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LB's "Mass Effect" Walkthrough and Strategy Guide
7. Virmire

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7. Virmire



1. Introduction (Gameplay, Tips, Mission Computer)
2. Prologue: Find the Beacon
3. Citadel: Expose Saren
4. Noveria
5. Artemis Tau
6. Feros
7. Virmire
8. Ilos
9. The Citadel
10. Planet Assignments/Sidequests
11. Galaxy and Normandy Assignments/Sidequests
12. Renegade Walkthrough


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"Mass Effect" Game Guide



Sentry Omega >> Hoc >> Virmire


Choose whomever you want as your squad. I went with Liara and Tali for a balanced approach.

Disable the AA (Anti-Aircraft) Tower


Drive along the river/beach/tidal pool (whatever) killing Geth as you go. When you reach the first structure, the first "Gatehouse", take out the enemies and enter it to find two storage lockers. Re-enter the Mako, continue on, and you'll get to a split in the map. Go whichever way you please on your way to the second "Gatehouse", where you'll find the AA gun.

Use the Mako to kill off any visible enemies on the second Gatehouse and then exit the Mako. Head up and into the Gatehouse, take out the Geth inside (open the crate on the right), and then head toward the control room. Here you'll find the AA Gun Power Controls and the Gate Controls. Deactivate the AA gun then activate the gates. Hop back into the Mako and proceed.

Head to Salarian Camp


Drive to and enter the next Gatehouse. Take out the Geth, open the crate, attempt to open the hardened weapons locker (if you have the skills) and then activate the gate controls. Go back to the Mako and proceed to the Salarian Camp. You'll automatically talk to Captain Kirrahe.

Afterwards, talk to the angry Wrex (this is technically a sidequest). Depending on what you say and your skill level you may end up with a different result. I tried to appease him and told him to calm down. Ashley went ahead and killed him. You will receive Paragon points for this, so it must be good. If you have the charm skills you can calm him down and he won't die.

Head over to the tent on the left and talk to Commander Rentola. Buy the Armali Council License and anything else that you desire.

When you're ready to go, talk to Captain Kirrahe. He'll ask for one of your men. Feel free to choose either Ashley or Kaiden. I chose to give him Kaiden.

After the Captain's rallying speech, you'll be able to choose your squad. For consistency's sake, I chose Liara and Tali.

Infiltrate Saren's Base


Base Approach


Upon starting the mission you'll get the Assisting Kirrahe's Team sidequest. Because disrupting the Geth defenses is a good idea in general, it's worth your while to incorporate this particular sidequest into your main quest.

Note, the approach to the base is a great time to use your Sniper Rifle. It's also a good idea to equip at least one other squad member with one.

Open your map. Locate Communications Tower. Head there, clear it of Geth, and then deactivate the Triangulation Tower.

Head to Satellite Uplink Tower. Clear out the Krogans and Geth from a distance using the sniper rifle. Head to it. Move across it and head toward north toward Refueling Platform.

The Refueling Platform is teeming with Geth Drones (Geth Flyers). Take out all of them and if the Fuel Tank isn't destroyed, shoot it until it blows.


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Backtrack south and open your map. Locate the Research Facility. Then, locate the part of the map that extends toward the Research Facility, but is broken off (just south of the actual path to the Research Facility). Go to that broken extension. Not only will you find an upgrade kit, but this rock tunnel provide the perfect vantage point to snipe the Krogans and Geth below (if they're not there, trigger them by crossing the bridge toward Research Facility). Clear out as many as you can see and then head to the Research Facility.

After you cross the bridge to Research Facility, go right towards the door and open it using the Door Control.

Note, you may also use the underground entry, at the south end of the area. To access it, go down to the sand and work your way to the "Facility Entrance" marker. This walkthrough, however, does not cover this entry path and assumes that you took the north entrance as written.

Disable the AA Guns


Base Entry


Go forward along the path and you'll soon see a Security Console on the left. Activate it and turn off the Alarms (don't choose to trigger extra alarms as you want to lessen the load on Kirrahe, not add to his troubles).

You'll now have the choice of going through any of the three doors to the Warehouse. I recommend going through the farthest one and fight your way through the warehouse toward Maintenance.

Go through the door in Maintenance and turn right. Decrypt the Asari Intel Report terminal for some XP and then head the other way, down the hall. Go through the door and as you work your way to Security Office, look to the left and below to see a line of jail cells. Go into Security Office and kill the two Indoctrinated there.





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Note that there are three paths in Security Office: Door to Detention Cells, Elevator to Lab, and Stairs to Lab. First, go down to the Detention Cells.

