Medal of Honor: Frontline
Lunabean Rating: 7.3
Platforms: PS2*, Xbox, GCN
Release Date: 11.07.02
ESRB Rating: M - Mature
Official Site: Medal of Honor: Frontline
Purchase Game from Amazon.com: PS2, Xbox, GCN
Still Stuck?: Lunabean's Forums
Online Play: No
*Designates which platform we played in creating the guide
Chapter 1: D-Day
Your Finest Hour
Meet the Captain on Shore
To the left of where you begin, you'll see a boat (boat "2-27") on the beach. Run over to it. The Captain is taking cover behind it.
Rescue the 4 Pinned Down Squad Member
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1. Right in front of you. Look for the red smoke signal. Once there, shoot at the bunkers which are shooting at you in order to rescue the soldier.
2. Go directly left of soldier #1. Do the same thing to rescue him.
3. Now, go right (left if you're facing the shoreline) along the shoreline. Same thing.
4. Go, right and forward. Same thing.
Rejoin Squad at Shingle Embankment
Go North to the barbed wire fence. Run along it to the left. You'll run into your Captain.
Rescue Engineer at End of Embankment
Run right along the barbed wire fence until you get to the Engineer. There is a red smoke signal there. He's in a metal cage-like structure. Shoot at the bunker above you. Then, continue to provide cover fire at the bunkers for the Engineer.
Rendezvous with Captain at Base of Bunker
Go over the hill, and over to the bunker on the left. Pick up the Field Surgeon Pack on the way there.
Cross the Minefield and Man Machine Gun
Run across the minefield. There is a Medical Canteen along the way. Take out the German Soldiers. Go right and up the ladder. Hit the action button near the machine gun. Then, proceed to take out German soldiers.
Destory MG Nests on Ridge
Shoot at the "nests" in the hillside. There are 2 of them. Just shoot at the hillside where the machine gun fire is coming from.
Eliminate Enemy Soldiers in Trench
Continue to kill the soldiers.
Into the Breach
Clear Machine Gun Bunker
Move through the open door down the hall to your left. Blow up the barrels to proceed. By the barrels is a Field Surgeon Pack. Move down the hall and turn the corner. Take out the guards. There's a Field Surgeon Pack by the gun. Get yourself on the gun by hitting your action button and shoot the enemies in front of you. From the gun, go up the stairs, taking out the guard along the way. Turn right at the top of the stairs and go into the radio room.
Destroy Radio Link to Upper Gun Deck
Shoot the man at the radio, then shoot the radio, specifically, the red and green part.
Find Smoke Grenades
Continue to through the hallways and climb the ladder (there's a FSP behind the ladder). Shoot the guards on this floor and move forward. Enter the "cave area". Watch out for soldiers behind the beams. You'll get to a room with crates. Take out the men inside and get the Medical Canteen and FSP in this room. Continue forward through the next set of caves until you get to the next crate room. Crouch and shoot the guards through the hole in the crates. Grab the FSP and go into the next set of caves. There's a room with an overturned table and a man behind it. Take out the man and go into the room behind the overturned table. Here you will find ammo and Smoke Grenades.
Clear Both Gun Decks
Continue moving forward. You'll eventually come to a ladder. Climb it. You'll hear loud gunfire. Turn right and take out the guard, then open the door at the other side of the room. From the doorway, shoot the men on this gun deck. Once they're out, go ahead and shoot at the men in the gun deck across the way. A plane will fly by and take them out for you.
Mark Gun Deck with Smoke Grenade
After clearing the Gun Decks, you'll get a red box in the middle of the gun deck. Use your action button to place a Smoke Grenade in the middle of the first Gun Deck. Go through the now open door and outside. Mission Accomplished!
Thank God that day is over! Let's go check out A Storm in the Port.
Collect Resistance Drop at Insertion Point
Go to the crates on your right and forward. Press your action button to open the Drop. Continue on down the path.
Man Machine Gun in Church Tower
Turn left and enter the town. Walk up to the jeep and use the machine gun on some Germans to save ammo. In the building in front and to the right, there is some ammo and a FSP. Continue down the main street. Turn left down the alleyway. Go through the open arch. There is now an area in the wall which you have to crouch down to go through. Do so. There are some enemy machine guns firing at you from the right. They are guarding a bridge. Take them out. Cross the bridge and, if you want, take out the tank by throwing a grenade or two at the tanks tracks/wheels. Continue down the main path. Go through the archway at the end of the street. This is the Church. Go up the ladder and man the machine gun up there. Shoot the Germans below.
Secure Submarine Fueling Roster
Facing the Church, go left, then, down the road. On the left, enter the building that has the two-by-fours (wood) blocking your way. To the left of that room, there is a hole you can crawl through in the wall. Do so. Go into the town square and take a right. Go straight and crouch down so that you can crawl through the alleyway. You'll hear a German soldier interrogating someone. Go in there. On the right of the hostage, on the wall, you'll find the Fueling Roster.
