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Lunabean's Splinter Cell: Pandora Tomorrow Strategy Guide - PS2 VERSION
Los Angeles


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Splinter Cell: Pandora Tomorrow - PS2 VERSION
Splinter Cell: Pandora Tomorrow

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Splinter Cell: Pandora Tomorrow >
9. Los Angeles

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.


1. Introduction and Gameplay Notes
2. Dili, Timor
3. Paris, France
4. Paris-Nice, France
5. Jerusalem, Israel
6. Kundang, Indonesia
7. Komodo, Indonesia
8. Jakarta, Indonesia
9. Los Angeles
10. Splinter Cell: Pandora Tomorrow Review
11. Splinter Cell: Pandora Tomorrow Ad-Free and Printer-Friendly Walkthrough and Strategy Guide - PS2 VERSION (US and International)

*Important Information About This Guide*


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This walkthrough and strategy guide is free for those of you who use it for quick and occasional reference. However, we have made a beautiful bookmarked guide in Adobe .PDF format for those of you who would like to print this guide out, or for those of you who will be using this guide extensively. The $4.95 version of the guide is ad-free.

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LB's Ad-free and Printer-Friendly
"Splinter Cell: Pandora Tomorrow"
Walkthrough and Strategy Guide

(PS2 VERSION)

Los Angeles

Sneak into the truck to infiltrate the airport

You cannot be detected here or your mission will be over. As soon as the mission starts, climb the fence in front of you and use the shadows of the wall to your left to make it to the opening of the lot. Wait for the large truck to pull in and stop at the guard station. When it does, hop into the backside. Ride the truck into the garage and wait for it to stop.


Identify and kill the terrorists dressed as LAX employees

On your ride into the garage, Lambert will tell you that several of the LAX employees are actually terrorists. He'll also tell you they have been recently vaccinated with the Smallpox vaccine, making their body temperatures slightly higher than normal. This means you'll be able to identify the terrorists by using your Thermal Goggles. The terrorists will have more heat and they will glow red/bright yellow as opposed to a blueish hue. With that information understood, exit out the back of the truck.

Checkpoint.


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Upon popping out of the back, you will see a guard and his dog to your right. This is not a terrorist, so you cannot kill him, but you should still take him and his dog out. Hide in the shadows and shoot a Diversion Cam down toward the dog and guard. If you're lucky, you'll be able to gas both of them. Make sure you at least gas the guard, then hit the dog with a bullet. Once this is done, note the guard station near you. Inside is a terrorist dressed up as an LAX employee. You know this because he glows bright yellow/red. Sneak over to it and take out the guard. If you knock him out, or if you use non-lethal force on him, you'll be told to kill him. Shoot him with a bullet in the head to do so. Pick up his Satchel for a Sticky Camera.

If you need Health, a Diversion Cam, and a Ring Air Foil there is some located behind the door across from the guard station. Be careful, though because there is a camera to the right of the door. Don't shoot it, use your Cam Jam on it. Collect the Health and the two items then exit and pass through the door next to the guard station.

Checkpoint.

Shoot out the light above the next door, then open it up and lure in the maid in the next room. Take her down, then enter the room. Turn off the lights to your right, then move past the painting on your right and go into the next door, the bathroom. There's Health here, too. In the bathroom, climb the sink, then jump up to the open vent. Go foward and then drop down.

Checkpoint.

Follow the vent all the way to the end. Drop down to the floor. You are now in a baggage area and there are two guards talking. Turn on your Thermal Goggles and you'll see that one is a terrorist and one is not. Staying in the shadows, wait for the bright yellow/red terrorist to come near you and then whistle. When he nears you, silently sneak up behind him and knock him out or rush him and give him an elbow. Then, shoot him in the head to kill him. Now you have to deal with the other non-terrorist guard. Staying in the same corner, whistle and draw him in then elbow him. This area is clear. Before you leave, grab the Ring Air Foil round from the boxes. Then, crawl through the right side baggage conveyor and head to the right behind the boxes.

