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Paper Mario 2: The Thousand-Year Door
LB Quick Review

Paper Mario 2
Paper Mario 2

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Paper Mario 2 >
LB Quick Review

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.





Introduction
Prologue: A Rogue's Welcome
Chapter 1: Castle and Dragon
Chapter 2: The Great Boggly Tree
Chapter 3: Of Glitz and Glory
Chapter 4: For Pigs the Bell Tolls
Chapter 5: The Key to Pirates
Chapter 6: Three Days of Excess
Chapter 7: Mario Shoots the Moon
Chapter 8: The Thousand Year Door
The Trouble Center
LB's Paper Mario 2 Quick Review
***LB's Paper Mario 2 Ad-Free and Printer-Friendly Walkthrough and Strategy Guide***

LB's Quick Paper Mario 2 Review

LB Rating:
8.8
Screen Shot Screen Shot Screen Shot

It's Mario!

My first Paper Mario experience was not a good one. The game served as my introduction to RPGs (role playing games), and I didn't understand what was going on. "This is stupid," I thought, "why do I have to go to another screen to fight?". Well, thanks to much RPG training and the encouraging words of the Lunabeanies, I have come to love and understand the RPG. I'm still rather picky when it comes to RPGs, and I tend to much prefer the real time RPGs as opposed to the turn based RPGs, but Paper Mario 2 and its turn based RPGitude really won me over.

The story is the same as every Mario story. Princess Peach has been kidnapped and it is up to you to find her. In Paper Mario 2 we travel to a land called "Rogueport". Rogueport serves as Mario's home base as he moves from town to town in search of Crystal Stars. Crystal Stars are needed to open the Thousand-Year Door, behind which we're certain to find Peach. Like all Mario games every town is unique. One is spooky, one is snowy, one is in the clouds, one is on a train, and so on and so on. Simply put, there is nothing new in this game when it comes to story and environment. However, with that being said, would you want something new? We go to our Mario games because they're fun and familiar. This game is no exception.

What I did enjoy about the game was the battle system. Turn based RPGs bother me because, as the gamer, you often choose the action, then hope for the best. In this game, you choose the action, but it's up to you to determine how successful your action is. Upon choosing actions, you're given on screen instructions on how to pull the action off. For example, the very basic hammer attack requires you to pull left on your control stick, then release when you see the red dot. If you do it perfectly, you'll cause maximum damage. If it's not so perfect you'll cause some damage. If you space out and forget, you'll do no damage.

The game did get a bit repetitive at the end, but, again, what Mario game doesn't? The fact of the matter is this is a good and solid game for kids and adults. It's Mario, after all.

-Allison
**This page, along with all pages at Lunabean.com, is copyrighted. You may not reproduce any portion of this page anywhere without the express written consent of Lunabean, LLC.
***Purchase required to print any portion of this guide.

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