Breach Wall to Docks
From the Fueling Roster...go into the road. Take out the soldiers. There is an archway on your left with one red fuel barrel. Shoot the barrel to cause an explosion which breaches the wall. Go through the breached wall.
Locate Submarine Fueling Dock
Follow the path, then, take a left at the machine gun sandbags on your right. Shoot the soldiers and take out the machine gun in front of you. The lighthouse will be in front of you. This qualifies as locating the Fueling Dock.
Stow Away in Cargo Crate
Find the crate behind the truck and jump onto it in order to stow away.
Sabotage U-Boat Engines
You start off in a crate. Press the action button to exit the crate. Shoot the guards in the room. Go through the door and continue forward taking out guards. Watch out for the knife throwing chef as he's a real bastard. After killing him, you'll get to some valves. Press the Action button to turn the large valve on your right so you can continue through to the next room. Crouch and move underneath the steam on your left, and turn the large valve in front of you, then, the large valve on your right. Go through the door. Take out the guards in the next room. You'll see a red box flashing at the end of the room. Approach it and hit your Action button, then stand back so you're not harmed by the explosion. Objective complete.
Set Explosives in Aft Torpedo Room
Crouch down and move through the tunnel on your right, then go up the ladder. Shoot through the grating and take out the guards in the room. You will find another red flashing box. Approach it, and hit your Action button to place the Timed Mines.
Disable Radio Communication
Go through the door at the end of the room, take out the guards and pick up some Health. Go through the next door where you will run into SURPRISE, more guards. Take them out. You'll hear a static noise. Go through the next door and shoot the radio (has the red and green lights on it).
Set Explosive in Fore Torpedo Room
Continue moving forward, taking out more guards. Past the living quarters in the Fore Torpedo Room. Place the Timed Mines at the end of the room by hitting your Action button when you're near the flashing red box.
Find Enigma Code Book
Head back to the living quarters. Check out all of the cabinets. The cabinet in the room farthest away from you has the Enigma Code Book in it. Hit Action to open it up.
Escape through Exit Hatch
Run back to the control room, just past the radio room, and climb the ladder.
Eye of Storm
Find Resistance Weapons Cache
Work your way around the compound to the stairs on the outside of the building. Climb the ladder to the roof. Cross the catwalk to the next roof, and use your Action button to open the case at the far right corner of the rooftop. This is your Resistance Weapons Cache. You'll get a Sniper Rifle and some Demolition Charges.
Find Rooftop Hatch near U-boat Pen 2
Now that you have the Sniper Rifle, you can pick off the various guards in the area. Go back down the stairs and proceed forward, taking out guards as you go. Take a right at the end of the path that you're on. There will be a big battleship on your left. Watch out for the guys manning the machine gun on the deck of the battleship. Proceed forward. Turn right down the next road/path. Turn left at the end of the road. Proceed. Go down the stairs. Turn right. You'll have a bunch of guards to take out. Do so. Go up the stairs. Turn right...more guards, some, manning machine guns. Use your Sniper Rifle and take them out from a distance. You are now near U-boat Pen 2. Go around the rail cars and go up the ladder against the wall. You are now on the roofs. Run forward, taking out guards. At the end is a hatch.
Destroy Supply Trucks
Drop down the hatch. An alarm will sound. Take out all of the bad guys. Go down to the main floor. There is a door. Go through it. Proceed forward. Take a right and you'll see 4 supply trucks, however, the last truck won't arrive until you complete the next objective, Supply Roster. On the grill of each, you'll get a red box. Hit the action button to set the explosives. Go get the Deployment Roster, so that the 4th truck will arrive, then, find it and hit the action button on it's grill.
Acquire Deployment Roster
Go through the garage door, then the door, take a right. Open the blue door at the end of the hall. The Deployment Roster is on the desk. Go back out and destroy the 4th truck.
Infiltrate Wet Docks Facility
Destroying that truck, collapses a beam leading up which you can take up. Go across the rooftop and fall off. End of mission.
A Chance Meeting
Sabotage Engines in Research Facility
Start off shooting the men down below, then move off the crates. Move forward while taking out any and all guards that get in your way. Check out the train cars to acquire some goodies. Move forward, then hang a right out of the train area. Look out for snipers above. As you enter the area, look to your right and defend yourself. Jump into the back of the truck for some good stuff. Continue to move forward. Toss grenades into areas where men are manning machine guns and shooting them at you....or, better yet, take them out with your Sniper Rifle before they make it to the machine gun. Hang a left at the machine guns and continue to take out guards. Take another left, then a right, moving along the train tracks, then through the building on your right. Open the door at the end of the hall, and take out the bad guys inside. Locate the three red flashing boxes on the engines and place the explosives on the engines using your Action button...then get out of the way as they will blow and cause some damage.
Acquire Engine Blueprints
Exit the Reseach Facility through the hallway to the left of the desk. Keep moving. There's a wall with a red mark on it and a Med Kit on a table next to the mark. On that table, also, are the Engine Blueprints. Pick them up and a door will open up.