Talk to the Salarian in the first cell on the left and let him out for some Paragon Points. It's up to you as to if you want to free the slaves in the next cell.

Head back up to the Security Office and ride the Elevator "To Lab".

Labs (via elevator)


You'll be in "Genophage Labs". Kill the scientists and the Husks. When this stasis-chamber room is clear, open the Wetware and Upgrade Kits on the table. Go to the far end of it and decrypt the Medical Station for some items and the terminal (if you have the skills) for the Geth Activities sidequest.

When you're done in here, go through the door and head to "Security Office". Here you'll meet an Asari, Rana Thanoptis, who was doing research on the Sovereign (Saren's Ship) for Saren. She'll open the south door leading to "Communications Tower". Set her free.

Go through that south door and then up the elevator at the end of the path.

Communications Tower


Head down the ramp to the Communication Panel, another Prothean Beacon. "Investigate it" and you'll see another vision. Head back up the ramp for a cutscene with Sovereign...who is actually more than a ship...it's a Reaper!

When you're done chatting with the infiniteness that is the Reaper, head back down the elevator.

Labs



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When you exit the elevator you'll be attacked by a Geth Destroyer, so beware. When he's killed, go along the catwalk and through Security Office.

When you exit the other side you'll note that the bridge in front of you has lowered and the one to the right, connecting you back to the Security Office, has been raised.

Fight your way through the Krogan Warriors and go through the door labeled "Breeding Facility Entrance".

Base Main Level


Head through the curved tunnel and you'll emerge outside. Go down to the right side of this walkway for a secure crate and a locked crate. Open them if you can.

Continue along the walkway toward "Turret Control". As you approach you'll need to take out the Krogan Warrior and the Geth Stalkers bouncing throughout the area. I recommend the Sniper Rifle.

Make your way forward and as you turn the corner to the left you'll need to take out three Missile Drones. Do so and then collect from the upgrade kit and secure crate near where the Krogan Warrior was located, down the stairs to the right.

Head up the stairs and deactivate the Turret Controls. This counts as another AA Gun. Open the storage container on the wall as well.

Disable Final AA Gun



Just after you deactivate the Turret Controls you'll be attacked from both sides. Pay particular attention to the group of enemies who are in the elevator behind you. You can quickly take them out with a grenade. Shoot the other Geth who are attacking from the walkway.

When the area is clear, open the secure weapons locker on the left side of the elevator and then ride the elevator "To Breeding Facility".

Krogan Breeding Grounds


Head through the hall opening the aid station as you pass it.

Head to the Breeding Grounds themselves and take cover behind one of the vertical pod structures. Kill the Geth Stalkers and then head to the far side of the area. Open the large gate door. Watch as the Normandy lands.

As the nuke is off loaded you'll get a comm call from Kaidan saying that he's pinned down. While Ashley sets the nuke you have time to go rescue him.

Choose your team, per usual I'm going with Tali and Liara...choose whomever you wish.

Provide Backup for Kaidan (or Ashley)


Open your map. Locate the elevator "To AA Tower". On the way there take out the Krogans and Geth Stalkers from cover. Ride the elevator.

Base Main Level


Note, before you go any farther, I recommend a Save in case you want to change your decision later.

Follow the path and you'll have to make a heartbreaking decision: Go back to the Normandy to save Ashley (or Kaiden, depending on what you chose) or continue to the AA Tower to save Kaiden (or Ashley).

Keep Going to AA Tower (If you chose this option)


Head to the elevator to AA Tower, collect from the aid station on the wall along the way.

AA Tower


Clear out the Geth and you'll automatically get into a conversation with Saren (you can shoot one of the far fuel tanks to take out several Geth at once). "Investigate" to learn about the Geth and the Conduit. Continue the conversation, and, if you have Charm skills, feel free to try to get Saren to join you. Otherwise, just talk with him until you have to battle him.

Note, here's how I was equipped for this battle: Raptor VI assault rifle with Kinetic Stabilizer VI and Anti-Personnel Rounds III; Mercenary VI armor with Shield Modulator VII. I had Kali and Liara in my squad both equipped with assault rifles and armor with Medical Interface VI.





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Saren is on a little hovering scooter so he'll move quickly. I recommend that you immediately hit him with lift/warp/throw, sabotage/overload, and overkill for yourself. Make sure that you have the best assault rifle equipped with some sort of upgraded ammo that increase damage to organics. Also, make sure that squad members also have good weapons and good ammo.

