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Lunabean's Viewtiful Joe Walkthrough and Strategy Guide
Episode 3 - 2,000,000 Leagues Under the Sea

Viewtiful Joe
Buy Viewtiful Joe

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Viewtiful Joe >
Episode 3 - 2,000,000 Leagues Under the Sea

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

Intro and Gameplay Tips
Episode 1 - Joe the Hero
Episode 2 - Some Like it Red Hot
Episode 3 - 2,000,000 Leagues Under the Sea
Episode 4 - The Viewtiful Escape
Episode 5 - The Midnight Thunderboy
Episode 6 - The Magnificent 5
Episode 7 - Joe and Silvia
Viewtiful Joe Review
Viewtiful Joe Downloadable and On-Demand Walkthrough and Strategy Guide
Viewtiful Joe E-Guide (E-mail or CD)


*Important Information About This Guide*

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Episode 3 - 2,000,000 Leagues Under the Sea

If you don't yet have "VFX Turbo Charger" (30,000) buy it.

The first stage of this episode is a flying stage. Your Punch button now shoots pink bullets and your kick button drops bombs. It's actually a rather easy level. Why? Because you'll get lots of Red Bottles. What's a Red Bottle? Well, it gives you infinite VFX Power so you can just stay all VFXed and do lots of damage. When you run out, just revert to dodging and shooting. Remember, in Slow mode your bombs/bullets do more damage and in Zoom mode you can spin your ship in a spinning attack.


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Mini-Boss - Harrier Jet

Again, pretty easy as long as you have a Red Bottle working for you. I just stayed in VFX Slow and dropped bomb after bomb on it and when it got close went into Zoom and did the spinning attack. Near the end I ran out of the Red Bottle juice so I had to rely on my skills. Basically, I quickly went in and out of VFX Slow while dropping bombs on it. This way it gave me time to quickly restore my meter in-between dropping the bombs.

When the Jet is destroyed you'll start dropping. Be aware of the V-Films on the way down. You can either VFX Slow or do a punch or a kick to slow yourself down. When you land you'll get a Break Time. SAVE!

Break Time

There's nothing that I want you to buy right now, but definitely make sure you saved. When you restart the action you'll be dropping. Try to break open as many of the small brown "?" boxes as you can. When you land you'll be in water.

Go to the right and face the onslaught of enemies. Two Cowboys will be the last of them and then a Remote Control will drop down. This remote makes it so that the propeller platform follows you. Go back and use your Slow mode to make the platform drop then guide it through the door.

See the red button on the floor? Well make the platform go above it then with your Slow mode you can make the platform drop onto the button thus raising the door for you to go through. However, before you do that, hop up onto the platform and use your Mach Speed to raise yourself. There is a pink box up above with a Red Bottle in it. Jump from the propeller platform, break it open and grab the bottle. Then, make the propeller platform drop onto the switch by using your VFX Slow and while holding the Slow, go through the door.

You are now on a sloping ramp. Go down the ramp, kill off the Mummy Guys (now with Snorkeling masks, hehe) and once they're dead the door will open. Don't forget about the V-Films in this area. Go through the door and you'll have another sloping area, this time up to the right. Watch out for the pink electricity orb thingy. Take out the Mummy Guys. If you can, try to launch the Mummy Guys at the pink electricity orb. You'll know that the enemy has flown into it if you see a bunch of Viewtifuls register. Anyway, this is the easiest way I found to destroy the pink electricity orb. Once it's destroyed the door will open. If you run out of Mummy Guys to launch at the pink electricity orb and if you have Boomerangs then toss a few Boomerangs (or one in VFX Slow) at the orbs (hold down the Punch button). If you don't have Boomerangs for some reason then just wait for the electricity to go away and jump up and hit it rapidly. Don't use your Slow mode. Use normal mode or your Mach Speed on each of the orbs.

In the next room get ready to be attacked by all sorts of chaos. There are fish (like bats in that they grab onto you) and a Cowboy. Once the room is cleared take out the pink electricity orbs using the techinque in the paragraph above. When the 2 orbs are destroyed the door will open, go through.

Joker

Ah yes, another Joker. The only thing that is new here are the bombs being dropped on you. Just avoid them. If you are trying to keep up with the Joker's moves then your Mach Speed comes in handy. Once he's dead you have to deal with a floating slot machine. Just jump, use Slow mode and hit it when you can. When you get the 3 "V"s you'll get a passcard. Go to the door on the right. You'll disarm the bomb and lower the water.

Now you have to backtrack. First, deal with the 3 Red Sword Guys. Then, continue backtracking. In the next room you'll now have some land mines coming your way. There will also be some Green Propeller Guys. Just avoid them then destroy the mine machine when you get to it. You can also use your Mach Speed to run through the land mines without taking any damage. Anyway, once you backtrack to the red button and propeller platform from earlier you'll get a Break Time.

Break Time

Right now, we're saving up our money for the Mach Speed level 3. It's 30,000 Viewtifuls. If you can afford it go ahead an buy it. True, we have a boss coming up, but he's not hard. If you want, buy a "Take 2" or an extra life or two. Otherwise, don't waste your money on anything. Continue on with the game.

Boss Fight - Acquatic Terror - Gran Bruce


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Right away, Gran Bruce will come jumping down at you. Do the Slow plus Zoom plus hold down Punch on him until you see no more damage being done to him. At this point he'll whip his tail around like a tornado. Still in VFX Slow, so as not to get hurt, jump away from him. Next he'll start chomping at you while flying through the air. You'll hear a "chomp, chomp, chomp" before he begins, so that is your cue to start jumping around like a wild man to avoid his attack. After a series of him missing you hear him starting to suck wind (breath hard). At this point, find him and start railing on him with the attack described above (Slow + Zoom + Hold Punch). Note, if he starts sucking wind while in the water he'll regain strength. Get to him quickly so he doesn't regain much strength.

If, in the course of jumping over his chomp attack you do get caught, move your Control Stick in a circular motion over and over to free yourself and not take as much damage. You can also use the D-Pad to do this. This will free you from his clasp. This also works when the pirahanas get you.

If he spews out mines try to get in-between a mine and his flying chomping attack. If he runs into a mine he'll eat it and stop. You can go up to him and beat on him during this time. Be sure to be in VFX Slow mode and when the bomb explodes it'll do a lot of damage.

To beat him, simply don't get caught, wait for him to pause and breath hard, beat on him with (Slow + Zoom + Hold Punch), repeat.


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