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LB's LEGO® Star Wars IITM: The Original Trilogy
A Lunabean.com Game Guide
3. Episode V: The Empire Strikes Back

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3. Episode V: The Empire Strikes Back

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1. Introduction
2. Episode IV: A New Hope
3. Episode V: The Empire Strikes Back
4. Episode VI: Return of the Jedi
5. Mini-Kit Canister Locations
6. Stud Tips and Red Power Brick Locations


7. LEGO Star Wars II Screenshot Walkthrough
8. LEGO Star Wars II Printable Walkthrough*
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3. Episode V: The Empire Strikes Back



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Another flying level! This time you are in a snowspeeder on Hoth. Your "Special Ability" weapon here is the tow. To use the tow, press the "Special Abilities" button when you get close to any object that is automatically targeted (primarily the AT-STs). When you attach yourself to an object, fly forward to pull it with you. This will cause the AT-STs to fall. There are also red glowing bombs that can be towed and released. Find a bomb generator, then send out a tow to grab the bomb. Pull it behind you, then, when you see a target you want to blow, release the bomb by hitting the "Special Ability" button again.

This first area has two parts. The expansive right side, with many AT-STs, and the short left side, with a barrier blocking you from reaching the next area. Ignore the left side. Instead grab a bomb from the bomb generator, then pull it all of the way to the far end of the right side, where you will find a large door at the base of the mountain. Release the bomb into the door to blow it up. Fly through.

In this next area you must make it though the snow-covered gate at the far end. In order to do this, you must destroy both of the AT-ATs. To take down an AT-AT attach a tow to it, then fly circles around the AT-AT so the tow wraps around its legs. Four complete circles will take an AT-AT down. Next, collect a bomb and slam it into the AT-AT. Repeat and the snow will fall from the barrier. Toss a bomb into it and move though.

Your goal here is to make it all of the way to the far end with a bomb attached to you, so you can fling the bomb into the barrier. Clear out as many of the obstacles as you possibly can before guiding the bomb through, and pull down the AT-STs in the area so they don't shoot your bomb. I recommend pulling them down over blowing them up, as, when you blow up an AT-ST, another one will immediately appear in its place. When you take them down, they're down for awhile before the are replaced.

When you're ready, grab the bomb and guide it to the barrier. Move carefully along the narrow path at the end and release. Fly through the door and continue through the archway.

Here you must take out the 11 Imperial Probe Droids, followed by 11 AT-STs, followed by 2 AT-ATs. Do so. The AT-ATs can be a little tough, only because there are so many things shooting at you as you try to wrap their legs and toss a bomb their way. Just keep shooting (even while wrapping) and you'll eventually get it.

When the first three waves are defeated, a mixed wave will appear. There's nothing new here. Just keep picking the enemies off. When you complete this round the level will come to an end.

Mini-Kit Canisters

Mini-Kit Canister locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Stud Tips

Tips on getting Studs are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Red Power Brick

Red Power Brick locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough



Here you have Han and Leia. Begin by collecting the many Studs in the room. Next, build the bomb next to the door and stand back. When the bomb blows, move through the open door. Take out the Snowtroopers, then build the generator at the end of the hall. Shoot it until it's fully powered, at which point it will melt the ice and expose the door. Move through it.

Take out the Snowtrooper, and push the radiator closer to the door to melt the ice. Again, move through the door. Run down the hall, eliminating Snowtroopers as you go. Look out of the one at the end of the hall, as he's atop a turret gun. Destroy the gun and destroy the Trooper, and you will find yourself in the middle of an intersection. To your left is a blocked door. Ahead of you is a C-3P0 door, and to your right are some spacecrates. Start by blowing up the spacecrates.

Enter the revealed room and build the car. When the car begins moving around the track, turn the spindle counterclockwise to redirect the track. The car will exit the room and blow up the obstacles blocking the door. Exit the room and move through that door, where you will find C-3P0. Grab the droid and have him follow you to the middle of the intersection. Rebuild the Snowtrooper's turret gun and take aim at the fence blocking the C-3P0 door (also take aim at any enemies that come your way). Have C-3P0 open the door then move through it.

