Nintendo Press Release
Nintendo's Compact Console Will Turn the World of Gaming on Its Side
New System Will be Forward-Thinking, Yet Backward Compatible
LOS ANGELES, May 17 /PRNewswire/ -- Each generation of video game consoles
builds on the past to set new standards for the future. As the company with
the strongest heritage of innovation, Nintendo redefines expectations for all
next-gen systems by employing a wide-ranging strategy to attract more kinds of
gamers to more kinds of games. When Nintendo's new console, code-named
Revolution, arrives in 2006, everyone will discover the meaning of All-Access
"We will show the world what a next-gen system can be. Revolution marries
the strongest heritage of innovation to the future of gaming," says Nintendo
President Satoru Iwata. "With backward compatibility and the 'virtual
console' concept, the stylish, compact body provides maximum gaming power. It
will not only take home entertainment into another dimension by expanding the
definition of video games, but it also will give you access to the great
history of gaming."
Some of the system features that wowed the crowd at the Electronics
Entertainment Expo (E3) in Los Angeles include:
-- The cool look: The new console boasts high-quality materials and a
smart, compact design, approximately the size of three standard DVD
cases stacked together. A variety of prototype colors are being
showcased during E3. It will come with a silver stand that makes the
system a welcome, artistic component of any multimedia setup, whether
it's displayed vertically or horizontally.
-- Backward compatibility: The new console plays all games from the
current Nintendo GameCube(TM) generation. But there's more ...
-- The secret weapon: The console also will have downloadable access to
20 years of fan-favorite titles originally released for
Nintendo(R) 64, the Super Nintendo Entertainment System(R) (SNES) and
even the Nintendo Entertainment System(R) (NES).
-- Easy expansion: A bay for an SD memory card will let players expand
the internal flash memory.
-- Two disc formats, one slot: Instead of a tray, a single, innovative,
self-loading media bay will play both 12-centimeter optical discs used
for the new system as well as Nintendo GameCube discs. Owners will
have the option of equipping a small, self-contained attachment to
play movies and other DVD content.
-- The specs: The system boasts 512 megabytes of internal flash memory,
wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A
worldwide network of Nintendo players can gather to compete in a
comfortable, inviting environment. Revolution's technological heart,
a processing chip developed with IBM and code-named "Broadway," and a
graphics chip set from ATI code-named "Hollywood," will deliver game
experiences not previously possible.
-- The stars: Introduction of a number of new franchise properties will
add to the world's richest stable of stars, including Mario, Zelda,
Super Smash Bros., Donkey Kong and Metroid.
-- Wireless freedom: A number of Wi-Fi-enabled launch titles are in
development that will employ Nintendo's newly announced wireless
gaming service, Nintendo(R) Wi-Fi Connection. A worldwide network of
Nintendo players can gather to compete in a comfortable, inviting
-- Freedom of design: A dynamic development architecture equally
accommodates both big-budget, high-profile game "masterpieces" as well
as indie games conceived by individual developers equipped with only a
"Our next console proves small in size but big on ideas," says Reggie
Fils-Aime, Nintendo of America's executive vice president of sales &
marketing. "We're throwing open the doors of gaming to wider audiences, from
casual players to hard-core gamers who live for the thrill of defeating an
endless army of wireless opponents."
Nintendo's All-Access Gaming philosophy covers the spectrum. The next
console fits anywhere. It brings together new games and old. It gives people
worldwide access through wireless Wi-Fi connections. And it opens the world
of video games -- to everyone. Software for the new console will even attract
people who don't consider themselves players. Adults, kids, men and women
around the world will have access to the most popular video game characters,
the best game franchises and the most engaging experiences yet developed --
only with Nintendo.
The worldwide leader and innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its popular home and portable video game systems.
Each year, hundreds of all-new titles for the best-selling Game Boy(R) Advance
SP, Nintendo DS(TM) and Nintendo GameCube(TM) systems extend Nintendo's vast
game library and continue the tradition of delivering a rich, diverse mix of
quality video games for players of all ages. Since the release of its first
home video game system in 1983, Nintendo has sold nearly 2 billion video games
and more than 336 million hardware units globally, creating enduring industry
icons such as Mario(TM) and Donkey Kong(R) and launching popular culture
franchise phenomena such as Metroid(R), Zelda(TM) and Pokemon(R). A wholly
owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendo's operations in the Western Hemisphere.
For more information about Nintendo, visit the company's Web site at
First Revolution Images