whip.

Once back on the ground, head right to the broken bridge and hit your "Jump Button" while running to grab onto the vine. Swing across the gap and jump off of the vine to safely land on the other side.

Here, you'll learn about building piles of LEGO bricks. Simply hold the "Build Button" (the game tells you what button to hold) until the object is built. In this case, you'll assemble a trampoline. Jump on it and hold the jump button to go higher.

After you're done playing around with the trampoline, head right and use your whip to cross the gap of the broken bridge. Destroy the stone holding the vine so that your buddy can also cross.

Just to the south of the bridge (toward the screen), you'll see a sparkling buried object. Switch characters to Satipo (the tribesman) and dig up the LEGO object. Pick it up (you'll be told what button to use) and carry the object to the right to the highlighted green LEGO on the cliff's edge. Drop it using the same button as for digging/carrying. The object will unfurl and create a suspension bridge for you to cross.

Continue right and, after the third tiki statue, watch out for the orange pressure plate in the ground which activates an area of spikes. Past it you'll find a buried LEGO object, a tiki head. Dig it up and carry it over to the tiki base to the left of the stone door. Now that the statue is back together again, push it back by simply walking up to the front of it and moving in the direction you want to push it. It'll slide back, thus revealing a pressure switch. Step on the switch and the stone door will partially lower.

Head over to the tiki statue to the right of the door. Push it back and then step on the switch it reveals to fully lower the stone door. Go through.

Waterfall

You'll find yourself in a waterfall area. Switch to Satipo. Assemble the raft and then hop on it by pressing the button the game tells you. Wait for Indy to join you and then paddle right, until you can hop off onto the dock. Head up the hill and you'll encounter some spiders! Egad man! Attack them and they'll perish quickly.

At the far end of the area (north), you'll see a stone door. Just before it are four hexagon-shaped floor pads through which a spear will pop up. Avoid getting stabbed by the spear, and if you wish, you can grab a spear and throw it at a spider (you'll automatically lock on to the nearest spider).

Once the spiders are clear (they'll come back so move quickly), note that on either side of the door is a vine hanging down. Jump up to either vine and your partner will do the same. Your weight will pull down the vines and the door will lower.

Outer Temple

You'll find yourself inside a temple. Note the brown horizontal bars. I'll be calling these SHIMMY BARS.

Head to the left and jump up to the shimmy bar. Jump up again and climb the ladder. You'll end up on an upper ledge with a square brown pad. Step on it and use your whip to cross the gap to your right.

Here you'll see a brown crate and three pressure switches (orange, green, orange). Your partner is still below and you'll need to help him cross the spiked platforms below. Place the crate on the middle, green, switch (avoid stepping on the first orange switch if you can). Next, step on the first orange switch. Stay on it until your partner gets to the middle platform below. Finally, step on the far orange switch and wait until your partner crosses to safety.

You'll see him use the crank, which permanently retracts the spikes. Head back left, drop down, and then cross over the now-safe platforms. (Note, that you may need to use the DOUBLE JUMP to reach the first platform. Jump, and while in the air, jump again to get a little extra distance.)

Step onto the brown square pad and you'll be told how to use your whip to pull out objects that are out of reach. Do so and you'll pull out the statue's tongue, which also pops out some bricks. Assemble the bricks to form a ladder. Climb up the ladder and jump up to the vine above (if you just keep pushing up while climbing the ladder you'll automatically grab on to the vine). Swing back and forth a tad and then jump off to the right so that you land on the upper part of the path.

Head right and quickly run across the suspension bridge as it'll collapse behind you. Just past the bridge you'll see a stone door, and in front of it, a pathway booby trapped with arrows that shoot out of the wall.

Note the clear patches on the path (they have studs on them). Jump from one to another. Each time you do, it'll raise up. Once you've jumped to all four patches (and raised them all) the door will open. Go through.

Inner Temple

You'll find yourself in the inner part of the temple. There is a crank that needs a key. To the left is a vine. Jump to it and it'll open a hatch. A key will drop out. Grab the key and bring it to the crank. Operate the crank until it stops, thus forming a bridge of stone platforms for you to cross. Approach the gold idol.

After the cutscene the temple will begin to collapse. A door in the back will open. Cross the rotating stones and go through the door.

You'll end up on the other side, to the right of you is a vine. Jump to it (if you keep missing it, note where your partner is standing, near the frame of the doorway, and jump from there to it).

Run right, down the path, avoiding the rolling tiki statues. You'll soon reach another vine that you need to jump to. Do so and then jump to the right. On this pathway, you'll see two vines hanging down. Jump to one of them and wait for your partner to do the same. Your weight will raise up a platform. Hang there until one of the tiki statues comes rolling down and breaks through the wall to the right (the tiki statue will fall into the abyss if you don't hang there to keep the platform raised).

Go through the now-open wall to the right. You'll now have to deal with the famous rolling boulder scene by running toward the screen and jumping over the gaps (double jump if you need to). You'll soon be spit out into the jungle where you'll encounter...Belloq!

The Plane

Run down the path toward the plane. When you arrive, you'll note that the plane doesn't have a propeller. Rats! Take out any nearby natives who are bothering you and then use your whip to grab onto the blue/brown crate near the back of the crane. Carry it over to the green platform and drop it. Grab the other blue/brown crate, this one the shore near the front of the plane, and drop it on the green platform next to the other crate. They'll bust open. Assemble the blue LEGO pieces to create the propeller on the plane, all the while dealing with any natives who are bothering you.

Although the propeller is attached, it is still broken. Switch to Jock, the other character, and stand in the water near the propeller. Hold down the button so that Jock fixes the propeller. If this isn't working, you'll need to keep changing your position until you find the right spot.

