LB's "Mercenaries 2: World in Flames" Walkthrough and Strategy Guide
Lunabean's Unofficial Mercenaries 2: World in Flames Walkthrough and Strategy Guide (Xbox 360, PS3, PC) is all you need to complete every Contract, take every Outpost, and get a grasp on this huge game.
- Detailed walkthrough of all Contracts / Missions
- Fool-proof strategies
- All Outposts
- Link to Spare Parts Map
- Game Elements explanation
- Comprehensive introduction
- Professionally written!
For our complete guide, including ALL Faction Contracts / Missions, link to Spare Parts Map, and Comprehensive Tips, please purchase one of the following:
'Mercenaries 2' Walkthrough and Strategy Guide
Table of Contents
1. Introduction / Game Elements (below)
2. Universal Petroleum (UP)
3. P.L.A.V. (PLAV)
4. Pirates
5. Allied Nations (AN)
6. Chinese Army
"Mercenaries 2: WiF" Game Guide
Introduction / Game Elements
Welcome to LB's
Mercenaries 2: World in Flames Game Guide. In
Mercs 2 you have to take out the evil Solano by doing a ton of contracts / missions in order to find out where he is. And, just when you think you have him, he proves harder to get than you thought. This is an open world, you decide what to do kind of game.
This
Mercenaries 2: WiF walkthrough offers tried-and-true, fool-proof methods for eliminating each enemy. It covers every contract (mission) and every outpost mission on single player. It also covers game elements in detail, from how to steal a lot of fuel at once to how to capture HVTs.
These strategies tend to use the most readily available vehicles, airstrikes, and armaments possible, so that anybody can get through the missions with the most basic of equipment. They may not be the fastest or the flashiest strategies, but they work. If you're having trouble with a particular contract or mission, just follow our strategies and you'll be victorious!
This walkthrough is based upon the Xbox 360 version of the game. Controls are referred to generically with X360-specific controls in ( ). You can view your controls at any time by going to the Pause Menu >> Controls.
Choosing a Character
You have a choice of three characters, Mattius, Chris, or Jen. Each has their own perk, but your selection does not affect the game at all. Mattius regenerates health faster, Chris can carry more ammo, and Jen can run fast. Because I hate waiting around while my character runs from place to place, I chose Jen.
Game Elements
Health
Your health automatically regenerates. Also, some enemies drop health packs when they're killed. In general, if your health is low, you'll want to get out of the area to somewhere safe and allow yourself to heal. You can also call in a Medevac at any time.
Medevac
If you need to get out of a sticky situation you can call in a Medevac by going into the pause menu (hit "Start" on the X360). It costs $10K and will take you back to PMC HQ. You will rarely need to use this as the game is chock full of checkpoints during missions, so even if you do die, you're rarely that far back.
PDA
Your PDA is your central source of information. It contains your map, stockpile, and info.
- Map - You can scroll around the map to see what is what. You can place a beacon on the map which will then draw you the shortest driving distance between you and the beacon (GPS). You can call up "Factions" to see who has what missions available to you at any given time, or, if on a mission, you can call up "Objectives" to see exactly what it is you need to do.
- Stockpile - Your stockpile is the place where you can view all of your available airstrikes, vehicles, and supplies. You can then assign them to be "Equipped" so that you can call them in. You earn stockpile items by completing missions, doing side jobs, or purchasing them at the various outposts.
- Info - Kind of self-explanatory, info is most useful to see your current status with any given factions, that is, if you're hostile, neutral, or friendly with them. In general, you'll want to stay neutral or friendly with the factions. You can always bribe a faction to make your rating friendly.
Otherwise, info has a nice log so that you can see what was said and what your objectives are.
Radar / GPS
I refer to the little map at the lower right of your screen as either the radar or GPS. Blue icons are friendly to you. Red icons are your enemies. Red diamonds are SAM (surface to air missile) or AA (anti-air) sites which will shoot down your helicopters and make it so you can't call in airstrikes. You can also view the various faction icons and if you have a beacon places, the path will be shown to you on the radar.
The other icons that appear on the radar are green and are either fuel, airstrikes, or cash.
Bribing
Once you have angered a faction and your rating with them is "hostile" you can visit Fiona, at PMC HQ, talk to her, and choose to "Bribe faction". It is often expensive, but worth it.
Helicopters/Landing Zones and Transit
Once you discover, Ewan, the helicopter pilot, you can call in a Transit at any time. This is like a warp. You can instantly travel to any unlocked landing zones. You unlock landing zone by completing the various "Outpost" missions throughout the game.
Shopping
Once you have completed some outpost missions, you can visit the outposts to purchase airstrikes, vehicles, and supplies.
Factions
There are five factions in the game: UP (universal petroleum), PLAV (people's liberation army of venezuela), Pirates, Allied Nations, and Chinese Army. There is also the VZ (venezuelan army) who are the enemies of everybody, and you, the PMC.
Stealing Fuel
In order to call in airstrikes, get vehicles and supplies delivered, or use transit, you need fuel. Be sure to purchase the various fuel upgrades at the outposts throughout the game.