Infiltrate U-Boat Bunker
Move through the newly opened door and continue through the hallway. Move up the stairs. Shoot the grate in front of you and move through it. You'll get a quick cutscene. With your Sniper Rifle, take out as many guards as you can through the widely grated vent. Then, move on and shoot through the grate at the end to exit the ventilation shaft. Take out the bad guys in the room. Move along the catwalk and enter the red lit hallway. The Control Room at the end of the hall is the U-Boat Bunker.
Destroy All U-Boats
In the Control Room, use your Action button on the lever, moving the torpedo over the U-Boat and killing the men on board and destroying the U-Boat. Backtrack through the red hallway and move through the newly unlocked doo and down the stairs. Take out the remaining guards. Work your way around the sides and move up the stairs. You'll find another red lit hallway. Move through it and up the next set of stairs. Take out the men on the U-Boat below with your Sniper Rifle. Head down the ladder and move onto the U-Boat. Man the gun on the boat. Doors will open with many guards shooting at you. Shoot them with your manned gun. Then shoot the three fuel tanks through the right hand door to Blow Up Fuel Depot. Once this has been accomplished, you can exit the boat and go through the newly opened gate under the catwalk and move onto the U-Boat and place your last explosive on the last boat.
Blow Up Fuel Depot
See above objective.
Find Dock Gates
Move through the gates to the left of the fuel tanks.
Onto the next chapter Needle in a Haystack. Hmmm...that doesn't sound too tough.
Protect Corporal Barnes as He Destroys Tanks
Run forward along the path, taking out soldiers as you go. Soon, you'll get to Tank #1. Stand back with Barnes destroys the tank. Provide cover for him. Cross the bridge, continue. Cross another bridge into a little town/farming community. Clear out that area. Behind the building to your right is Tank #2. Let Barnes do his thing. Continue down the path. You'll get to another set of houses and such. Along the right, there is a covered bridge. You'll see a campfire on the other side. Next to the campfire is the Kerosene. At the fire, hang a left along the stream and you'll find a path. Continue down the path, taking out guards. You'll soon see Tank #3; it's blocking a bridge. Barnes will do his thing. Keep going down the path (opposite the tank). You'll reach a clearing with a few buildings. Tank #4 is in a large barn. Kill off the guards and Barnes will do his thing. Go past the windmill and continue along the path. You'll get to another village. Take out the guards and follow the "wall" on the left side. This will lead to another path. Follow it. Take cover behind the various haystacks and work your way toward Tank #5. Clear the area and let Barnes do his thing.
See above mission.
Create Distraction to Open City Gates
windmill and a haystack to the right of it. Press "action" to use the Kerosene. The haystack will catch fire. Wait by the city gates for them to open. Kill the soldiers and exit.
The Golden Lion
Locate Tools to Sabotage Vehicles
Go right and clear out the guards. At the end of the road, take the left. Before crossing the bridge, pull out your Sniper Rifle and take out some of the men across the way. Cross the bridge and go left. There's a double door garage. To the right of the garage is a pathway. Take it and move down the street. Before you get to the end, pull out your Sniper Rifle to take out the guards relaxing by the cars. Once all of the guards are cleared out, go through the green double doors by the guard station. Next to the car are the tools. Press Action to open the box and receive your tools.
Sabotage Motor Pool to Prevent Pursuit
Now you have four cars to sabotage. Press Action at the front or back of the car to sabotage them. On the truck you will have to crouch then sabotage.
Meet Operative at Garage
Exit the car sabotage area and head back out onto the main road. Toss a grenade at the men at the end of the street shooting heavily at you, or use your Sniper Rifle to get rid of them. Go left. Enter the brick archway to your right and work your way through to the greyish white door at the end of the path. Press Action to open the door. You are told to clear out the area. Use your Sniper Rifle to take out the Germans around the square. Look on the ground, rooftops, through windows, behind cars...everywhere. You are also told you must sabotage the cars so they can't follow you. Work your way around the square to your left. Sabotage the first car by the lion statue, then sabotage the two cars in front of the main building. After this is done you are told to take out the alarms. Head back toward the lion statue. You'll find a guard post with and alarm in it. Chuck a grenade at the alarm to take it out, then head back to your truck. Jump up on the barrels on the passenger side of the truck, then press Action to get into the back of the truck. He'll drive for a little while, then you're thrown off again. You have a new area to clear out. Use your Sniper Rifle to clear out as many as you can from afar, then run to the guard post (to the right of the domed building), toss a grenade at the alarm to disable it. Jump onto the machine gun and take out the remaining guards. When this is done, sabotage both cars on either side of the domed building. When this is all done, head back to the truck and hit your Action button to get back in. You'll be driven again and dropped off in an open park area. Once again, take out the surrounding guards from afar first with your Sniper Rifle, then move in with another weapon to take out the remaining guards. Move through the brick archway to the left of the truck. Take out everybody in the square, then go to the wooden gate which is blocking the truck, then press the action button. Hop back into the truck. While you're being driven, take out walking guards with a gun. Here you will finally be given a new objective.
