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"SOULCALIBUR III" Goes Gold

"SOULCALIBUR III" Goes Gold

Tags: PS2

Tuesday - October 11, 2005
We're not big fans of fighting games here at Lunabean, but we know we're in the minority on this one. Especially when it comes to the venerable SOULCALIBUR series. SOULCALIBUR III makes its return to the PS2 featuring a character creation system, three new characters, and original gameplay modes. There are a total of 25 playable characters and the settings range from a shrin in Greece to a German castle. The game is due for release on Oct. 25. Get your thumbs ready!

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PRESS RELEASE

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"SoulCalubur® III" Goes Gold

Legendary Franchise Returns to the PlayStation®2 with New Gameplay Modes and Character Creation Feature

SANTA CLARA, Calif., (October 11, 2005) Leading video games publisher and developer Namco Hometek Inc. announced today that "SOULCALIBUR® III" has gone gold for the PlayStation®2 computer entertainment system. The latest chapter in the classic tale of souls and swords, "SOULCALIBUR III" secures its position as the must-have fighting game for 2005 with an in-depth character creation system, three brand-new characters and original gameplay modes. "SOULCALIBUR III" is scheduled for release in stores on October 25th, and is rated T for Teen by the ESRB.

"Fighting game fans should look no further than 'SOULCALIBUR III' for the most exciting fighting experience available on the PlayStation 2 in 2005," said Yoshi Niki, Business Unit Director with Namco Hometek Inc. "'SOULCALIBUR III' does justice to the legendary franchise with incredibly detailed graphics, a vast selection of playable characters and challenging new gameplay modes including real time strategy."

The acclaimed series' latest addition, "SOULCALIBUR III" thrusts players into the story of two legendary swords - Soul Calibur and Soul Edge - and the fighters engaged in the epic battle between these powerful blades. Three all-new characters - Zasalamel, Tira and Setsuka - join the classic fighters embroiled in the struggle, for a total of more than 25 playable characters. The weapons-based battles take place against a backdrop of gorgeous all-new stages, from a shrine in Greece to a castle in Germany.

"SOULCALIBUR III" incorporates a groundbreaking new character creation system that allows players to draw from their imaginations and assemble an infinite variety of fighters, taking into account gender, physical appearance, fight style and all-new weapons for the created characters. Other new gameplay modes also make their debut in "SOULCALIBUR III," and add to the title's replayability. Players may lead their created character through real-time strategy battles in The Chronicles of the Sword mode; battle through a variety of special conditions that take an interesting spin on traditional SOULCALIBUR-style fighting in Soul Arena mode; prepare for battles by training in the Practice mode; or visit Museum mode to view everything that they've unlocked in the game.

For more details on "SOULCALIBUR III," please visit http:soulcalibur3.namco.com.

About Namco Hometek Inc.
Namco Hometek Inc. is the U.S. consumer division of Namco Limited, a Tokyo-based world leader in the high-tech entertainment industry. Based in Santa Clara, CA, Namco Hometek Inc. is an award-winning video games publisher for next generation game consoles. Namco has created some of the industry's greatest video game franchises: Tekken®, SOULCALIBUR®, Dead to Rights®, Pac-Man WorldTM, Ridge Racer®, Time Crisis® and ACECOMBATTM. For more information about Namco and its products log onto www.namco.com.

# # #

SOULCALIBUR®, TEKKEN®, PAC-MAN WORLDTM, PAC-MAN®, Ridge Racer®, Time Crisis® and ACECOMBATTM are trademarks or registered trademarks of Namco Limited in the United States and/or other countries. Dead to RightsTM is a trademark or registered trademark of Namco Hometek Inc. in the United States and/or other countries.

SOULCALIBUR®III&©1995 1998 2002 2003 2005 NAMCO LTD., ALL RIGHTS RESERVED.

"PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.

Posted by Jeremy at 10:04 AM |

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