In this next room are many Snowtroopers. Take out those who charge you immediately (use the spacecrates for a little extra oomph), then approach those waiting for you on the opposite end of the room. Use the movable crates for cover as you approach these guys, as there are a couple who are on turret guns. When they're toast, several more will drop from the ceiling. Take them out as you wish.


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When all is clear, rebuild a turret gun (if you haven't already) and shoot through the barrier covering the door. Build the panel to reveal it is a C-3P0 door. However, C-3P0 can't make it up to the door, due to the ledge. So, you must help him.

First, push the four crates over the four red lit pads to activate the fans. Next, build the little hovercraft out of the blocks in the middle of the floor. Hop in. This will cause C-3P0 to walk over one of the fans and float. Drive over and park next to him. C-3P0 will drop onto the back of the craft. Drive straight to the edge and flip C-3P0 into the air by hitting the "Fire Weapon" button. When this is done, have C-3P0 open the door and pass through (watch your back as you go, as many more Troopers will drop from the ceiling).

Avoid the white panels as you're moving down the hall, as they will fall out beneath you. Build the bomb at the end, then enter the next area.

This room is fun. What you must do here is run along the path to the left, which will take you to the top of a slide that has pressure pads on it. Roll down the slide, aiming for the pads as you go. Repeat until each of the pads is green, and the door will open. Go through it.

Shoot the spacecrates in this room to reveal more pads. Push the movable blocks over two of the pads, then stand on one while a friend stand on anther. Move through the door.

Move straight down the hall and enter the next room, where you will find Chewbacca, along with many Snowtroopers. Take them out as you do best, then pull the levers on the right side of the room. Push the revealed blocks over to the red lit pads to release the tauntauns. Next, rebuild the turret guns and shoot at the sides of the electromagnetic field that is separating you from the Millennium Falcon. When the sides are destroyed, the field will fall.

Toast the Snowtroopers who fall from the ceiling, then approach the Millennium Falcon and rebuild its thruster (red blocks). When that is done, hop on the back of one of the tauntauns and ride it over to your ship. Dismount, so the tauntaun throws you onto the ship, then build the pile of blocks up here. When this is done, the ramp will be lowered. Run up it to complete the level.

Mini-Kit Canisters

Mini-Kit Canister locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Stud Tips

Tips on getting Studs are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Red Power Brick

Red Power Brick locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough



Flying time! Your initial goal here is to shoot the 16 turret guns off of the surrounding Battle Stations. There are 4 turret guns per Battle Station. You'll probably blow up a few times doing this, but, it's early, so you have nothing to lose.

Once you've cleared out the turret guns, you'll be thrown into an asteroid field. Shoot your way forward through the field. Note, some blown up asteroids will provide you with torpedoes. Collect them when this happens.

At the end of the first field is rock wall covered in targets. Toss your torpedoes its way (the asteroids behind you will regenerate, allowing you to blow them up for more torpedoes, if necessary), then fly through the hole.

Blast your way through the next field and fly into the canyon at the end. Use your torpedoes to blast through the wall here, then continue to fly through the canyon.

Eventually you'll emerge in an open area. Notice the many torpedo targets in the area. However, if you're like me, you are without torpedoes. So, fly toward the large hole in the ground, and you'll be devoured by the resident space slug. Fly deep into his belly and start shooting. Torpedoes will be released. Collect them then return to the canyon. Blast the targets, then repeat the process. Eventually you'll make yourself a canyon exit. Fly out.

Work your way down the next asteroid field to the end, where there will be a massive asteroid that's blocking your path. Watch it as it spins, as there are several torpedo pads attached to it. Hit every pad to blow the rock to smithereens. Fly forward to end the level.

Mini-Kit Canisters

Mini-Kit Canister locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Stud Tips

Tips on getting Studs are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Red Power Brick

Red Power Brick locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough



Ah...Yoda's home turf, where it's so swampy and dark, his presence cannot be felt by the enemy. Perfect training ground for Luke!

Build the blocks in front of you to create two ramps up the rocks. Climb them, then move forward through the swamp. Shoot and/or punch any bats you come across along the way. Follow the path as it winds around to the right, then take out the swamp snake that comes your way (he takes a few extra shots). When he goes down, stand in the grapple circle and swing to the marshy lands across the way. Work you way around to the far left and you'll come to a dead end. Switch to R2.