Get an Officer's Uniform
Diagonally to your right from your truck there's a truck with a German word starting with a "W" on it. Jump into the back of the truck to collect the Officer's Uniform. Now, sabotage the truck, and the car next to it and toss a grenade at the alarm in the guard station.
Meet Contact in Golden Lion Bar
Hop back in your truck. While the truck moves, take out the surrounding Germans. You will be tossed off the truck at a bridge barrier. You must jump over the barrier and head left. Go left over the bridge and turn right. You will see a flag with a swastaka (I'm not sure how you spell it) on it. Go through the blue door and press Action to put on your Officer's Uniform and to conceal your weapons. Enter the bar and approach the piano player. Press Action to tip him. Now you can go up the stairs which were previously blocked by the two guards. Go upstairs and open the door. Approach the beer on the railing and press Action to spill all three. Head down the stairs next to the railing and approach the informant (guy not in German uniform). Go through the now opened door.
Find Kitchen Key Set
Go left. Yo have to enter through the side door. There is an open door on your right. The guard will discover you. Shoot him with your Silenced Pistol. Proceed down the hallway, taking out the guards. Go up the stairs. The keys are hanging on the wall, opposite the wood-burning stove.
Search the Painting to Find Map
Go back down the stairs. Enter the dark brown barred door. Go down the green-light hallway. Go up the small ramp on the right. You'll have to fight some more enemies, including a Chef. You are now in a kitchen. Go through the double doors. Go up the little staircase on the left. Go into the band/stage room and exit the door on your right. Above you, on the staircase, there are a bunch of guards. Throw a grenade up there to take care of them. Work your way over to the stairs and go up them. Go down the hallway and turn right. Enter the building again. You are now on the second floor. Enter and watch out for the guy down below with the Rockets. He'll blow up the mezzanine and make it fall. Go up the fallen mezzanine and behind the flag is a lighted picture. Press your "action" button and get the map.
Destroy Clocks to Find Documents
Facing the picture, go right, and through the door on your left. Work your way through this nicely wooden panelled place and up the stairs. You are now in a library. Go around the book shelf and through the door. You are now in a hallway with a nice red carpet. Go all the way down to the second door on your left. This is the Billiard Room. Take out the guards, and then shoot the Cuckoo Clock hanging on the wall. It will spew out the Documents.
Find Keys to Cell Door
Exit the Billiard room and head right. Go into the next door on your right and take out the soldiers in the robes. Go through the door to the sauna and take out the guys there too. Hit the valve, which opens a secret passage which you can crawl through. Talk to the woman on the radio. You get supplied in here, too. Go up the stairs and through the door. There is a bookcase on your right. Hit "action" to open the bookcase. Go down the hallway and open the door at the end. Take out the guards. The cell keys are in this room.
From where you came into this room, there is a door on your right. Open it and you'll have found Gerritt. Commandeer Enemy Vehicle
Gerritt is now with you. Exit the room you found him in. Go through the open door on your right. Head up the stairs. You are now in a outdoor courtyard area. Take out the guards. There is a sniper on the face of the clock tower above and one below that guy on the clock roof. Find Gerritt at the far end of the garden walkway. Press the "action" button to motivate Gerritt to jump. You, yourself now have to fall off into the hay wagon below. Line yourself up and push forward. Don't jump, just walk forward and fall. Go up to the vehicle.
Nice work! Let's move on to Several Bridges Too Far.
Defuse Charges under Bridge
Head up the stairs. Take out the two guards at the top of the stairs, pick up the dropped Sniper Rifle and turn left down the road. You'll get to an area of several guards. Before getting too close, take a few out with your Sniper Rifle, then hide behind the concrete blocks for protection and pick them off one by one with your pistol. There's a staircase going down on your right. Take them down. Clear out the guards with your Sniper Rifle. Move forward. You'll hear ticking. Disarm the first set of charges on your left by hitting the Action button. Take the stairs down. There is a second charge in front of you on a beam crossing the stairs. Move forward along the catwalk (look out for guards across the way). Move up the stairs, turn around and disarm the third charge. Continue along, on the right will be charge number four. Continue up the stairs. Up the stairs, take out the guards on the right, then move left. Hide behind the metal beams for protection as your take out the guards in this area. If you want to take out the guys up above, take the ladder on the right, across from the guard post. Otherwise, go past the ladder and on your right, you'll find some stairs going down. Take out the soldiers and you'll find the other 4 charges...which is basically the same as the first 4. Go up the otherside of the stairs.
Destroy Anti-Aircraft Gun
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You are back on the main road of the bridge. If you are low on ammo and/or health at this point, you can climb the ladder mentioned earlier to the top of the bridge. There's a few guys up there, but there is also a lot of sniper ammo and a med kit. Otherwise, continue down the road. There will be several guards for you to kill. On the right side of the road, you'll find a road going down and to the right. Follow the road down. Take out the guards in front of you. Now, head left. The Anti-Aircraft gun will begin to fire at the airplanes overhead. Walk that way and on the left you'll see a door open to a bunker. Enter the bunker and go down the hallway. Turn right, then go up the stairs. There will be several soldiers near the gun. Take them out then shoot the red fuel barrel, or, just go for the fuel barrel to begin with and take them all out at once.
