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Lunabean's The Simpsons: Hit and Run Walkthrough and Strategy Guide
5. Apu

The Simpsons: Hit and Run
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The Simpsons: Hit and Run >
5. Apu

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

1. Homer
2. Bart
3. Lisa
4. Marge
5. Apu
6. Bart
7. Homer
8. Cheat Codes
The Simpsons: Hit and Run Review
The Simpsons: Hit and Run Ad-Free and Printer-Friendly Walkthrough and Strategy Guide

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"The Simpsons: Hit and Run"
Walkthrough and Strategy Guide

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5. Apu

Incrimination Caffeine - Trainyard
As Apu, you must find the Cola Truck, which is in the trainyards. It's actually through the Krusty Glass to your right, just after you pass under the "GGG Family Video" billboard. Once inside, walk into the circle to actually start the mission. You know exactly what to do here. Simply follow the Cola Truck and collect what it drops. You'll get better every time you try it.

...and Baby Makes 8 - Legitimate Businessman's Social Club
Talk to Louie outside the Legitimate Businessman's Social Club. You must head to the hospital and you must do it fast. If you don't know where the hospital is at this point, you may want to locate it before starting the mission (it's near the Springfield Park Square), as the green arrows will disappear because you'll be chased by a black limo. Once you get rid of it, then arrive at the hospital, you'll have another limo to ditch. It's not hard. Driving diagonally through the park is fun. Then return to the hospital to complete the mission. Apu's default car, the Longhorn, works beautifully for this mission.

Eight is Too Much - Springfield Hospital
Dr. Hibbart tells you that you must get the Custom Built Car from Homer (in the Hospital Parking lot) for 500 coins. Oy! Once you get the car, hop in and start the car ramming mission. You're trying to make the van drop diapers. Remember, if you corner it, keep backing up and ramming it so it will drop more than one load. Once you've done this, return to the hospital and speak to Dr. Hibbert to complete the mission.

This Little Piggy - Krusty Burger
Speak to Krusty. He'll give you the bad news that you need another 425 coins to purchase American Clothes at either Moe's or the DMV.
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Once you get the clothes, return to Krusty. Check out your new outfit in the glass, then get to your mission of following the police. The Longhorn was our vehicle of choice here. You must first locate the police to follow them, and to do that, you must collect the trail of dropped donuts in the time limit. Move fast and learn the route. At the last donut, you'll find Wiggum. When he takes off, stick to him as he'll move fast, ultimately ending up at the DMV. Never Trust a Snake - DMV
Speak to Snake and you'll be on a garbage collecting mission. This mission is mean and took us several tries. The chasing of the garbage truck and picking up its loads was easy enough, but picking up the remaining packages on foot, then making it all the way back to the DMV is rough. You need to collect the ones on foot quickly, as the remaining time is how long you will be given to drive to the DMV. We found the best plan of attack was to run up the stairs where you'll see the first package on your right (and don't forget you do have a "Run" button), and take care of all of them in this rooftop area. Jump down and look for a fast car. Circle the tall Space Needle structure, then drive up the ramp, slowly. When you drop down, head down the street to your left. There's a red dumpster and a couple of barriers you need to break through to your left. Do so and you'll be in an alley with some packages in front of you. Ignore them for now and make a quick right down a smaller alley. Collect these packages, then head left and up the fire truck ladder for these packages. Get the packages next to the fire truck, then backtrack to the packages we left behind in the alley. Drive up the ramp and collect them, then jump up onto the vents and make your way to the rooftop. These will be the last of your garbage collection. From here, jump down and hop into your parked car below, then drive like the wind back to Snake at the DMV. Once you get there, speak with him, then collect the folder inside the DMV to complete the mission.

Kwik Cash - DMV
Talk to Snake and you'll find you have to drive his car and destroy the Armored Van. Follow the green arrows to the Armored Van. You just took this path, so you should know it well. Eventually, you'll run into the cops, and you must lose them. I found the easiest way to do this was drive downtown to the Space Needle, pull a 180 then drive up the ramp. The cops are confused. Here you're told to go to the Googolplex and destroy the Armored Van. Before you do so, find a wrench to put your car at full strength. Go to the Armored Van, and you two will be off. Take your time. There is no clock. Ramming the car like we normally have isn't going to cut it anymore. A) The car is much stronger than those we've rammed in the past. B) Because of its strength, we are more hurt by it than it is with the rammings. So, instead focus on hitting it for the purpose of making it lose control. If you can push it into the highway guard rails or other cars, you will have the best chance at taking it out. Another decent technique is to simply get behind it and push it forward with your speed. This can make it lose control and skid along guard rails for some good distance. The van will turn around when it reaches the other area of town. Look for another wrench here and repeat your process as it does the loop all over again. Patience is the key here. Once you toast the van, follow the green arrows to Snake's Hideout, which is at the Bookstore by Moe's. You'll run into some cops along the way. Lose them. Done.

Curious Curator - Bookstore
Hop in the Red Ferrini with Bart and follow the green arrows to the Museum. You don't have much time, so move fast. Once you get there within the time limit, you have to destroy the Curator's car. With this car, you're back to just ramming it as hard as you can. The car will take you along the loop. Just keep at her and she'll blow. When she does, collect the Museum Key that's dropped, and follow the green arrows back to the Museum. Pretty straight-forward.

Bonus Mission (Kinky Frinky):
Speak to Frink outside of the Java Server (next to Hospital). This is a car ramming mission. Simply smash the Hover Car within the time limit, then return to Frink. As a reward you will get Professor Frink's Hover Car.


Card Locations:

Pin Pals Shirt - Legitimate Businessman's Social Club stairwell

Prop 24 Sign - Moe's rooftop (accessed via the taller building next door after climbing the fire escape, notice a metal structure between the two buildings, drop onto the platforms below and walk across).

Baby Feeder - Atop a train car in the Trainyard

Chutney Squishee - On the roof of the bank (by the Diceman)

Hot Dog - Far end of broken Monorail

Apu's T-Shirt - In the Construction Site (take the elevator up, right where you exit the ramp shortcut)

Genesh Costume - On one of the highway overpass jumps. If you have trouble getting to it, jump up onto the ramp that leads to it, then run down the ramp until you find a car, then make the jump.


Cameras:

Hospital Front Lawn - 1

Springfield Town Hall - 1

Springfield Courthouse Gazeebo - 1

Springfield Museum of Natural History - 1

Legitimate Businessman's Social Club Rooftop - 2

Moe's Rooftop - 1

Trainyard (at the foot of backstairs) - 1

Trainyard (atop train cars) - 3

Bank rooftop (By the Diceman) - 1

Police Station - 1

Foot of stairs leading to Monorail - 1

On or surrounding broken Monorail - 3

Base of Space Needle - 2

By the fountain at the stadium - 1


Gags:
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Speak to Otto in the yellow Dumpster at the Space Needle Krusty Burger.

Play the slot machine in Moe's.

Take the Love Test in Moe's.

Light the drinks at Moe's.

Examine the DD Jar at Moe's.

Take a picture of Moleman inside the DMV.


Races:

Race 1: Speak to Milhouse outside across from the car wash.

Race 2: Speak to Nelson outside of the Bank (near the Diceman).

Race 3: Speak to Ralph outside of the Courthouse.

Unlocks: El Carro Loco

Race 4: Speak to the Diceman outside the Bank.


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