You are in a new area and you'll hear another couple of guards talking. There is a Sticky Shocker near the boxes you are hiding behind. NOTE:, it is important that you don't use any Sticky Shockers yet. Save them for the end. Turn on your Thermal Goggles to locate the bright red/yellow terrorist on the ground floor. He'll patrol back and forth. When he comes near you, whistle to draw him over then use a Ring AirFoil round on him to stun him or just knock him out. Be sure to put a bullet in his head to make sure that he is dead. Then, whistle the other guard over and knock him out. Hide both bodies.

See the shelving with the crates on it across from the corner where you were hiding behind the boxes? Go up to the shelving and climb it so that you are on the second floor/level. There are two guards up here to deal with. The one in the blue uniform nearest you is a good guy. Simply whistle him near you and knock him out. Then, shoot out the flourescent light along the catwalk and you'll soon see the guy in the white shirt, who is a terrorist. Draw him in and kill him or knock him out. He has a Satchel with a Data Stick. Before you go through the door, go down the stairs and grab the Diversion Camera from the boxes. Go back up the stairs and go through the door.

If Lambert says that you still have a terrorist to kill that means that you forgot to shoot/kill one of the terrorists that you recently took out. You'll know the ones that you have killed because they'll be blue now that they're dead and have cooled off.

Checkpoint.

Go through the door at the bottom of the stairs. In this room you'll have two baggage conveyors: one on the right and one on the left. There is a camera on each side and a guard inspecting luggage. Before you do anything, shoot the camera on each side then shoot out the light above the right conveyor path. Go onto the right baggage conveyor and find the pole on the divider wall, right where you got on it. Climb the pole, shimmy to your right and then pull yourself up. Move forward along this catwalk path and shoot out the next light you get to. Drop down.


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Follow the baggage conveyor to the right and you'll see another conveyor, again going by a guard behind a window. There is another camera as well. Shoot it! There is a slight opening in the window of the baggage inspector perfect for a Diversion Camera or a Smoke Grenade. Take out the guard using either method and then continue along the conveyor. In front of you is a Camera. Shoot it! Near some shelves is some 5.56mm Ammo. Go through the door and up the stairs.

Checkpoint.

Look through the little window in the door. Wait for the guard to go away. Exit into the shadows. Whistle and both the guard and the civilian will come near you. Stay in the corner. The civilian will go back to his seat and leave the guard there. Sneak up on the guard and grab him. Knock him out and shoot him dead. Then, whistle again to draw the civilian over and knock him out. He's a pain, that's why you should take him out, too. You may have to take these two out in the opposite order depending upon their pattern. That's OK, too.

Slowly make your way down the people mover down the left hand side stopping before the next civilian. Pay attention to the guard that is patrolling. He's very alert. Use each walled segment of the people mover to hide behind as you move toward the end of it. Once you reach the end of it, use the Keypad on the door on your left and use your recently acquired access code: 5325. Go through the door.

You'll be in a long narrow hall. At the end of the hall is an armored camera. If you have a Chaff Grenade, throw it under the camera and go left. You can also use your Camera Jammer if you like.

Checkoint.

Through the door you have one terrorist guard and one civilian. Go right and hit the light switch. Hide in the shadows and the guard will come over and turn the lights back on. When his back is turned, grab him and knock him out. Kill him. Then, sneak up on the ticket agent and grab him. Knock him out. Hide the bodies and turn off the lights if they are on. Pick up the terrorist's Satchel to collect the Data stick. Continue into the next room.


Kill Soth and recover the last ND133


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In this next room there is a movie being shown. The shades at the back of the room are closed temporarily. Put your back against the wall and sneak behind the movie screen. Release from the wall and go around the column. Turn off the light switch there. Then, stay in the dark and exit out the door. You'll be in front of some escalators.

At the base of the escalator is an armored camera. Go down the escalator, staying along the right side so the camera can't see you. Make your way to the railing to your left by sticking to the walls so the camera doesn't see you. Pull out your Binoculars and turn on your Thermal Vision. Look directly below you and keep your Binoculars pointed at the three bright, maybe red, enemies until you get confirmation from Lambert.

