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Lunabean's Thief Deadly Shadows Walkthrough and Strategy Guide
3. End of the Bloodline

Thief Deadly Shadows
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Thief Deadly Shadows >
3. End of the Bloodline

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

1. Introduction (City Guide, Weapons and Items, Enemy Strategies and Factions, Saving, Pavelock Prison)
2. Training (Checking Inn - Cashing Out)
3. End of the Bloodline
4. Day One (St. Edgar's Eve)
5. Day Two (Into the Pagan Sanctuary)
6. Day Three (The Sunken Citadel)
7. Day Four (The House of Widow Moira)
8. Day Five (Killing Time)
9. Day Six (Of Brethren…and Betrayers)
10. Day Seven (Robbing the Cradle)
11. Day Eight (Still Life with Blackjack)
12. Day Nine (Placing Artifacts)
13. Loot Guide
"Thief Deadly Shadows" Review
"Thief Deadly Shadows" Ad-Free and Printer-Friendly Walkthrough and Strategy Guide

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"Thief Deadly Shadows"
Walkthrough and Strategy Guide

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3. End of the Bloodline

End of the Bloodline

Break into Rutherford Castle.

Save. Also, take a look at your Map to get familiar with it. Then, take a look at your Notes. The cook will open the side entrance for you if you put out the lionhead torch.

When you first begin, you'll see the lionhead torch directly in front of you. There will also be a few Guards to the left, on the stairs. Shoot a Water Arrow at the lionhead torch across from you. Now, look directly above the torch. You'll see that a door has opened up thanks to the cook. Turn around and face the West wall. You'll see a ladder going up. Take it. Follow the walkway all the way around to the recently opened door. Go through.

Find a clue about how to locate and open the vault.

Go down the path and read the parchment on the shelf on the right. Also pick up the Health Potion.

The vault is protected by a portcullis. Search Lord Ember's chambers to figure out how to open the portcullis.


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Look at your Map of the Castle Front. Make your way all the way North to the Purple Squiggly, which is a Blue Warp Door. On your way, go through the little bedrooms, pick the lock on the chest for a Loot Item and open the chest in the other room for another Loot Item. On the statue's neck near the bedrooms is a Jade Loot Item. Be sure to avoid any Guards or use your Blackjack on them and hide their bodies. If you get caught, run away and hide or use a Flashbomb, then run and hide. When you get to the hallway which ends in the Blue Warp Door you'll know it because you'll see blue swirling fog. Go through to the Inner Quarters.

You are now in the Inner Quarters. Save. Take a look at your Map and find Lord Ember's Chambers. Go around, through the courtyard and through the door on the East wall. Here you'll see a Guard in the hall with a torch across from him. Use a Water Arrow on the torch and then, when the Guard isn't looking, sneak into the dining hall on your left for some Loot.

From the dining hall, go South and enter the stone hallway where the two Maidens are talking. Hide as they go by. Continue to head South into the Kitchen area. There is some Loot and a Health Potion. Make your way West and North until you are in the Cook's Bedroom. Watch out for the cook himself. If he's annoying you, Blackjack him. In the Cook's Bedroom, you'll find a note on a bedside table. Read it. It tells you that there is a secret switch in Lord Ember's chambers to activate the portcullis in the basement. This objective has now been canceled and you'll get a new note and objective.

Find and activate the secret switch in Lord Ember's chambers to open the vault's portcullis.

Still in the Cook's Bedroom, open the chest for some Loot. From this bedroom, go through the East door and immediately turn left and go through the small archway and then find the door on the North wall of the hallway that you need to lockpick. Do so and enter the courtyard. Head West then North through the archways, then East through the next archway, then immediately North into the well-lighted room. Head West again and you'll find an Elevator. Blue highlight the up button and use it to go up.

Get out of the elevator and go right, going East. Follow the balcony and go through the door. You are now in a stone area with blue stained glass windows. Head South past the Guard, pinching out any candles you can. Soon you'll see a door that needs some lockpicking. This is Lord Ember's Quarters!

Read his Journal on the table. Lord Ember may be in his room. If he is, either bop him with the Blackjack or simply avoid him. Look around his chambers for Loot. There is a Key on the second bookshelf to the left of the fireplace. Time to find that Secret Switch. To the right of the fireplace is a desk. Above and to the right of the desk is an UNLIT TORCH. Pull the torch to activate the portcullis in the basement. Nice work. Make sure to get the SPECIAL LOOT ITEM, Rutherford Medallian, on the mantle of the fireplace.

Before we leave this room, head to the West side of it and find the Chest needing a lockpick. Pick the lock and grab the Jade. Near this chest is an open window. Hop out onto the balcony outside and grab the Jade Ring. Exit out of his room and head North, backtracking. Don't go back to the elevator, however. Instead, go North and find the spiral staircase going up. Don't go up yet. First, Blackjack the Maiden and go left to find a secret little alcove. Crouch to go in and grab the Copper Goblet.

Now, head up the spiral staircase and take out the Guard that is patrolling the stairs. Pick the lock on the door you come to and continue up to Lady Warwick's Chambers. On the bookshelf to the right of her bed are some coins. Open the chest in front of her bed for SPECIAL LOOT ITEM, the Gilded Helm.

OK, time to go get that Opal.

Steal the Bloodline Opal from the vault.

You need to get back out to Castle Front. Backtrack to the elevator but DON'T go down. Go by it and head South along the path to the Blue Warp Door. Go through to the Castle Front. Save.


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Continue South and go through the door. Go West and then South into the small room with the desk on the left. Avoid the squire/scribe guy. Continue South, grab the Copper Candlestick on the left table and go up the stairs, pick the lock on the door, and open the chest for more loot. Also in this room, underneath the Blue Banner you'll find a crate. Push the crate to the side and crouch and go into the pathway. On the other side, go around to the painting hanging on the wall for a SPECIAL LOOT ITEM, Mortimer the Mad.

Backtrack out of there and then backtrack out of that little side room/hallway and go East and go down the stairs. On the table near the Lion Statue is a Jade. At the bottom of the stairs, head West toward the Basement stairs. Avoid the Guards on the way there. Don't worry about the Loot in the South rooms right now, we'll get that on the way back.

At the bottom of the stairs, go up to the locked door and open it. Grab the BLOODLINE OPAL, the two Jades, and the Key. Head back up the stairs and head into the South side rooms. In one, take out the Guard near the window and open the locked chest for a Copper Goblet. Go to the bookcase for two candlesticks. In the next room to the East you'll find some Copper Coins and a Health Potion. There is also an open window in this room which can be used to escape. Crawl through it, drop down, and then run to the front gate.

Mission Over.

Steal at least 40% of the loot.

See Loot Guide and above section of the Walkthrough.

Find at least 1 SPECIAL LOOT ITEM.

See Loot Guide and above section of the Walkthrough.

When your other objectives are complete, leave the castle grounds the same way you came in, the front gate.

See above.


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