Nintendo Press Release
New Adventure Lets "Metroid" Fans Step into the Light -- and the Dark
In ``Metroid Prime 2 Echoes,'' the Bounty Hunter Becomes the Hunted
REDMOND, Wash.--Nov. 15, 2004--You might be comfortable in the
armor. You might wield the arm cannon with devastating precision. And
you might even be a master at maneuvering the Morph Ball. Yet nothing
you've encountered has prepared you for the edge-of-your-seat
adventure of "Metroid(R) Prime 2 Echoes," launching today exclusively
for Nintendo GameCube(TM).
"Not only is this the most graphically beautiful and
intellectually challenging 'Metroid' adventure ever," says George
Harrison, Nintendo of America's senior vice president of marketing and
corporate communications, "but the game also, for the first time, lets
up to four players compete to determine the best bounty hunter of
"Metroid Prime 2 Echoes," developed by Retro Studios, continues
one of the most fabled franchises in interactive entertainment and is
a sought-after title for the holidays. The first-person shooter
chronicles the adventures of Samus Aran, the baddest bounty hunter in
the galaxy, as she blasts her way through a planet that's been split
into light and dark halves.
The deep, single-player storyline begins as Samus finds herself
trapped on a mysterious planet, populated by creatures of both light
and darkness. She must bolster her suit's power to battle enemies and
solve puzzles, all while a hostile entity stalks her. Players explore
the environment using new scanning equipment and new weapons that
yield different results, depending on the type of enemy. Players use
the new Light Beam and Dark Beam, as well as staples of the "Metroid"
arsenal like the Morph Ball, Grapple Beam and Missile Launcher.
In the game's multiplayer mode, up to four players don metal suits
to try to blast their opponents into oblivion. Jump and shoot to find
special power-ups or roll away from a punishing attack.
The original "Metroid(R) Prime" was named the 2003 first-person
action console action game of the year by the Academy of Interactive
Arts & Sciences, and "Game of the Year" by the International Game
Developers Association, GameSpot.com, GameSpy.com, IGN Cube.com and
The worldwide leader and innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and
markets hardware and software for its popular home and portable video
game systems. Each year, hundreds of all-new titles for the
best-selling Game Boy(R) Advance, Nintendo DS(TM) and Nintendo
GameCube(TM) systems extend Nintendo's vast game library and continue
the tradition of delivering a rich, diverse mix of quality video games
for players of all ages. Since the release of its first home video
game system in 1983, Nintendo has sold more than 1.9 billion video
games and more than 170 million hardware units globally, creating
enduring industry icons such as Mario(TM) and Donkey Kong(R) and
launching popular culture franchise phenomena such as Metroid(R),
Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of
America Inc., based in Redmond, Wash., serves as headquarters for
Nintendo's operations in the Western Hemisphere.
For more information about Nintendo, visit www.metroid.com or the
company's Web site at www.nintendo.com.