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LB's "Super Paper Mario" Game Guide - Chapter 6

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Chapter 6

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Free Super Paper Mario Walkthrough and Strategy Guide

Introduction and Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Bonus Material


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Chapter 6



Return to the Flopside




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Merlon tells you a Heart Pillar has been spotted on the Outskirts of the Flopside. Good to know. Be sure to stock up on various health potions, then make your way to the Outskirts of the Flopside. Do this by moving through the hole in the wall on the Flipside's 1st Floor, then passing through the Mirror Hall. Once on the Flopside, head left and move through the hole in the wall. Flip to 2-D and go right, to the up elevator at the end. Ride it up then head left. Flip to 3-D outside Merlon's house and move through the gate. Cross the bridge (welcome to the Flopside Outskirts), then go left and smash the happy yellow block with Cudge. Move down the revealed pipe.

Head right. When you reach the sign, flip to 3-D and move along the bridge. Use Dottie to get through the small passageway. Head left, jump the gaps, and smash the block. Stand on the red platform to raise the Heart Pillar. Insert your Pure Heart, then return to the Flipside Tower. Go through the Dark Blue Door.

Chapter 6 - 1: Sammer Guy Showdown



Sammer's Kingdom



Head right and go through the doors. Here you'll meet Jade Blooper. Switch to Bowser, avoid Jade's sword, and jump on him until he's out of HP (2 - 3 jumps). At this point it will be explained that you must defeat all 99 of Sammer's minions to earn the Pure Heart. Oy. This, by the way, is why I suggested stocking up on health products before entering the area.

Head right and move through the next door where you'll meet your next opponent. Defeat him as you did the first. Repeat this process through Round 20. Bowser is the key, particularly when it comes to those with spiked helmets, as the big Bows's fire is just as deadly. Boomer also comes in handy, as does Curge.

Upon winning Round 20 you'll get a cutscene that results in your ability to simply run through the next few levels. Do so until you reach the Level Star. Pop it.

Chapter 6 - 2: The End of a World



Sammer's Early Duels



Move up on the stage and open the chest. This will start a Mimi battle. To defeat Mimi, collect the gems she tosses at you with Thoreau, then toss them back at her. Because you have to be quick here, I suggest using Mario instead of Bowser (you're also a smaller target). Also, if you're low on health, use all of the items necessary, as, despite how easy it is to hit Mimi, you're also an easy target. If you have any attack increasers (e.g. Magic Tonic) or damage decreasers (e.g. Courage Shell), now is a good time to use them. Also, if you ever see an opening in Mimi's spinning gems, feel free to jump on her for an extra hit.

Once you've defeated Mimi, head right and continue your run across stages until you get a cutscene, at which point you'll be thrown back out to Flipside Tower. Gather Health and items as you need them, then return through the door.

The world is gone. Hop on Carrie and ride right (for a looong time), until you come to your next battle.

Boss Fight: Brobot L-Type



This is one of the few battles that's easier in 3-D. What's more, it's a battle that's really easy once you flip to 3-D. Simply equip Boomer and place him beneath Brobot's feet when he's hovering in place. Don't bother when he's floating high or on the move. But, when he floats in place, simply place a bomb, avoid his attacks, and watch as he health gets knocked off. Eight or nine bombs should do the job. Collect the Pure Heart.

The Underwhere




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Head down to Merlon's and speak to the big guy, at which point you'll be sent to The Underwhere. Head right, save at the Save Block and move through the door.

Go right and deal with the insults of the butterfly (who does she think she is?). At this point, flip to 3-D and move along the narrow ledge on the right side of the room. Jump the spikes, then continue forward. Next, jump the spikes to the left, then make your way along the left side of the room. Clear both sets of spikes here and move toward the door. Go ahead and hit the arrow block, return to 2-D and collect the Super Shroom Shake. Move through the door.

Speak to the wizard and pay him 4 coins to cross the river (if you don't have four coins, then swim). Exit out the door.

Head right and speak with Queen Jaydes. Agree to search for Luvbi the Nimbi. For this you will receive the Door Key. Backtrack to the river and hop in.

Float to the bottom, flip to 3-D, locate the hole, and float down. Use your new key on the door at the bottom.

Swim right, then up. Go ahead and push the block down the next pit and follow it down. Here you'll find a switch. Flip it to drain the water. Climb up the pipe and move right. Break the bricks above you, then return to the switch and hit it again. Swim up and through the passage you just created. Press yourself up against the dead end, flip to 3-D, then move right. Continue until you enter the next area.

Again, swim right. If you flip to 3-D you'll see a door on the bottom that's being protected by hands. Since there's nothing you can do about that now, just stay in 2-D and continue forward. When you spot the block, flip to 3-D get behind it, and push it off the ledge. Follow it down and flip the switch to drain the pool. Use the block to make your way up the pipe, then back to the left to that protected door, which can't be protected without water. Flip to 3-D and move through it. Head down the pipe for some coins, then return and move through the door.

Run right and jump the tops of the fountains to reach the above ledge. Here you will finally meet up with Luigi, who will join the party. As Luigi, you can perform a super jump, by holding down "down" on the control pad, then releasing. Be sure to collect the Long Last Shake hidden in the area, then backtrack out, using Luigi's new skill.

Backtrack all of the way out of the river, then out the left door. Continue to work your way left to the next door, but don't go through it. Instead, use Luigi to reach the top of the pipes on the left side, then jump to the above level (if you hit the ceiling as Luigi, quickly jump to break out of it). Use Luigi (or go 3-D) to make your way across the top of the room. Move through the door at the end.

Flip to 3-D and make your way to the end of the room, where you'll meet Ms. Rude Butterfly again (aka Luvbi). Tell her her name, then make your way back to the Queen. For this you will receive the Pure Heart. Return to the Flipside.

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