Escape in Medical Supply Truck
Head back down the stairs from the gun. Go straight and down. Kill off the two guards by the truck. Run around the truck until the mission is over.
Yard by Yard
Clear Enemy Checkpoints from Main Road
Go forward and turn left. Take out as many guys as you can behind the fence. Now, enter the Bakery through the door on your right. Go upstairs, take out the soldier. Approach the machine gun in the window and take out the red barrel behind the sandbags on your left. This will clear checkpoint #1. Go downstairs and out into the road. There will be more soldiers. Take them out and continue down the road. Go into the brick archway and go left. Follow it around. Go into the gate on your right, in the alleyway. You are now in a backyard. Take out the soldiers. Go into the house. Go up the stairs and into the door on your right. In this room, there is a panel which you can crawl through. Do so. Open the next door and use the machine gun in the window to hit the red barrel. This will clear checkpoint #2. Go down the stairs and out to another backyard. Open the door/gate to the road. Across the road from you, there is a small brick archway. Take the first left door, this leads to another house. Go upstairs, then through the crawl space at the top of the stairs, then find the machine gun in the window and blow up the red barrel. This will clear checkpoint #3. Exit the house and exit through another brick pathway. You are now on the main road again. Go to the end of the main road and turn left. Go into another another backyard and enter the house. Take out the soldiers, go up stairs, then, through the crawl space, and approach the machine gun in the window. Shoot the red barrel. This will clear checkpoint #4. All checkpoints are cleared.
Exit the house where you cleared the last checkpoint. Go down the alley. Take out the soldiers. There is a machine gun there which you can use. This is a nasty area, as there is a tank nearby which will shoot at you. Stay low and use your sniper rifle to take out as many as you can. If you dare, approach the machine gun and shoot at the tank to destroy it. Otherwise, just run past it. You are now in Sniper Alley. A thin alley, with, yes, snipers. You need to run all the way down to the last house on your right. Go through the gate, and into the house. Take out the soldiers and then shoot the radio.
Find Your Way to Central Arnhem
Exit the house with the radio, turn right and go to the end of the alley. Go up the stairs. Take out the soldiers, work your way around the windows and down the stairs again. You have found Central Arnhem.
Destroy Panzer IV Tanks
Begin the level by turning right and heading through the door across the alley from Sgt. Kelso. Move up the stairs. Go through the "hall", then shoot the guard who will be directly on your left. Here, you have a decision to make. If you're going fot the Gold medal and you want to take out as many enemies as you can, continue to hang around this area and pick them off. However, if your decision is to just get through the level, all you have to do here is drop off the right side of the roof and into the small alley below. You don't have to kill any guards in this area, just move forward out of the alley and onto the street. Turn right. At the end of the street is some rubble. Move toward it, then look left. You'll see a path through the debris which will take you to the other side of it. After collecting the goodies from across the way, continue down the street. There will be a battle in this area, then the tank will arrive. Pull out your shotgun and run toward the blown up building to the right of the tank, taking out any enemies that get in your way. Once you're in this area, begin tossing grenades over the wall to destroy the tank. You will be told you have 1 more tank left when you have successfully destroyed this one.
Take out the remaining enemies, and pick up the health scattered around if you need it. If you are facing the tank, take a left down the street and move toward the rubble. Look to your right. Next to the bakery is another path you can take around the debris. Take it. Move forward, then turn right. You'll notice some men in a hole in front of you. These are your guys. There's no need to harm them. Once again, if you want to take out all of the bad guys and collect some health, you can do so with the buildings on either side of the path. If you just want to move, just move forward. In the alley ahead, move forward and up the stairs. Work your way up and through the building, then down the set of stairs by the door. You're in another alley. Turn right, move forward through the debris and head left. Your men are fighting some guys across the way. Several of these men are on the Panzerschreck team (they are the ones shooting the Panzerschreck guns which look like bazookas). I suggest running straight across the field and manning the machine gun before any of the bad guys get to it. From the machine gun, take out all of the bad guys you can. You may have to jump off and kill one more Panzerschreck toting German to your left that you can't reach with the machine gun. Be sure to grab your own Panzerschreck while in the machine gun area.
If you're facing the machine gun, in front of you and to your right is a hole in the wall. Go through it and move down the alley to the left. Down the road to your right is the second tank and several men you have to take out. I used the building frames on both sides of the road for protection while I aimed and shot at the tank with my Panzerschreck, then tossed a few grenades that way. This both damages the tank and takes out several of the surrounding men. Just be sure to keep the bad guys away from the machine gun. Enough direct hits on the tank with the Panzerschreck and/or grenades and your first goal will finally be accomplished.