R2 can walk through the swamp waters unharmed. It is not your goal to walk him through the waters, but, if he falls, he'll survive. From the dead end, hover R2 over to the land mass across the swamp waters (to the left). If you have a hard time reaching the mass, aim for the stone that leads up to the ground, close to the front side of it. If you fall into the water along the way, use the ramp that leads up to Luke to get out.

Once R2 is on the plot of land, have him activate the panel. This will raise a bridge. Switch to Luke and cross. Shoot through the weeds then move under the stone archway.

Build the pad in front of you then hop on the button. This will raise a pillar in the water. Switch to R2 and hover from the first pad to the second pad. Hit the button and Luke will appear behind you on a new pillar, and he'll raise another one in front of you. Cross the bridge over to it, raising another pillar. Luke will activate this one, allowing you to hover to the last one. Cross over and head to Yoda's hut.

After the cutscene you are Luke, Jedi in Training. Your Blaster has been replaced with a Light Saber. Use it on the bats and objects as you move toward Yoda. Once you reach the little guy, use the "Switch character" button to put him on your back, allowing you to use the Force. Use it on all of the blue glowing objects in the area, which are primarily flowers and foliage. However, once you remove the flowers and the foliage, bridge parts will be revealed. Move them into the swamp with the Force. Eventually you will build a bridge. Cross it.

Jump over to Yoda, who is now atop a high rock. Jump over to the low side, then up to the top. Place him on your back, then jump back to land. Cross the mini-pillars to the area with the magical mushrooms.

Use the Force on the mushroom to the right, to lower it. Wait a few seconds, then lower the left mushroom. Before the right mushroom has time to return to its normal height, quickly switch to R2 and place him on it. When it rises, quickly hover to the left mushroom before it begins its upward move. If it moves before the initial mushroom has returned to its position, wait longer between using the Force on the two mushrooms. Wait for the second mushroom to return to its highest point, then hover over to the R2-D2 Panel. Activate it and go through the door.

At this point Luke can use the Force on his own, and you can control Yoda on his own, which is quite fun. He's a slow moving Jedi master, but he kicks little LEGO behind with his light saber, and is a great jumper.

Toward the top of your screen is a large tree with some blocks at its base. Use the Force to put them together and create a little tractor and ramp. Move R2 up the ramp, then jump for the lower platform around the backside of the tree. You probably won't make it, but you'll land safely in the water. Move past that low platform to the left and you'll reach a slanted area of land that you can use to climb out of the water. Do so and make your way over to the platform, now to the right of you. Activate the R2 Panel and the two Jedis will join you.


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Cross the grapple circle (you no longer have a Blaster, so you can't use it), and jump down to the land below. Break the door with your Light Saber and enter the cavern.

Move along the path ahead of you, and jump to the circular platforms. Each one will extend a bridge when you land upon it. Cross those bridges to the opposite side. Make your way along the ledges on the left side, and continue forward. Use the platforms below, if you need them.

Work your way up the hill in front of you. Upon reaching the top, you'll reach the big guy, himself, Darth Vader.

To beat Darth Vader you can use either Luke or Yoda. I preferred Yoda, as his hits are a bit faster (and, if you use jumping as his mode of travel, the old guy is quite fast). To damage Vader, all you must do is strike him with your Light Saber. The easiest way to do this, in my opinion, is to get close the king of darkness, then do a quick jump attack ("Jump", then, in mid-air, hit "Attack").

Once you've knocked two hearts off Vader's meter, he'll move to a high ledge. Find the two block beneath the ledge and jump on one. Your Jedi friend will jump on the other. Use your Force power on your friend's block and he'll use his Force power on you. Dismount at the top and pick off another two of Vader's hearts. He will move again.

Return to the ground and move the three blocks below (one needs to be built, first). Two will stack themselves atop one another, while the third will create a step for you to reach the top of the stack. Use it to reach Vader. Knock off two more hearts and Vader will return to the floor. Finish him off and move through the gate.

