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LB's "Metroid Prime 2: Echoes" Walkthrough and Strategy Guide - Part II


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Metroid Prime 2: Echoes >
Part II

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Lunabean Review: 8.7
Platforms: GameCube
Release Date: 11.17.04
ESRB Rating: T-Teen
More Info: Official Site
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Metroid Prime 2 Walkthrough and Strategy Guide
Table of Contents


Introduction and Controls
Part I
Part II
Part III
Part IV
Part V
Metroid Prime 2 Guide Updates
LB's Metroid Prime 2 Quick Review
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Part II

Dark Controller Access


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After you beat Amorbis and you get the Dark Suit a step will drop so that you can go through the North blue door into the Dark Controller access. Scan the central contraption to activate the Morph Ball Slot. Enter the Morph Ball Slot and set off a Bomb. Go through the blue door.

Dark Agon Energy Controller

Enter the central area for a cutscene. You'll have completed the Energy Transfer. Now you have to get it back to the Energy Controller in Light Agon.

Portal Site

Head back to Portal Site (Save along the way if you want). At Portal Site you'll have to face three Dark Troopers. Use your Light Beam on them in short bursts to quickly take them out. Scan the red circle on the Portal and step in.

Agon Wastes

Head back to the Light Agon Temple, taking out enemies along the way. Once there, run directly across (North) to the Agon Energy Controller. Walk up to the central contraption and you will have completed this Temple! The Luminoth are 1/3 happier. Time to exit this Temple. Head to Transport to Temple Grounds, the big "E" (elevator) on the map. Save along the way.

Temple Grounds

Landing Site

Make your way back to Landing Site, opening Translation Doors as you get to them. Back at your ship, enter it and Save. This will resupply all of your Ammo as well. Remember the large statue/block with the purple crystal in this area? Well, now you can move it. Fire a Light Beam into the Purple Crystal and the statue/block will move. This provides you with a platform to double jump up to the blue door that you have yet to go through. Go through if you like, to Service Access. The Ball Tunnel leads to a Green Door and the East blue door leads to a Purple Door, so there's very little you can do here.

From Landing Site head to Hive Access Tunnel and drop down the shaft that you dropped down at the beginning of the game, to Hive Chamber A.

Hive Chamber A

Boss Fight - Dark Missile Trooper

Ah the Dark ones are very susceptible to the Light Beam, aren't they? Simply use your Light Beam on him until he dies. You'll earn a MISSILE EXPANSION (45).

Hive Chamber B

Make your way to Hive Chamber B. Go to the North end and find the Morph Ball Tunnel that you used earlier. Next to it is a Morph Ball Tunnel that is covered. You have Bombs now. Bomb it and roll in for a MISSILE EXPANSION (50).

Temple Assembly Site

Make your way to Temple Assembly Site. Upon entering Temple Assembly Site from Collapsed Tunnel, look to the right wall to find a statue/block with a Dark Crystal. Behind this is a Portal. Go ahead and shoot it with a Light Beam to reveal the Portal. Use the Portal.

Dark Temple Grounds

Plain of Dark Worship

No Safe Zones? What the? Head to the West and in the base of the pillar find a MISSILE EXPANSION (55). Use the Portal and return.

Light Sky Temple Grounds

Communication Area

Head to Communication Area and explore Storage Cavern A. There is nothing in Storage Cavern A except for a dead Luminoth. Hmm? Go back to Temple Assembly Site

Temple Assembly Site

Time to take the elevator (big "E" on map).

Great Temple

Temple Sanctuary

Go ahead and scan the Orange Translation Door to open the way to Torvus, your next Temple. Before you go in, however, go up to Main Energy Controller.

Main Energy Controller

Here you will meet up with U-Mos. He'll tell you that the bogs of Torvus are quite nasty and he'll send you on your way with a blessing.

Temple Sanctuary

Head through the Orange Translation Door that you opened a few seconds ago.

Transport C Access

Activate the Dark Crystal with your Light Beam.

Temple Transport C

Go down the elevator.

Temple Grounds

Meeting Grounds

Scan the Translation Door in front of you and go through. Run through the half-pipe and go through the blue door.

Hall of Eyes

Enter the Hall of Eyes and go up to the Portal. Activate it by shooting a Dark Beam at it, then step in.

Sky Temple Grounds (Dark Temple Grounds)

Abandoned Base


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Go through Base Access to Abandoned Base. Follow the canyon around, avoiding the red lasers, to the area where you'll see a Safe Zone surrounding a hanging transport. To power up the transport you'll need to place Bombs in Morph Ball Slots. Jump up to the ledge at the end of the canyon and note that on either side of you you'll see a Morph Ball elevator. There are four Morph Ball Slots that you need to get to. The trick is when you activate one it'll drop a fence so that you can't proceed.

