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Lunabean's Thief Deadly Shadows Walkthrough and Strategy Guide
2. Training (Checking Inn - Cashing Out)

Thief Deadly Shadows
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Thief Deadly Shadows >
2. Training (Checking Inn - Cashing Out)

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

1. Introduction (City Guide, Weapons and Items, Enemy Strategies and Factions, Saving, Pavelock Prison)
2. Training (Checking Inn - Cashing Out)
3. End of the Bloodline
4. Day One (St. Edgar's Eve)
5. Day Two (Into the Pagan Sanctuary)
6. Day Three (The Sunken Citadel)
7. Day Four (The House of Widow Moira)
8. Day Five (Killing Time)
9. Day Six (Of Brethren…and Betrayers)
10. Day Seven (Robbing the Cradle)
11. Day Eight (Still Life with Blackjack)
12. Day Nine (Placing Artifacts)
13. Loot Guide
"Thief Deadly Shadows" Review
"Thief Deadly Shadows" Ad-Free and Printer-Friendly Walkthrough and Strategy Guide

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"Thief Deadly Shadows"
Walkthrough and Strategy Guide

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2. Training (Checking Inn - Cashing Out)

Checking Inn - Cashing Out

Welcome to "Thief Deadly Assassin. In this level you're going to learn how to become a semi-decent thief. Over the course of this epic game you'll learn to become a very good thief. But, for now, all you're looking for is proficiency.

Pause Menu

From the get-go, pull up your "Pause Menu" by hitting the "Start" button. Get used to navigating this menu because you will be using it often. In the "Gear" category you'll find your MAP, if you have one for a particular area. You'll also be able to see how much Gold you currently have and your "Loot" and "Items." Generally, you won't be looking at anything other than your MAP in the "Gear" sub menu. Under the "Goals" category, you'll find your OBJECTIVES, NOTES, and RESTRICTIONS. You'll be using this a lot, as well. Other than that you have your "Save" (See: Saving) and "Load" options, your "Faction" status (See: Factions). Finally, you have your "Options" here. This is where you can "Invert Y Axis" and change controller configurations. This is also where you can see what each button on the controller does. Give it a good looksy so that you know what each button does. I'll be referring to buttons based on this controller map. Now, on with the game!

Break into the Inn.


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Right from the start, follow the blue footprints on the ground. You'll be told about your LIGHT GEM. This is an indicator of how visible you are. If it's dark, you can't be seen. If it's brighter, you're in the light. It will also get brighter as you make noise. Therefore running is out if you're going for stealth. So, crouch down using your "Crouch" button and follow the blue footprints past the Guard.

Keep following the footprints and you'll soon be given the task of sneaking by patrolling Guards. Crouch and follow the blue footprints to the two alcoves and hide in each one successively until the Guard goes by and then sneak by him.

Next we learn about making noise on metal surfaces. Crouching is key when you see a metal grate or some other material that is loud when you run on it. To go across it silently, crouch and walk over the metal surface so as not to alert the Guard.

Staying crouched, go through the grate and into the tunnel. Objective Complete.

Find out what room Lord Julian is staying in.

Continue to follow the footprints. You'll now learn that whatever is highlighted blue is what you can use/grab. Put the door in the middle of your screen and it'll turn blue meaning that you can now open it with your "Use" button.

Next, you'll learn how to fire your bow and arrow. First, cycle through your weapons and select your Water Arrow if it's not already selected. Pull and hold the "Use Weapon" button. If you have "Auto Bow Zoom" enabled in Options then after you hold it down for a few seconds it'll zoom in for you. Anyway, aim at the torch and fire. The Water Arrow put out the torch. How convenient! Be aware that when shooting your bow over long distances you have to account for gravity. Go over the crate near the now extinguished torch and grab the Water Arrows (it may be a glitch, but water arrows kept regenerating for me on that crate. If this works for you, go ahead and pick them up until you reach your max of 25).

Keep following the footprints. You'll learn how to climb over objects by using your "Jump" button and getting near them. Basically, make sure that you are fairly perpendicular to the object that you're trying to get over.

Next up: Lockpicking. If you've played either "Splinter Cell" you should have not problem with this. If not, simply rotate your Left Analog Stick (Move/Strafe) until you feel vibration. When you feel the vibration the strongest, pull the "Fire Weapon" button (Right Trigger). If, for some odd reason, you don't have vibration on, then watch the lock itself. The little snakehead will jiggle when you've found the "sweet spot". Once opened, go through the door.

Next, climb a ladder. If you can't do this, return the game ASAP and rent Barbie's Date Book because that's the only game you'll be able to handle.

Now, it's Blackjack time! You're Blackjack is your club. Equip it. Sneak up behind the barkeep by walking up to him very slowly. When you are near enough, you'll see Garret's (that's you) arm raise up. At this point, thwack him. Satisfying, isn't it? Time to hide that body. Blue highlight the body and push your "Use" button. You'll pick up the body. Follow the footprints and chuck him down the shaft that you just came up.

Go to the guest registry and blue highlight it and read it. Lord Julian is in the Peony Suite. Pull up your map (Pause Menu - Gear - Map) and take a look. You are at the front desk. The Peony Suite is to the North, on the second floor.

Steal Lord Julian's velvet bag from his room.

Follow the footprints up the stairs where you'll be told to look at your map just like I told you. You'll soon see your first Loot,a Silver Goblet. Loot is recognizable because it glows/sparkles. Other items don't. Next, you'll learn to Wall Crawl. Go into the hallway and push up against the wall using your "Wall Flatten" button. Sneak along the wall to the other side.

Keep going and you'll learn how to use a Noisemaker Arrow to create a distraction. Shoot the arrow to the other end of the hallway so that the Guard goes down there and checks it out. Meanwhile, sneak into Lord Julian's room. There is a Copper Plate on the table and no Velvet Bag. Rats. Go over to the bedside table and read the note.

Great this objective has been canceled and we have a new one.

Find Lord Julian in the Lancaster room, and steal his velvet bag from him.


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Follow footprints, pick up loot in hall corner, down the stairs. Look over the room and find the two men sitting in front of the fireplace. Crouch and sneak up on them. Watch out for the circling Guard. On the table between them is the VELVET BAG. Blue highlight it and grab it. Objective complete.

Leave the Inn once you have the velvet bag.

Follow the footprints. You'll get caught in the kitchen. Select your Flashbomb using your "Cycle Weapons" button. Use the "Use Item" button (Left Trigger) to throw it causing it to blind the Guard. Escape through the door and then go up to the next door where you should get the option to End Mission. If not, press up against the door and hit your "Use" button.

Mission Over.

Movie time. Secret writings. Torn pages. Egad!




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