Go into the room behind you and shoot out each of the lights so that the two cameras have a harder time seeing you. Make your way to the right elevator (it's lit up above it) and hit the switch to enter it. Once inside, hit the up arrow. Checkpoint.

The elevator will stop. Rats. Shoot the emergency hatch above you and jump up and climb onto the top of the elevator. Facing the elevator door, climb either cable to your right. You'll get off on a platform. Jump across to the next platform and from there to the blue landing with the fuse boxes. Go around the blue area until you find the pipe that allows you to "Climb Out." Do so. Climb up the pipe, shimmy right until you can shimmy no more. Drop down to the little piece of pipe below using your Circle Button. Move right and grab the ledge. Pull yourself up. Put your back against the wall and shimmy past the two pipes.

Checkpoint.

Do a split jump then jump up to the next ledge. Shimmy around the corner and pull yourself up. Look across the way. You'll see a vent. Shoot it open. Then, get a running start and jump to it. Go around to the other side and shoot out the vent. Drop down and you'll auto-grab the pipe. Shimmy left and pull yourself up. Yay! A ladder. Go up all three ladders.

You'll now see that you have three Rappel Point. Take the furthest one and enter the empty elevator car with 5.72mm Ammo. Exit out and drop down to the next stopped elevator car below you. From this car, jump up to the blue ledge and then drop down.

Checkpoint.

Drop down and you'll find yourself on a catwalk. Look left. Here you'll see a couple of striped ladders. This is where you are heading. However, getting there is another issue. You have three men on your same catwalk. Two are technicians, one is a security guard. They are harmless, but they can alert the terrorists and Soth, who are a couple of catwalks above you, of your presence. If this happens, a countdown will begin. If the countdown makes it to zero, the Smallpox will be released and your mission will fail. So, your goal is to avoid the countdown clock for as long as possible. However, if you have your three Sticky Shockers in hand (as we told you earlier to keep), you could get the countdown at the very beginning of this area and still be just fine.

This area is laid out so you can get to the ladder fairly stealthily. You can shoot out the lights, move right, climb the ladder here, then jump up and grab the vertical pole and slowly make your way across. You can then drop down on the catwalk on the opposite side, run left, climb into the opening in the concrete pillar to your left, drop down, then make your way right to the ladders. However, this is more trouble than it's worth.

Instead, from your drop down postion, shoot out the light above you. A technician will soon start working on a wheel. Grab him and drag him and knock him out. Whistle for the guard to come over. Knock him out silently. The guard is a Terrorist. Kill him. This leaves you with only the last techinician. Slowly go over to where he is working and silenty grab him and knock him out.

Hopefully, you haven't alerted anybody yet. If so, and the countdown starts, try getting to the top of the two ladders, but you'll probably die.

If everything went smoothly, then head left and find the long ladder going up. Make sure to shoot out the light above that ladder. Climb it. Once you reach the landing, Soth and his men may be shooting at you. If this is the case, or even if it's not the case, take out all three of them quickly with your Sticky Shockers. This will knock them down, but you still must kill them. If you don't have Sticky Shockers, Smoke Grenades, and even bullets will do the job...they just don't do it as fast as the Sticky Shockers.

Also, if you're lucky, the two terrorists up top may be right underneath you. If you drop down on them you'll knock them out. Easy as pie.

Climb up the next ladder, run forward along the catwalk, then drop down to the catwalk where Soth and his men are located. With your SC-20K, kill their downed bodies. Once this is done, you'll be told to get the ND133 before it blows. The ND133 is sitting on the opposite end of the catwalk, directly underneath the large fan. Simply walk up to it before the countdown clock counts down and your mission, and your game, is complete. Congrats. You are a Splinter Cell.

Alternate Method: If the countdown does start, then shoot the guard in the white shirt and then when the two men up top start opening fire on you, simply hide behind the concrete pillar and then poke out and snipe them in the head. Once all three terrorists are dead (one down and two upstairs) quickly climb the two ladders and run for the ND-133. I made it with this method with about 9 seconds left.

This entire last stage is extrememly difficult. I had to play it about 20 times or so before I was successful.


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