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Chapter 2 - Into the Mountains

Inside the Tavern

Head left and up to locate the ladder partially hanging down from the balcony. Switch to Marion and jump up to it. Note, girls can jump higher and farther than boys. The ladder will lower a tad, but more importantly, a key will drop down.

Drop down and grab the key. Bring it over to the crank near the door on the left and operate it.

Toht, the evil Nazi interrogator with the glasses, will emerge and run back and forth between two doors while a series of henchmen move in. You need to hit Toht four times by running to the side where he'll pop out and getting in one or two hits before he runs to the other side. Once you do this, he'll start a fire.

Behind the bar is an enemy with a gun. Pick up any object with a blue arrow over it, like a chair, and run toward that enemy. When you see him targeted throw the object at him. Do this three times and he'll jump out from behind the bar. Defeat him and Toht will reemerge.

As before, he runs back and forth. You may throw objects at him or just attack him normally. After three hits he'll run away and you'll end up outside.

The Village

Head right and locate the large TNT near the shiny silver bars. Grab a torch off of the wall and bring it over to the TNT. Touch the torch to the TNT (just get close and it'll light). It'll blow up. Assemble the lego pieces to make a gray platform. Pick it up and carry it over to the green lift on the right. During this time you'll have to defeat the stream of thugs as they come at you. Note that you can pick up and use any of the dropped guns.

Also note that off to the left is a Guard Post. You can fool guards by wearing the correct hat, which enemies will often drop in battle. For now there is nothing you can do with this information, just remember it for later.

With the gray platform now on the green lift, break the brown crate to the left of the blue generator to reveal a wrench. Use the wrench to repair the generator, thus making the lift active. Step onto the lift and jump up to the shimmy bar. Shimmy to the right. At the end, drop down and head right.

You'll see a brown pad. Step on it and use your whip to cross the gap. On the far side, take out the thugs and then reassemble the bridge. When it's back together, push it so that your partner can cross.

In this area you'll see a variety of TNT. Use Marion to jump up to the ledge with the barrel of TNT. Push the barrel off the ledge and then assemble the spilled TNT so that it ends up making a nice big TNT stack near the shiny silver bars. Backtrack to the left, over the bridge, and grab a torch from the wall (if the brightness on you TV is turned way up, you may have trouble seeing it), bring it back and light the TNT to blow open the shiny bars and proceed.

Ice Temple

You'll end up inside an ice temple. Destroy the first two ice boulders to reveal a small hatch. The game tells you that only small characters can fit through hatches. You don't need this info for Story Mode, but you'll want to remember it when you replay the level in Free Play mode.

Head right and use your whip to cross the gap. Break the barrel with the shimmy bar pieces and assemble them so that Marion can cross the gap.

You'll be in an area with a large metal door flanked by two bull ice statues, a crank on the left, and a lift/generator on the right. Use Marion to jump up to the crank and use it to open the doors. Go to the doors, double jump up the right side pedestal, and then jump to the platform with the noisy machine (note, if you break items near the pedestal you can also find and assemble a shimmy bar). Push the machine off the ledge and then assemble its broken parts into a white platform. Carry it over to the green lift and place it there.

Defeat the thugs who attack and then destroy the left ice bull statue to find a wrench. Use the wrench on the generator to make the lift active. Use it and head right along the path, jumping over the gaps created by the falling debris.

You'll soon see some shimmy bars on the ice wall. Use Marion and jump from bar to bar, heading right (there is a funny Hoth ice cave Star Wars: Empire Strikes Back reference if you choose to fall down in this area). You'll reach a doorway. Go through.

Inner Temple

Phew. Out of the cold. Head up the stairs to the large bat statue and push it all the way to the left.

As Marion, destroy the yellow/red staircase on the left of the main staircase to find a shovel. Use the shovel on the sparkling area of dirt to the right to dig up a key. Use the key on the crank which will lower the nearby rope.

Still as Marion, jump up to the rope and then jump to the platform. From here, use the shimmy bars and pathway to jump to the top of the bat statue. Switch to Indy.

Head to the ground, if you're not already there, and push the bat statue (with Marion atop it) to the right. She'll jump to the orange platform. Switch back to her.

Assemble the lego pieces which will create a rope for Indy to climb up to you. The weight of both of you on the orange platform will cause a shimmy bar to the right to descend, and a platform to emerge. Shimmy around, jump to the platform and then to the rope. Jump off and note the Hieroglyphs to the right of the covered doorway. You can't translate them without a book, so don't worry about that now. Go through the door.

Mountain Village

Hop onto the Yak (the animal) and ride it over to the orange platform near the brown lift. The weight of the Yak will cause the lift to go up/down. Use it to get up to the roof and grab the bazooka.

Hop back down and head right. Assemble the green/red lego bricks on the ground which will create a paddle switch. Push the paddle so that it locks into place, thus causing the suspension bridge to be usable.

Cross it part way and use your bazooka over and over on the truck blocking the path until it is completely destroyed and the gate opens. If you need more ammo, just go back to the roof and grab another bazooka. Or, you can grab another bazooka from the gray crate to the left of the bridge.

Note that Indy can stand on the brown pad to the left of the bridge and use his whip to topple a statue. This gives you access to a stash of studs.

Head through the gate to end the chapter.

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Buy LEGO Indiana Jones from Amazon
Lunabean Rating: 9
Platforms: Wii, Xbox 360, PS2, PS3, PC
Release Date: 06.03.08
ESRB Rating: E (Everybody)
LB Forums: LEGO Indiana Jones Help Thread
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