Once that first round of attacks hit him, lay into him with your assault rifle. If you get hurt, use medi-gel.

For the next round of attacks, use your squads powers again and perhaps a shield boost for yourself. Lay into him again.

You should soon have his health down to almost nothing. When it reaches a certain point you'll get a cutscene and he'll fly away. Poor Ashley (or Kaidan).

You'll automatically end up on the Normandy.

Go back to the Bomb Site (If you chose this option)


Head back toward the Landing Site. When you get there you'll have to fight a variety of Geth. This is a very tough battle due to the Geth Prime and Geth Juggernaut.

Equip your squad with assault rifles and Tungsten ammo (increased damage against synthetics). When you open the gate door to the Landing Site, take out the Geth Destroyer and the Geth Sniper without using any powers.


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Peak around the corner and you'll see the Geth Juggernaut and Geth Prime coming your way. Use lift on the Geth Prime and sabotage on the Geth Juggernaut. Use overkill for yourself and lay into the Geth Juggernaut. He's easier to take out quickly and getting rid of him first makes taking out the Geth Prime much easier.

Once the Juggernaut is dead, use throw and overload on the Geth Prime and continue to lay into him with the assault rifle. Heal and/or use shield boost if you need to.

After they're all dead just stand there...don't go any farther...and wait for all your shield, powers, and health to regenerate.

Once everybody is back to full power, go to the Landing Site, pick off the last Geth Sniper, and you'll automatically get into a conversation with Saren. "Investigate" to learn about the Geth and the Conduit. Continue the conversation, and, if you have Charm skills, feel free to try to get Saren to join you. Otherwise, just talk with him until you have to battle him.

Note, here's how I was equipped for this battle: Raptor VI assault rifle with Kinetic Stabilizer VI and Anti-Personnel Rounds III; Mercenary VI armor with Shield Modulator VII. I had Kali and Liara in my squad both equipped with assault rifles and armor with Medical Interface VI.





For our Complete Guide (featuring both PARAGON and RENEGADE Walkthroughs + ALL Assignments/Sidequests), please purchase one of the following:



LB Mass Effect Game Guide (w/ Screenshots):
Download Now - $7.95 | More info

LB Mass Effect Game Guide (Text only):
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Saren is on a little hovering scooter so he'll move quickly. I recommend that you immediately hit him with lift/warp/throw, sabotage/overload, and overkill for yourself. Make sure that you have the best assault rifle equipped with some sort of upgraded ammo that increase damage to organics. Also, make sure that squad members also have good weapons and good ammo.

Once that first round of attacks hit him, lay into him with your assault rifle. If you get hurt, use medi-gel.

For the next round, use your squads powers again and perhaps a shield boost for yourself. Lay into him again.

You should soon have his health down to almost nothing. When it reaches a certain point you'll get a cutscene and he'll fly away. Poor Ashley (or Kaidan).

You'll automatically end up on the Normandy.

Aboard the Normandy


Talk to Kaidan/Ashley (depending on who you saved) and then let Liara mind meld with you. Joker will then chime in with a comm call. Talk to the council and tell them about the Reaper.

If you saved Ashley, Liara will approach and confront you. You'll have to choose who you want to be your girlfriend. Do what you will.

Before you visit the Galaxy Map I recommend you head down the elevator to Commander Rentola and buy the Ariake Technologies and Sitta Foundation License.

Go to the Galaxy Map and you'll have no choice but to go to the Citadel.

The Citadel


After the cutscene, Joker tells you to meet Captain Anderson at Flux, the nightclub in the Wards.

Meet With Anderson


Take the elevator down to C-Sec.

Security (C-Sec)


Talk to Al-Jalani, the reporter, if you like for The Fourth Estate sidequest. After you're done, go to Citadel Rapid Transit and go to Wards >> Flux.

Flux and Wards Access


Talk to Schells for the Schells the Gambler sidequest. Enter Flux and talk with Captain Anderson. He'll ask what you want him to do: Break into Ambassador Udina's office or break into Citadel control. I chose to let him decide and he chose to break into the Ambassador's office. If you choose Citadel Control, the Captain won't fare as well.

Go to Ilos


Head back to C-Sec and take the elevator to Docking Bay. Enter the Normandy and wait for Capt. Anderson to come through for you.

Aboard the Normandy


Go to the Galaxy Map. If you chose to talk to Al-Jalani, the reporter, you'll be told how you did. When that's done, choose to go to Ilos.

On the way there you'll have the chance for some "bonding" with Ashley or Liara.

Choose who you want for this mission. Surprise, surprise, I went with Liara and Tali.



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