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Obscure Now Less Obscure

Filed under: General Gaming | PC | PS2 | Xbox
Posted by Jeremy on September 8, 2004 9:04 AM

In August, Ubisoft announced a joint publishing deal with MC2 (Microids) for the teen survival horror game, "Obscure" (Xbox, PS2, PC). Today we get a fact sheet and a European release date, October 1st. In "Obscure," you lead a group of 5 American high schoolers stranded over night in their school. When strange events and monsters start taking over, the team will have to use all of their skills and weapons to survive. I do like that the characters each have a special skill, like Josh, the journalist who knows when a room is clear or Shanon the med student who can heal you. We'll update you when we get a US release date or more info.

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Genre: Teen Survival Horror
Release Date: 1st Oct 2004
Formats: PCCD ROM, Xbox, Playstation2
SRP: ?29.99
Developer: Hydravision
PEGI: 15+

Lead a group of 5 American school kids stranded in their school facing strange events and monsters. The night will be long and survival difficult...

As you progress through the game you'll need to use the skills of their team to fight monsters (using a variety of weapons including wooden bars, baseball bats, pistols, shotguns and beyond), solve puzzles and generally put a stop to the mysterious series of events that are befalling the school.

Key Features:

Players can switch to any one of the five characters when nearby. A second of the characters also follows, either controlled by AI or by a second player if they fancy some co-op action.

Unique gameplay elements
- Obscure has more to it than just shooting zombies:
- The monsters don't like light, so you can use your torch or break windows to fend them off.
- The five characters have special skills: Josh is a journalist (he knows when you've finished searching a room), Shanon is a medical student (she can heal others), Stan's a bit of a lad (he can speed-pick locks), etc.
- Players will need to get to grips with numerous puzzles too (rewiring a fuse box to get lights working, taking objects from place to place in a time limit, etc.)

Added-value unlockables
Including a making of directory, music videos, concept art, etc.



In this school they teach you things you never wanted to know about...

London ? August 3rd, 2004 ? Ubisoft, one of the world's largest videogame publishers, today announced that it is joining forces with MC2 to publish and distribute Obscure, the new real time 3D survival horror game for Sony's PlayStation2 computer entertainment system, the XboxTM video game system from Microsoft and PC-CD ROM. The game is due for release in the UK in September 2004.

Inspired by the teen horror genre, made popular by a number of recent movies and primetime TV shows, Obscure follows a group of 5 American students as they try to unravel the mysterious happenings and disappearances that keep occurring at their school. Through the long eerie corridors and dark hallways of Leafmore, Shannon, Kenny, Ashley, Stan and Josh will come to learn that the night will be long and survival not easy...

Key Features

# Unique multiplayer option ? hot plug and play feature, meaning a second player can join or leave the game at any time, a never before seen feature in this genre

# Interchangeable characters - switch between characters at any time with the 2nd character being controlled by either a second player or the game's innovative A.I. Customise the way you play with each student having unique skills

# Mutual aid system ? interactivity between characters during fights, inventory management, riddle solving

# AI controlled settings - set the behavior of the A.I. controlled follower to attack, defense, help...

"Obscure is the first game to exploit the success of recent teen survival horror films" said Rob Cooper, UK managing director at Ubisoft. "This will provide the perfect opportunity for fans of these TV shows and movies to become a part of one themselves."

About Ubisoft:
Ubisoft is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubisoft's strong and diversified lineup has grown considerably, as has Ubisoft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubisoft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubisoft is now present on every continent, both through offices in 21 different countries including the United States, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. Ubisoft generated a turnover of 508 million euros for the 2003/2004 fiscal year, up 22.5% over the previous fiscal year. To learn more, visit www.ubi.com

? 2004 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.

Born from the fusion of Micro?ds' and Wanadoo Editions' activities, MC2 is now belonging to the leading European video games studio and publisher. With its publishing and distribution facilities in France and Italy as well as a publishing and development studio based in Montreal, MC2 has established a worldwide market presence. Today MC2 leads the adventure segment of the video games Industry and enjoys international praise for hits such as Syberia series.
The adventures will continue, as a number of titles are currently under development and production for Xbox, PS2 and the PC with Still Life and Obscure

This press release contains statements that are forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These statements are based on current expectations, estimates and projections about UbiSoft's business based, in part, on assumptions made by its management. These statements are not guarantees of UbiSoft's future performance and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including, but not limited to, those described above and the following: changes in demand for UbiSoft's products, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in UbiSoft's current report on Form 8-K as filed with the Securities and Exchange Commission on November 21, 2001. A copy of this filing may be obtained by contacting UbiSoft or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made, and UbiSoft does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release.

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