Neutralize Panzerschreck squad
See objective above.
Meet Jigs at Customs House
Near your toasted second tank, there should be some open double doors. Go through them and work your way up and around until you get to the door you can open with your Action button. Inside is Jigs.
Now that we've met our man, it's time for some Rolling Thunder!
Steal Officer's Uniform
Exit, turn left, go into bedroom, pick up Officer's Uniform on the bed.
Steal Officer's ID Papers
In the same bedroom, pick up the ID papers from the night stand with the lamp on it.
Enter Train Station
Go downstairs and out the door, show your ID papers to the guard by pressing your "fire" button. Exit out onto the street. Approach the train station, to the left of you a little. It's the big reddish building with the gothic windows. Go up the entrance stairs and show your ID papers to the guard there.
Destroy Station Controls
When you go in, you'll be discovered. Go into the room straight back from you, then into another room with crates, then down the stairs to the laundry room. Go through the door and take the stairs up. You'll be in a file room. Shoot the control panel.
Board Sturmgeist's Train
Head out the door and then open the door on your right and shoot the Chef. Go to the next room, a bar/dining room. Take out the guards there. Take the door at the end of the bar on the right and you'll hear the train steaming away. Go onto the catwalk, and down the stairs. Clear the area of soldiers. Go through the brown door, to the left of the green double doors near the front of the train. Go down the halls, then up the stairs. Go through the waiting room and go through some more halls. Go down the stairs to the train below. Again, go through the brown door on the left, near the front of the train. Go up the stairs, turn left, and go throught the door on your right at the end of the hall. Go out the door in that room. You'll be on another catwalk, this one has green going down the middle of it. You'll be in a cargo room. Take care of the guards there and exit onto the outdoor train platform. Jump onto the train.
Riding Out the Storm
Move forward along train. Open the door and enter the train. Take out the soldiers. Proceed through the train cars. Soon, you'll be back outside again. Move forward. Go back inside the train. Take out the guards in here. A few rooms forward and you'll find the radio on your right. Take out the guard sitting in front of it. Then, shoot the radio.
Hunt Down Sturmgeist
Go outside and back inside again, moving forward. Proceed along, shoot the barrels as you come to them. You'll soon get to some nice living quarters. You'll run into Sturmgeist.
Steal Sturmgeist's Briefcase
Kill the two guards. The briefcase is on the ground. Exit the door. End of level.
Infiltrate Train Yard
Follow the tracks; stay on the right. Take out the soldiers as you approach them. Soon, you'll get to a train car. Take out the guys in there. There's some health in there, too. Keep following the tracks. You'll get to a gate. Open it with your action button and enter.
Find the Demolition Charges
Now, go right and take out the soldiers behind the sandbags. Go down the alley on the right side of the building, pull out your sniper rifle and take care of some of the guys. Run across the tracks into the building. Go up the stairs and find the levers on the right. Use your "action" button on the middle one. This gets the tracks pointing the way you want them to. From the balcony up there, snipe some guys. Go back down the stairs and go straight forward and follow the tracks toward the engine. Use your "action" button to ride the engine. It'll push you off when it comes to a stop. From where the engine let you off, if your facing the wall and where you came from is behind you, go right and find the concrete wall with the opening in it. Go up the stairs on your left and into the train car. Take out the guys and grab the charges at the back of the car.
Destroy Fuel Depot
Again, facing the wall that you just came out of, go to the right and follow the tracks back to a gate. You'll get a red sqare so use your action button to place a demolition charge. Go through the now opened gate. Follow the tracks to a gas station on the left. You'll get a red square on each of the two large fuel tanks there. Place the charges and run away. Continue down the tracks and approach the fuel tank silo on your left. Place another charge on the side of the fuel tank.
Find Transportation to Gotha
Continue down the tracks and jump into the train engine. It'll drop you off. Go through the open gate. Take out your sniper rifle and pick off the many guards. Keep following the tracks. You'll run into a little engine for transportation.
Nice work! Time to enter The Horten's Nest!
Clipping Their Wings
Find the Weapons Stash
Open up the grate and shoot the man to your left. Crawl out and stand up. Run down the stairs and into the glassed in room across the way. Kill the guy inside, then hit the switch between the windows to open up the garage. Run through the garage door and take care of the two guards inside. Upon taking out the second guard, the door on the higher ledge will open. Take out these two guards. Move through the room to the right and collect all of the weapons. This is the weapons stash.
Find the Ammo Room
Across from the Weapons room are some sleeping quarters. Go ahead and take out the sleeping guards. Open up the trunks for some Ammo and Health. At the back of the second area of the sleeping quarters is a trunk. Opening this trunk will open the door to your left (it will also give you the Spy Camera, which is inside). A guard will be shooting at you from inside the newly opened room. Take him out and collect the ammo.
Find the Spy Camera
See objective above.
