LunaPass Walkthroughs Online Walkthroughs Downloadable Walkthroughs Submit a Walkthrough LB Walkthrough News  LB Walkthrough Feed
About the LunaPass Sign Up for the LunaPass Members Log-In LunaPass Guide Catalog
All Video Game News Wii/DS News Xbox/Xbox 360 News PS3/PS2/PSP News LB Walkthrough News Video Game Politics Video Game Videos E-Mail Newsletter  LB Video Game News Feed
Lunabean Home LunabeanGuides Home Contact Us Lunabean FAQs Testimonials Submit a Walkthrough About Us Bookmark this site!
E-Mail Newsletter  Video Game News Feed  LB Walkthrough Feed  LB Video Game Radio (Podcast)  Lunabean Forums
All Lunabean Forums Wii/DS Help Forum Xbox/X360 Help Forum PS3/PS2 Help Forum
Our most popular guides:
All these walkthroughs plus over 150 more high-quality professional guides for only $14.95! Learn more...

Find a Walkthrough:   a   b   c   d   e   f   g   h   i   j   k   l   m   n   o   p   q   r   s   t   u   v   w   x   y   z   other


  home

  contact

  lunabean faqs

  testimonials

  become an affiliate

  submit a walkthrough

  lunapass guide catalog


Sponsor



Top 5 Walkthroughs

The Spiderwick Chronicles
Bully: Scholarship Edition
Condemned 2
LEGO Star Wars: The Complete Saga
Devil May Cry 4

All LB Walkthroughs


Walkthroughs

Online Walkthroughs
PDF Walkthroughs
LunaPass Game Guides
LB Walkthrough News


Video Game News

All News
PS3/PS2/PSP News
Xbox 360/Xbox News
Wii/DS News
Video Game Politics
Walkthrough News


Advertisement



RSS

 All News
 LB Walkthrough News
 LB Video Game Radio
 LB Forums


Daily Reads

1Up
CVG
GamesIndustry.biz
GamePolitics
GameTrailers
Joystiq
Kotaku
Major Nelson's Blog
Nintendo World Report
Penny-Arcade
Slashdot Games
Wonderland Blog


LunabeanNation Forums

Forums


Lunabean Video Game Radio

LB Podcast


Lunabean

About
Contact
LB FAQs
Bookmark this site!
Submit a Walkthrough


"Prince of Persia 3" Animation Interview

"Prince of Persia 3" Animation Interview

Tags: GameCube | PC | PS2 | Xbox

Friday - October 07, 2005
Ubisoft today released a Q&A interview with lead AI and Gameplay director, Matthew Clarke, and Animation Director, Wade Konowalchuk, for Prince of Persia The Two Thrones, aka, POP3. The third game in this trilogy will pit a good prince against a dark prince. Most interesting to me is that the Dark Prince will have a weapon called the Daggertail, a "chain-like mid range weapon...[which] will also serve as a tool in order to manoeuvre in the environment in a very efficient and acrobatic manner to access places the Prince cannot." POP games have been known for their amazing environments. This game promises the best open environments yet, plus the addition of a character who can access places the normal prince cannot. I can't wait for this game. If you want to get excited, check out the official site.

Continue Article ↓
ADVERTISEMENT

Prince of Persia The Two Thrones

Q&A Animation and AI

Interviewed:
Matthew Clarke : Lead AI and Gameplay
Wade Konowalchuk: Animation Director

Q: One of the most important hallmarks of the POP franchise is the quality of the animation of the Prince and the enemies. How were you able to perpetuate the amazing work done on the previous games for POPT2T?
W. K.: For Prince of Persia The Two Thrones, our goal is to raise the bar of quality once again in terms of animation. With our team of highly trained animators, we were able to create sets of hundreds of new animations with the Prince of Persia touch, like the Speed Kill moves, the Dagger plant move, the 45 degree rebound or the sliding moves etc...

Q: In regards to the introduction of the second main character, the Dark Prince, what are the main differences with the animation created for the Prince? Will the Dark Prince use the Speed Kill System?
W. K.: The Dark Prince is a corrupt version of the Prince, more sadistic in nature than our hero; we wanted his animation to reflect his personality. He feels absolutely no remorse and it shines through in his movements. The Dark Prince will use the new Speed kill System we've been creating for Prince of Persia - The Two Thrones. This system will allow players to perform very dramatic moves that will take your enemy down in a single shot. The Dark Prince Speed Kill System will reflect his furious and brutal personality in every way: from its unique control system to its animations or the violence of his finishing moves.
The Daggertail, his chain-like mid range weapon is not only a deadly weapon, but will also serve as a tool in order to manoeuvre in the environment in a very efficient and acrobatic manner to access places the Prince cannot.

Q: what are the other animation improvements for POP T2T?
W. K.: The in-game cinematics was another area in which we wanted to improve upon. Too often when an in-game cinematic kicks in, the player wants to simply skip it. For POP T2T, we really wanted to make the cinematics as interesting and fun as possible for the player to watch, so that they will understand the story fully. We focused heavily on the characters' acting abilities, and also on making the movement as accurate and believable as possible.

Q: In POP T2T, the Prince and Dark Prince seem to be very powerful with their new moves. How will the enemies be able to face the 2 princes?
M. C.: In answer to the new moves developed for the Prince and the Dark Prince, the enemies needed to be enhanced with a new AI system, so we completely reworked this important feature of the game. POP T2T definitely puts forward tough and rewarding enemies to play against.

Q: When you say tough and rewarding enemies, can you give more details?
M. C.: In POP T2T, each enemy has a personality of its own. We designed them to be strong and intelligent to make the Speed Kill System both challenging and satisfying for the player. Also, in POP T2T, we are introducing the Sand Gate system, which allows the Sand Gate guards to call for reinforcements when they detect the Prince.

Posted by Jeremy at 09:34 AM |

Unlimited Game Rentals Delivered - Free Trial





lunabean.com | lunabeanguides.com | contact | about | site faqs | privacy policy | terms of use
online walkthroughs | downloadable pdf walkthroughs | forums | video game news | rss

© LunabeanTM, LLC 2001-2008