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LB's Splinter Cell Double AgentTM (Splinter Cell 4)
A Lunabean.com Walkthrough and Strategy Guide
6. JBA Headquarters - Part 2

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6. JBA Headquarters - Part 2

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00. 'Splinter Cell Double Agent' Walkthrough Options
0. Introduction & Tutorial
1. Iceland - Geothermal Plant
2. Kansas - Ellsworth Penitentiary
3. NYC - JBA HQ - Part 1
4. Sea of Okhotsk - Capture the supertanker
5. Shanghai - Hotel
6. NYC - JBA Headquarters - Part 2
7. Cozumel - Cruise Ship
8. NYC - JBA HQ - Part 3
9. Congo - Kinshasha
10. NYC - JBA Headquarters - Part 4
11. Endings and Bonus Level

12. Splinter Cell Double Agent Xbox and PS2 Walkthrough
13. Splinter Cell Double Agent Screenshot Walkthrough
14. Splinter Cell Double Agent Printable Walkthrough*
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Our Unofficial "Splinter Cell 4" PDF walkthrough and strategy guide provides a complete walkthrough for the Xbox 360 and PC versions of the game. This means all objectives are detailed and it guides you to a 100% stealth rating in every level.

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6. JBA Headquarters - Part 2



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After your secret rendezvous with Lambert, sneak across the alley to the dumpster. Climb it, then climb the wall. Move along the next alley to the open garage and slip in. You are no longer in Restricted Area, and you no longer have to be careful. Speak with Enrica, who is waiting for you at the door.

Record voice to access locks (NSA)



Follow Enrica through the building as she puts in her many job requests. She will leave you next to the mine assembly machine. Wait for Enrica to leave the room, then pull out your Laser Mic. Watch as she runs into Emile in the hallway. Aim the Laser Mic at Enrica (it will glow red when recording), until the recording bar fills up. Next, aim it at Emile to record his voice. When his voice is recorded, you will be 2/5 of the way to completing the Get the JBA member voice samples objective, and you will have completed the first objective. SAVE.

Assemble mines for Kinshasa (JBA)




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Next to you is the mine assembly machine. Access it and look inside.

The key to assembling mines is a soft touch on the speed trigger. Barely touch "RT" and note that the core is slowly lowered into the mine. Next, watch the above view of the mine, on the right side of the screen. Use the left control stick to move the reticle so it hovers above the middle. You'll know you've found the right spot when it glows green. If the core touches the mine when the reticle is not green, you will break the core (it will be retracted and glowing red). Again, the key is a soft touch and a slow entry. Insert 10 of the 15 cores to complete the mission. If you fail, you won't get another shot, which is why I suggested saving before trying it. You should have about 22 minutes left when complete.

Dispose of the Pilot's body (JBA)



Despite the fact that you can now move through the voice locked door, don't go quite yet. There are a few things to do in unrestricted areas first. So, exit the room and enter the open meeting room. Make your way up the main staircase and hang a left. Move past the hall, then enter the living quarters to the right. Approach the bathroom, where you'll hear Moss yelling at another JBA member. Quickly pull out your Laser Mic to record his voice. This makes 3/5 voice recordings. If you miss this recording, you can follow Moss to the lower level, where he'll eventually make a cell phone call. However, doing so will mess up your timing a bit.

Next, enter the infirmary and collect the Pilot's body. Carry it down the stairs to the meeting room, then cross right. Move all of the way down and around the hall to the room at the end. Head down the stairs, then move through the hanging plastic strips to your right. Move toward the stairs leading up to the furnace, and you'll get a "Drop Body" prompt. Take it to complete the "Dispose of the pilot's body" objective. You should have about 19 minutes left.

Practice at firing range (JBA)



Next, find the ladder in the room and climb it to the above trap. Open it and emerge in the garage. Exit and enter the room across the way. To your left is the firing range, to your right is the training course. Enter the firing range and SAVE. Take hold of the sniper rifle and aim at the targets. The game is the same as it was last time around, however, this time you must beat 92 in order to complete the objective. If you fail, restart from last save, or you'll run out of time on the level. Do your best to be out of the firing range with over 15 minutes left on the clock.

Complete the training course (JBA)



Next, head to the training course, which is the same course you used last time, with only slightly different laser patterns. Open it up, make your way through it, and crack the safe at the end. Try to have it complete with about 12 minutes left on the clock. Exit via the door and climb the ladder to the trap. Now it's time to backtrack to the mine assembly machine and the voice locked door next to it.

Scan blueprints from Emile's safe (NSA)




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When you're certain no one is looking, approach the voice locked door and use one of the recorded voice samples to open it. You are now in a Restricted Area. Move up the stairs. At the top you'll reach a door and a left hall. You'll be coming back to the door, but, first you must move through the hall while remaining undetected by the camera. To do so, jump up to and pull your legs up to the above pipe. Shimmy along it to the end then drop down and hack the door. Move through it.

Here you will spot Enrica doing some research. Sneak behind her to the other side of the room. Open up the file cabinets and read the documents. Doing so will result in 2/3 Get professional background info completion (note, you completed 1/3 the first time your were in the JBA HQ). Exit back out, shimmy back across the pipe, and move through the door at the top of the stairs. Head up the stairs, turn off the lights in the stairwell, then open the door. You should have, at least, eight minutes left.

Make sure the area is clear of patrolling JBA members, then move forward, staying in the shadows as best you can. You are going to be turning the corner to your left, however, be aware that there's a guard who sits on a couch in this room, gets up, and moves along the hall you were just in. Again, use the shadows to avoid being spotted. If he's sitting on the couch, slip behind it and move left, as he'll move right. Pick the lock on the door across from the radio. When you enter the room, be sure to close the door behind you

Quietly move through the room, then enter the sleeping quarters. Here you will find Dayton tossing and turning on the bed. Aim your Laser Mic at him and get close, as he talks in his sleep. Successful recording will result in 4/5 JBA voices recorded. When this is done, search both bedside cabinets to earn 2/4 Search quarters for personal info. Exit out of the room, then use your Optic Cable to make sure no one is on the other side of the door. When the path is clear, open the door and move left. Open the door to the right. You should have about 6 minutes left.

Search the cabinet inside for 2/4 personal info, then enter the bathroom. Climb through the window and drop down to the alley below. Run straight across (past the van) to the opposite wall. Look right and climb the crate, then the pipe behind it. Pull yourself up to the balcony and open the door. You are in Emile's office. Move forward a few steps for a Checkpoint.

Wait next to the balcony door and pull out your Laser Mic. Emile and Jamie will enter the room. Point the Mic at Jamie to earn 5/5 JBA voices recorded. Wait until Emile comes your way and accesses the safe in front of you. When he walks the schematics back to Jamie, move forward a few steps (behind Emile) and open the door to your left. Close it behind you, then open the second door. Inside Emile's bedroom is 4/4 personal info files. Read them, then return to the room with Emile and Jamie. Make sure Jamie is gone and Emile is sitting to the left of you (or on his way), and sneak back over to the safe. Crack it and scan the blueprints.

Return to the shadow of the balcony door, but don't leave quite yet. Wait for Emile to get up and go to his bedroom. At this point, sneak past his desk and locate the cabinet (to the right of the grandfather clock). Open it up and examine the contents for 3/3 Get professional background info completion. When this is done, exit via the balcony, sneak back across the alley, and return through that open bathroom window. Inside you will meet Enrica for a steamy little scene and a mission completion.

Stealth: 100%

Rewards:
Hacking Device - Force Hack Upgrade
Sonic Grenade - Attachment


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