Photograph 5 Blueprints
Exit the door and go through the other newly opened door at the opposite side of the room. This is the dining area. You will have three guards to take out in this room. Run to the left side of the big window. Use the wall for cover as you pop to the side to take out the knife tossing chef. Clear out the other two guards in the kitchen and move into the room. At the back you'll see a door to a brick hallway. Toss a grenade into the hallway to take out the guards on the side. Go into the hallway and turn right, clearing out guards as you go. At the end of these brick halls is a room with two bad guys in it. Take them out. Then, hit the red button on the console by hitting Action. This will suck up the men inside and open up the locked door.
Proceed through the newly opened door across the room and into the room across the way. Toss a grenade into the next brick hallway to clear out the bad guys, then move along to the right. You've now entered a white and green hallway area which surrounds some labs. Here, I suggest running through these halls and taking out the guards before you do anything else. If you pop into a lab area, be aware that the chemical sets in the rooms can blow up and kill you...but you can also shoot them to take out enemies. Once you've cleared out the guards, head back to where you initially entered the hallway, from the stairs.
Head left, then turn right. Enter the door on your right. There are blueprints on the wall in this room. Take a picture by hitting your Action button. Go into the next room and there is a blueprint on the left wall. Exit this area via the door in this room. Head left. Turn left again, then enter the door on your right. Blueprints are hanging in this room on the left wall. Go into the next room and there are bluprints on the left wall, again. Exit out the door you came in and turn left. Make a quick left and go through the door on your right to the infirmary. There is a bad guy in here you'll have to take out. The final blueprints are in the room with the desk, on the right wall. The Plans for the HO-IX are actually on the desk.
Locate the Plans for the HO-IX
See above objective.
Find a Way into the Manufacturing Plant
Exit the infirmary and turn left. Work your way down the hall until you get to the catwalk area above a large room. This is the Manufacturing Plant. From this vantage point, you can take out a lot of the people below and on the catwalk system, too. Look for what looks like oxygen tanks around and shoot them. This will cause lethal explosions for anyone nearby. Also, at the far side of the room are two staircases. Shoot the gas can beneath them to break the stairs so guards can't continue to go down. Once you've taken everyone out of this room, move on to the next through the doorway between the two staircases you blew up.
In this room you'll have a couple more bad guys. Kill them, then turn right and move up the stairs, across the room, through the door on the other side.
Destroy the Test Engine
From the vantage point on the catwalk, you can take out a lot of the people below and on the catwalk system, too. Look for what looks like oxygen tanks around and shoot them. This will cause lethal explosions for anyone nearby. Also, at the far side of the room are two staircases. Shoot the gas can beneath them to break the stairs so guards can't continue to go down. Once you've taken everyone out of this room, move on to the next through the doorway between the two staircases you blew up.
In this room you'll have a couple more bad guys. Kill them, then turn right and move up the stairs, across the room, and through the door on the other side. This is the room with the Test Engine in it. Head right and move up the stairs. Go into the "back area" and take out the guard. Here you'll also find a gauge of sorts. Hit Action over and over and over again until the gauge needle is in the red. This will increase the fuel pressure. Once the needle is in the red, move to the front area of this upstairs place (on the other side of the wall) and hit the green button on the control panel. This will destroy the Test Engine.
Exit the Facility
Go through the hole the Test Engine shot through. Take out the guards on both sides of the hall. There will be a doorway at the bottom of this section leading to a large hallway. Use your Bazooka (or whatever it is) to clear out the hall. Collect your goodies, then continue down the hall and hang a right. Take out the guard here. Continue down this hall until you get to another large room with a catwalk system above it. You need to clear out a lot of guards in this area to safely enter. I suggest using your Sniper Rifle on the guys who are on the top level with you. Then, enter the catwalk area and head right and work your way around. Once you turn the corner, look across the way and down a few levels. You will see many guards positioned on these lower levels prepared to kill you. Bazooka their butts. Once all of the guards on every level are taken out, proceed down the ladders and across the catwalks to the level just above the bottom level. You are facing a pouring bucket of lava. Directly across from you are some bad guys who are shooting. This area is a descent vantage point for you so you can pull out your Sniper Rifle and kill them. Continue along the catwalk and down the ladder until you reach the ground.
Here, once again, you'll have bad guys shooting at you. Take them out and go up the stairs. Then go down the stairs, and up some stairs. Now, go down the stairs and enter the mine car room. Run to the far side of the room and turn right to take the path up and around. Congrats!
Ride Minecart to Secret Radar Installation
Approach the mine car, hit the action button. Shoot the barrels as you go by to take out as many soldiers as possible. Otherwise, just shoot at the soldiers without barrels near them. Just keep this up and enjoy your ride. You'll get to the end and you'll fall off. Move forward and mission over.
Under the Radar
Find the Demolition Charges
Begin this level by crouching down and moving into the shadowed area behind you against the cliffside. Face the house and look to the right of it. Use your sniper rifle on the three men behind the machine gun, and the one guy against the house. Pick up the Med Kit and run to the other side of the house. Next to the steps of the house are the Demolition Charges.