Clear off the blocks in front of you with your Force powers, and build the lever. Push it clockwise to raise the bridge, and cross that bridge. Build the ramp so R2 can reach you, then run to the far end of the area, where you'll spot two glowing blocks. Stand on one while your Force partner stand on the other, and raise each other up. Push the block off the top, then build the bike from its remains. Next, pull the blocks out of the nearby swamp water with your Force, then use the Force on the bike. This will create more blocks. Build an R2 Panel from these blocks and activate it to blow up the door. Use the Force to raise the X-Wing out of the swamp, and to complete the level.

Mini-Kit Canisters

Mini-Kit Canister locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Stud Tips

Tips on getting Studs are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Red Power Brick

Red Power Brick locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough



Immediately you'll find yourself under attack by the Stormtroopers across the way. To take them out, deflect their Blaster shots with your Light Saber (face them and hold down the "Attack" button). Continue doing this until the shots are deflected into both of the Stormtroopers. Switch to R2-D2 and hover over to the Stormtrooper platform (this is tough and will take a few tries, but it can be done). Activate the R2 panel.

Next, use Luke's Force power on the X-Wing to create a platform. Use it to reach the platform R2 extended for you. Build the panel and have R2 access it. Move through the door.

Take out the Stormtroopers (use the Force to stun them), then have R2 activate the panel. Take out the next round of Troopers , then move the block onto the red pad (jump over it to push it). Next, smash the panel to the left of the block door to reveal more blocks. Build a turret gun from the blocks, then use the Force to move it into position. Continue fighting the Troopers. When you get a break, take a seat in the turret gun and blast away the gate covering the door. Move through it, then through the R2 door at the end of the hall.

Run across the catwalk and down the stairs. Darth Vader! Again? Ah, that's right. It's for real this time.

Smack Darth around as you did last time, with the jump attack. When two hearts are knocked off his meter, he'll start getting a little jumpy. No matter how fast you are, you won't be able to touch him. So, switch to R2 and activate the R2 Panel that's on the platform with you. This releases some steam, and burns (or freezes) Mr. Jumpy Pants. Slash him again, and repeat the process until Vader runs out of hearts, at which point, he will escape through the door.

Use the blocks to build a crane chair, then take a seat. Pluck R2 from the ground, then carry him to the platform across the gap. He will automatically activate the R2 Panel, which provides you with a panel Luke can jump to. However, before jumping, backtrack up the stairs to the helmet machine and gear up. When ready, jump to the other side and activate the Stormtrooper Panel. Move through the hole.

Immediately use the Force to build a fan, then chase Vader off the platform. Activate the R2 panel, then jump into the fan's upward gust, which will carry you up to the second level. Move right and wait for the moving platform to return. Walk onto it and ride it over to Vader.

Activate the next fan, but, before riding it up, step on the platform to the left. Your weight will lower it, allowing R2 to catch up with you. When he gets there, hop into the wind and ride it up to Vader. R2 will follow you. Guide R2 to the next panel and activate it. Ride the platform up and follow Vader through the hole.

Here you must battle Vader again. First, knock off his two hearts as you do best. Next, take out the Troopers who drop down to your level. When that's complete, lower the ramp leading up to the evil one with your Force power, then guide R2 up said ramp and have him activate the panel. Vader will return to the ground level. Meet him, fight him, take down the Troopers.

To reach Vader a second time, build the spindle (fight the Troopers), then build the gear to the right of the spindle (fight the Troopers), allow R2 to move over the blue platform, then turn the spindle (fight the Troopers). When R2 reaches the top, he will activate the panel. Fight Vader again.

Now that all of the parts are in place, all you have to do is continue to force Vader off the vents by hitting the two panels, and continue to pick of his health when he's on the ground. When Vader runs out of health, he'll run out of the room. Follow him.

Move up the ramp, then have R2 hover over to the platform with Stormtroopers. Activate the two panels to eliminate the Troopers. At this point a few blocks will drop down in front of Vader and he'll start using his Force powers to toss them at Luke. Hover back over to Luke, switch to him, and wait for the objects to come at you. When one gets close enough to glow blue, use your Force powers to return it to Vader. This will force Vader over to you, where you can whack the living daylights out of him. You'll get to take off two hearts before he returns. Repeat the entire process two more times and Vader will disappear. Use the Force to pull down the platform, jump to it, and move through the hole.

