In the article entitled, Gaming Graphics: Road to Revolution, Nick Porcino of Lucas Arts discusses the future of graphics in video games based on the next generation of console and PC hardware. He states that, "a revolutionary leap in available computing power; a teraflop (trillion floating-point operations per second) or more will be on tap." What does that mean for us gamers? Well, how does this sound to you? "This amount of processing per pixel will allow shading effects as complex as those we see in special-effects-rich feature films or animated films such as those produced by Pixar Studios." Oh yeah!