Disable Both Radar Stations
Continue past the machine gun bunker. Two men will come out from each side. Take them out. Move along the wall on the right. Once you're under the tree, you're in prime position to take out the sniper on the high tower in front of you. Once he's down, move your scope down to the first ledge across the way (middle area) and spot the guy with the Bazooka. Take him out now, or you'll be in a world of hurt. Also, now is a good time to look across the way at the machine gun bunker on the ground. Take out the guy manning the gun. A replacement may come out. Take him out too. Now, enter the radar station. Be aware that there is a guard inside that you'll have to kill. Hit the Action button at the flashing red box, then run out of the Radar station. Once the demolition charges blow, re-enter and jump down the hole in the center. Exit through the bottom. You should have a guard on your right, past the huge crate thing, then one in front of you if you're still running straight. After killing the guard in front of you, use the small shack where he was hiding for cover as you take out the remaining couple of guys on the ground. Once they are cleared out, run toward the machine gun bunker. If you're going for a Gold and need to get your kill total up, man the machine gun and a lot more bad guys will come out. If you're looking to just get through the level, avoid the machine gun and run along the wall to the left of it, behind the truck. Here you will find a ladder up the small cliff.
Climb the ladder and kill the guy in front of you. Head up the small ladder on your right, and move along the cliff wall on the left. The trail will wind up. Once you turn, look out as there are two guards up above, and one of them has a Bazooka. Kill them, then grab the health and ammo by the campfire. Work your way back down the cliff. Before moving down the ladder, toss a grenade down by it. This should take out the guard waiting for you at the bottom. Jump down, and move along the path to your right. Above the path, on the right side will be another Bazooka shooting bastard. Just move forward while you shoot him, and he'll miss. You'll come to a fork in the road. Take the dark path to the right and arm your Bazooka. Work your way through the path. When you see some men in a shooting range, shoot a rocket at them. This should take them out. Collect the Field Surgeon's Pack and the ammo in the area and cotinue down the next path. You'll have several more bad guys to take out here. I like tossing grenades around the path curves, but take them out however you want to do so.
You'll see a house to your right, and another Radar Station up and to your left. Below the Radar Station is an area with several machine guns. You need to take out the men behind the machine guns. Press yourself up against the path ledge and move to the right with your Sniper equipped until you can see the guards manning the guns. Take them out. A couple more people may come to replace them. Take them out, too. Run up to the left side of the machine gun area and grab the Med Kit if you need it. Now, work your way up to the house and kill the guard inside. Head to the window with your Sniper Rifle. Take out as many guys who are shooting you from across the way as necessary.
Exit the house, then take the path alongside the house to the other side (this path is to the right of the barrels in the road). When you get deep enough into this area, some men will come down and reman the machine guns. I get rid of them by ducking, then moving back to the area by the house. You can snipe a guy at the gun on the left side from this location, then you can stand up and kill the guy at the farthest right gun (You can see him through the barbed wire). Once these guys are cleared out, head back down the path. There's a wall and a sort of hole in the ground to the left of it. Head into the hole. Look out for the guard by the campfire on the other side of the wall. Kill him, then jump up the side of the hole and grab the FSP next to the campfire. Now, you're heading toward the Radar Station. Take out the bad guys along the way and move in that direction. There will be a door you cannot enter, then a path to the left of it. Take it, killing anyone in your way and collecting the goodies around. Head up the ladder. Be aware that there is a big jerk manning a big machine gun on top of a high tower in front of you. Take our your Sniper Rifle and take him out ASAP. Enter the Radar Station, kill the man inside and place the detonation charges, then run out. Once those blow, you've finally completed this objective.
Radio Allies Your Position
Re-enter the Radar Station and drop down. Toss a grenade out the door to take out the three men guarding it. You have a path to move along in front of you. You are going to have a lot of mean Germans on the path, and a few sitting at high machine gun towers. This is a tough part. Just move forward slowly and be patient. Use your sniping abilities as best you can, and don't be scared to use your grenades. Soon, you'll get to a bunker facility. Take out the guards on either side and enter the room in front of you. You'll see a guy on the radio. Shoot him and press "action" to radio the allies.
Find Entrance to the HO-IX Hangar
From the room where you radioed, continue to the left side of the bunker complex and enter the room with a hole in the floor. Approach the hole. That's it.
Stealing the Show
Find and Eliminate Sturmgeist
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There are many ways to get through this free-for-all. We preferred using the Bazooka where ever we could. From where you start, you want to get into the door across the yard and on your right. There is a lot of health in this level...use it! Once inside the door on your right, the ceiling will collapse. Be careful. Enter the next room, the hangar with the small plane in it, and take out the 4 or 5 guys in there. Now, you'll see the HO-IX and Sturmgeist, along with about a dozen other guys. Use your Bazooka on all of the guys so that you just have Sturmgeist left. Now, use any and everything to kill him. We got him with one Bazooka, 11 Bar bullets, and lots of pistol action. He'll die.
Steal the HO-IX
Approach the plane and hit "action." Game over!