Here's how to do it. Face the Safe Zone transport. Enter the Morph Ball elevator on your left. Go clockwise (the only way you can go if you entered on the left) past the first Morph Ball Slot and then bomb the 2nd, 3rd, and 4th Slots. Then, take the save left side elevator up and bomb the final Morph Ball Slot to activate the Transport.

If you find that you are running low on Health, go back to Base Access and kill some Blade Pods or Inglets, or, find the Temp Safe Zone near the Green Door and recharge there.

Jump into the Transport. Ride it while shooting the flying bats coming at you. At the end, jump off, activate the Portal in front of you with a Light Beam shot and step in.

Temple Grounds

Path of Eyes

Kill the two Troopers who spawn then activate the Dark Crystal on the statue/block with your Light Beam. Continue on, fight the Trooper Grenadier. In this red-circle area, find the two statue/blocks with the Dark Crystal on them. One will reveal a Green Door, the other will slide into place allowing you to proceed. Shoot the next Dark Crystal statue in the water pool area and use it to proceed. At the end, scan the Orange Translation Door and go through the blue door.

Torvus Bog

Torvus Transport Access

Go through the Red Missile door and activate the elevator and go down.

Exit through the blue door and enter Torvus Lagoon.

Torvus Lagoon

Welcome to Torvus!


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Kill off the Shredders (flying plants). Pull up your map. Notice the Black, Red, Blue, and White doors. First, jump up to the Red Missile door and you'll find a SAVE STATION. Save. Hop over to where the White door is and you'll find that it is behind a gate. The other blue door is also behind a gate. The gates, upon Scanning, will tell you that they'll open when the bridge is deployed. The only option is the Black door. Hop into the water, go underwater, meet the Hydlings and go to the Black door and open it.

Path of Roots

Roll under the obstacle, surface, turn around and note the Green Luminoth Lore hologram and the Grapple Point above. You can't do anything with either yet. Go through the blue door.

Great Bridge

You'll encounter some Shriekers, flying plants. Shoot them. Head to the Red Missile door. Go through.

Portal Chamber

Make your way through the Morph Ball area and you'll exit through the blue door that has a gate in front of it. This is the blue door you couldn't get to a minute ago. In front of you is a Security Panel. Scan it to activate it. This will lower the gate on the Blue and White door and raise a bridge between them.

Ruined Alcove

Go through the now accessible White door in Torvus Lagoon and you'll be in Ruined Alcove. Notice the Hanging Pods above you. Shoot them for Ammo or Health. Continue to the next White door and go through.

Forgotten Bridge

You're going to have to face two rotten enemies. They aren't a boss, but they're darn close so I'll bold their name: Grenchier. These dinosaur guys are vulnerable from behind. Lock-on to one and use your dash (double tap B-button) to get behind him. Then, fire Missiles at his rear. His armor will bust off but you still need to pound him from the rear until he's dead. Repeat for the second Grenchier. Be sure to grab any Health upon their deaths. Also, shoot some Hanging Pods for Health and Ammo.

Hop up the platforms to hologram of the Morph Ball Slot. Scan it. 50% of its atoms are in Dark Torvus, rats. This Slot will rotate the bridge later. For now, cross the bridge and find the Portal. Activate it by shooting it with your Dark Beam and step in.

Dark Torvus Bog

Dark Forgotten Bridge

You are now in the Dark version of the same room. Cross back over the bridge and enter the Morph Ball Slot and set off a bomb inside. The bridge will rotate. Sweet, now you can return to the Light World and the bridge will be moved for you. So, avoid landing in the black water and jump to the platforms leading up to the Portal. Activate the Portal and go in.

Torvus Bog

Forgotten Bridge

Upon re-entering you'll be faced by two Dark Pirates. They tend to disappear and they'll throw disrupter grenades. Stay alert and target them as soon as they appear and fire the your Light Beam at them. When they're dead, cross the bridge, grab the MISSILE EXPANSION (60) and go through the Blue door.

Abandoned Worksite

Notice the Morph Ball path then jump down into the water and kill off the Sporb, plant guy that will suck up your Morph Ball. Then, take the Morph Ball path up and over and down. Then, roll through the tunnel to get to the other side of this room. Hop down and go through the White door. You'll be in Great Bridge.