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Getting fuel is really a matter of stealing fuel and you'll need to have unlocked Ewan, the helicopter pilot, to do so. When you see a fuel tank, go up to it and hit the prompted button to "Steal Fuel". Then, call in a "Resource Pickup". Ewan will fly in and pick it up for you. Each fuel tank is worth 500 fuel.
If you are seen stealing fuel, an alert will go out from a nearby soldier. You can either run up to him and melee attack him to stop him from reporting you, get out of the area, or enter an outpost so that you won't be fired on.
The best way to steal fuel efficiently is to go to an outpost that has a lot of fuel, like PLAV - Southwestern Amazon Outpost and Pirates - Mainland Coast Outpost. Once there, run from fuel tank to fuel tank, marking as many as you like for pickup. Then, call in your resource pickup and you'll see that in one go of it, Ewan will pick up all of the fuel that is marked. In this manner, you can easily grab four or five fuel tanks for 2000 or 2500 fuel.
Stealing Money and Airstrikes
In the same way that you steal fuel, you can also steal money and airstrikes. These are also randomly marked throughout the map with green icons and can often be found in outposts. Again, you can mark any variety of things for pickup and then call in resource pickup to grab them all at once.
Airstrikes
Once you gain the ability to call in airstrikes (you'll need a jet pilot) all you have to do is open your airstrike menu (by pushing Up or Down on the D-Pad) and select what you want to use. Of course, if want you want isn't there, you either don't have it, or need to equip it via the PDA >> Stockpile menu.
Airstrikes come in two different forms: Either they are dropped by your jet pilot, or they are ground/ocean based, like artillery strikes and cruise missiles. The advantage of ground-based attacks is that they are not susceptible to enemy SAM sites, meaning you can call them in even when there a lot of red diamonds on the map (SAM sites) which will shoot down your jet.
Airstrikes are called in in four different ways: Beacon, smoke grenade, laser, or satellite. With beacons and smoke grenades you need to be very close to your target. That is, run up to it, toss the beacon or smoke, and then run away. The advantage of laser or satellite is that you can be farther from the target (and therefore safer and/or sneakier).
Supply / Vehicle Drops
You call in supply and vehicle drops from the same menu as airstrikes. Simply equip the thing you want delivered via the stockpile, and then call it in. If it's supplies, be sure you watch where the supply crate goes flying because if you don't watch, sometimes it's hard to find.
Disguises
When you hop into a faction vehicle you'll notice a meter appear on the left of your screen. If you drive away from where you got into the vehicle, and don't cause on ruckus, you'll see the meter turn green and you'll then be disguised a member of that faction so long as you don't loiter or cause any damage.
Disguising yourself comes in handy for a variety of missions in that you can drive disguised into an enemy area and then open fire...like a one person Trojan Horse.
HVTs (high value targets) and Destroy Targets
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Each faction has a group of targets that they want eliminated. There are 10 HVTs, which are human targets, and a variety of regular targets, like buildings that they want destroyed. You can find these marked on your map as blue icons. Doing them unlocks various items for you to purchase and/or gives you money.
Capturing HVTs, Alive or Dead?
You can capture or kill HVTs, it's up to you. Killing them will only net you half the bounty, but is much easier.
To capture an HVT you need to first locate him, then run up to him and melee attack him (give him the good 'ol elbow to the face). Once he's down, stand over him and look for the prompted button to "Subdue". Once you have him subdued, you can call in an extraction helicopter. When it lands, you'll need to "Carry" him over to it.
That is all easier said than done, however, as these HVTs are just standing around waiting to be captured. They are often protected by many men and, if there are any SAM sites in the area, you'll need to eliminate them in order for the extraction chopper to land.
Killing them is much easier and is my preferred method. Kill them however you wish...shoot them, fire on them from a helicopter, call in an airstrike on their location...it doesn't matter. With an HVT dead, all you have to do is run up to the body and stand over him. You'll get a "Verify" prompt. Do so and you'll take a photo of him. That's it.
Challenges
In addition to regular missions, each faction, including your own PMC, have a variety of challenges for you to complete. They are self-explanatory (do "x" in a limited amount of time) and you are rewarded with various items. You can also bet on the challenges, up to $100K.
Saving and Loading
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The game has an autosave feature, however, don't rely on it. At various times throughout the game, go into your pause menu and choose to save your game in a new slot. I recommend you do this a few times for the same save (different slots) as I encountered many loading glitches where the game froze when trying to load.
To load a particular game save, from the loading screen of the game, choose "Options" >> "Manage Saves". Then, select the one you want to load.
Spare Parts
Scattered throughout the game there are 100 red box spare parts (like pigeons in
GTA4 or trophies in the first
Mercs). Finding them allows your mechanic to build you custom vehicles.
Here is a link to a map of all 100 spare parts. Please keep in mind that at the time of publication this link is working. We do not take responsibility for links that no longer work or third party material of any kind.
"Mercenaries 2" Spare Parts Map
Xbox 360 Achievements
Here is a link to the list of achievements for "Mercenaries 2".
"Mercenaries 2" Achievement List
For our complete guide, including ALL Faction Contracts / Missions, link to Spare Parts Map, and Comprehensive Tips, please purchase one of the following:
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