Move Vader. Egad. Here we go. Knock two hearts off, Force build the ramp, move up it and jump to the next platform. Knock two hearts off, jump to the platform below, have R2 activate the portal to raise you up. Knock two hearts off, follow Vader across the bridge, knock four hearts off. End level.

Mini-Kit Canisters

Mini-Kit Canister locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Stud Tips

Tips on getting Studs are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Red Power Brick

Red Power Brick locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough



You are Lando Calrissian. Leia and Chewbacca are by your side. Fight your way down the first hall. Blast the panel at the base of the flattened staircase (left side), then pull the lever to put the stairs in the correct position. Climb them and enter the circular hall. Move through the first door to your right.

Switch to Chewy to battle Boba Fett. He moves and shoots faster, so it's easier to catch the nimble bounty hunter. I recommend getting as close to Boba as possible, and even using some direct contact against him (as opposed to Chewy's arrows). Boba will leave when he runs out of hearts. Follow him.

Fight the Stormtroopers and continue following Boba Fett through the halls to the outside, where he will escape. After a cutscene, R2 will join you. Return inside, and fight your way back down the hall (you'll need to use R2 to desteam along the way). Move through the first door, then move straight across to the next R2 door. Move through it.


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Inside you'll find a couple of Ugnaughts. These guys will leave everyone but R2 alone, so go ahead and toast them. Next, blast all of the containers to reveal a few of C-3POs body parts. Blast the pile of blocks on the floor, then move the large pronged block into the socket at the opposite end. This powers up the lever. Pull it to release the rest of 3P0. Build your droid buddy, then return to the hallway.

Move through the C-3P0 door at the top of the screen, and take out those who charge at you. Clear out the hall to the left, then return and equip a Stormtrooper helmet (Lando is the only one who can wear it). Head back down that left hall and access the Stormtrooper lift.

Battle the Stormtroopers (Chewy is good here), then build the grapple pad from the fallen blocks. Swing across, then collect the droids by taking a seat in the chair and using the above magnet just as you have the crane. When the droids are on your side, use the grapple circle to reach the above catwalk. Once there, build the lever, flip it, and the lift will pick up the droids from below. Move along the catwalk to the right.

Jump over the red laser and step on the button to let everyone through. Continue right. Stop at the obstacle neither droid can cross and switch to R2. Move out onto the "planks" that point to the bottom of the screen. Hover from the left plank to the right, then return to the catwalk. Next, continue right and hover off the end of the catwalk to the next section. Hit the R2 panel to raise the platforms. Everyone but C-3P0 will join you. To get C-3P0 on your side, grapple up to the above platform and shoot down the hanging blocks. They will fall and destroy 3P0s obstacle. Regroup at the grapple circle.

Blow up the blue block and move past it. Have C-3P0 open the next door, then battle those lining the hall. Move to the end of the hall, turn the corner, then enter the steam room. Guide R2 through the steam and shut it off. Continue down the next long hall and enter the small control room. Stand on one of the two sets of pads in the room, and someone will stand on the other one. R2 will power up one lever. Repeat on the other side of the room, then pull the levers.

Return to the steam room, then move up the left hall. Have R2 open the door, then cross the bridge to the Millennium Falcon. Fight off the onslaught of Stormtroopers (Chewy is best here), then board the ship. Episode complete.

Mini-Kit Canisters

Mini-Kit Canister locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Stud Tips

Tips on getting Studs are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Red Power Brick

Red Power Brick locations are available in the PDF version of LB's "LEGO Star Wars II" Walkthrough

Episode V Bonus



Earn sixteen Gold (Red Power) Bricks and build the Bonus door to the right of door number 6. Your options are "Super Story" (beat all six levels in under 1 hour and collect over 100,000 Studs), "Character Bonus (Bespin)" (collect 1 million Studs in under 5 minutes), and "Minikit Bonus (Hoth)" (collect 1 million Studs in under 5 minutes). Each Bonus mission unlocks a Gold (Red Power) Brick.



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