Great Bridge

Scan the Security Panel in front of you to create a Morph Ball Cannon in front of the Green Translation Door. Go there. The Cannon will shoot you to the upper bridge of this area. Note the Denzium Rock covered Morph Ball hole (can't blast it open yet) and then notice the Black door on the other side of the bridge. Kill the Shriekbats and go through the Black door.

Temple Access

Make your way through the thin hall. Find the cracked red circle on the floor and Bomb it. Drop down as the Morph Ball to acquire an ENERGY TANK (4) in this lower part of Temple Access. Backtrack back to where you dropped down and this time, go by and go into Torvus Temple.

SUPER MISSILE

Torvus Temple

Kill off the various Pirates. Use lots of Missiles and Charged Power Beam. When finished, blow up the many crates to regain Health and Ammo. You may have noticed that when the Pirates died the laser beams protecting the elevator.

Go there, grab the SUPER MISSILE. This powerful attack launches 5 missiles. Using the Power Beam, press and hold the A-button to charge, then press the Y-button to fire. It is this attack that will open Green doors. Go up the elevator. Use your Super Missile on the Green door.

Controller Access

You know what to do...spin the room.

Torvus Energy Controller


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Scan the Luminoth Holoprojector. You will meet A-Voq, the last sentinel of the temple. You can now access Green Translation doors. Exit out and head back to Torvus Temple.

Torvus Temple

Time to activate the Elevator in the middle of this area. Scan the green hologram in the center of this area and go down the Elevator. Go to the Green Translation door, Scan it and go through.

Underground Tunnel

Immediately Morph into a Ball, roll forward then turn around and roll under the metal grating. You'll find a MISSILE EXPANSION (65). Then, roll past the Grenchier and under the obstacle. Scan some Green Lore then go through the White door.

Torvus Grove

Scan the tree in front of you to notice the weak supports. Go toward the Blue door and you'll be attacked by a few Pirate Commandos. Use Missiles and a Charged Beam. Blow up the crates and pods when they're dead to regain Health and Ammo. Go through the Blue door.

Meditation Vista

Activate the Portal by scanning it then step in.

Dark Torvus Bog

Gloom Vista

Go through the Blue door.

Polluted Mire

Fight the Hunter Ing. Use the platforms surrounding the central tree to hop up to the Black door. Go through.

Dark Falls

SAVE STATION. Save. Exit out through the blue door.

Dark Forgotten Bridge

Upon entering from the save point, Scan the hologram of the Morph Ball Spinner. You can't use it yet, but it's good to know where it is. Go through this room, avoiding the Lightfliers, and go through the White door.

Dark Torvus Arena

Roll through the Morph Ball tunnel and you'll emerge in Dark Torvus Arena. You'll see a Warrior Ing roll up into a ball and leave through the Morph Ball tunnel. Jump down and follow him through the tunnel.

BOSS FIGHT - BOOST GUARDIAN

BOOST BALL, DARK TORVUS TEMPLE KEY (1 of 3)

Boss Fight - Boost Guardian

This Warrior Ing is pretty nasty. He has two major attacks: Boost Ball and Black Ooze. Avoid both. Basically, you need to attack him while he's in bug form. The best attack on him is a Rapid Fire Light Beam (I found it better than the Charged Light Beam). You'll get several good shots on him to start then he'll go into Boost Ball mode. When he's in Boost Ball mode you can either do a bunch of double jumping or you can go into Morph Ball and try to avoid him. The key here is that when he turns into the black ooze you need to be in Morph Ball form. Stay in front of the ooze and lay Bombs behind you. You'll see the ooze taking damage. Keep doing this until he reforms into Bug form and you can attack him with more Light Beams. Repeat this process of Bombing the ooze, avoiding the Boost Ball, and attacking him when he regains his Bug form.

All the while, of course, you are losing energy because there is no Safe Zone. During your battle the four pillars in the room will break and you'll get lots of Health from them. Also, many Inglets will spawn during the battle. Shoot them or bomb them to pick up some Health and Light Beam Ammo. This fight may take a few tries, so be patient.

When you have defeated him you'll earn the BOOST BALL. To boost, press and hold the B-button then release to boost. This is a powerful attack and you can also use Boost in half-pipes to get high-up objects.

Exit back through the Morph Ball tunnel to the half-pipe. Look up on the East wall for a Dark Torvus Temple Key. Use your Boost to go back and forth, back and forth in the half-pipe. Aim correctly and you'll pick up the DARK TORVUS TEMPLE KEY (1 of 3). Use the Safe Zone to heal before you exit. To exit, use the half-pipe to get up to the side ledge then go through the Blue door.


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