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Million Dollar "Advent Rising" Contest Begins Today

Filed under: Xbox
Posted by Jeremy on June 9, 2005 10:31 AM

Normally, I'd be very excited for a contest that, via XboxLIVE, asks players to search for hidden icons on various levels of a game. Doing so can win you weekly prizes and one grand prize of $1,000,000. Such is the case with Advent Rising. Sign on to XboxLIVE tonight at 8pm EST and start your search (for more details read the press release that follows). You may be thinking, "Wow, what a great contest." And you would be right to do so if the game wasn't so terrible. Apparently, "Gamepro" gave it a 4.5/5 and its "coveted "Editor's Choice" award." Well, I'm here tell you Advent Rising has won the coveted Lunabean "You've already played this game, it was called Halo, and this game doesn't even come close to being a decent game" Award. OK, we're still working on the name. Continue reading for more ranting...

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Seriously, Advent Rising is a poor game and I'm extremely dissapointed. Leading up to its release I had been hyping it based on early reviews, screenshots, and videos. I was ready to let myself go, suspend my disbelief, and be carried away by a new sci-fi mythology. Instead, I got glitchy gameplay, choppy character movement, and one of the most unoriginal games of all time.

When I made the Halo comparison, I wasn't kidding. This game plays like the functionally retarded little brother (no offense to the mentally disabled) of Halo, the only difference being you're playing in the third person. Dual-wielded weapons that you can pick-up/drop any time you're over another weapon? Check. Enemies that look almost identical to Covenant aliens? Check. A narrative where those aliens have come to wipe out humanity? Check. Run forward and shoot? Check.

As you may have guessed by now, I am not a fan of this game. How "Gamepro" gave it an "Editors Choice" award is beyond me. My only guess is that Majesco paid them off or all of the normal editors were on vacation leaving only the interns around.

It's too bad, really. Halo and Halo 2 are great games that are deserving of rip-offs. Imitation is the sincerest form of flattery, afterall. Unfortunately, this isn't an imitation but rather, an abomination (has Johnny Cochran's ghost possessed me?).

I guess I'm so disappointed because I had such high hopes. Well, at least the contest sounds cool.



'Race to Save Humanity' Million Dollar Play-and-Win Contest Begins Tomorrow

EDISON, N.J., June 8, 2005 ? Gamers now have one million more reasons to play the sci-fi action video game, Advent Rising, as Majesco Entertainment Company (NASDAQ: COOL ), an innovative provider of digital entertainment products and content , launches its "Race to Save Humanity" million dollar play-and-win contest tomorrow at 8pm EST/5pm PST exclusively on XboxTM Live.

Made possible through Xbox TMLive, the contest offers eligible consumers who find hidden 'A' icons within the game, the ability to win hundreds of weekly prizes and one grand prize of $1,000,000. The contest applies to the first 500,000 Xbox copies of Advent Rising and consumers shouldn't wait as many retail outlets are sold out of the game.

Leading video game consumer magazine, GamePro, gave Advent Rising a 4.5 out of 5, earning the magazine's coveted "Editor's Choice" award. GamePro said, "This game makes you believe all the lip-service rhetoric about video games maturing into a genuine art form, because it puts its effort where its mouth is."

"Initial consumer response and buzz surrounding Advent Rising has been impressive and we expect it to continue as we roll out our extensive marketing and promotional campaigns," said Ken Gold, vice president of Marketing for Majesco. "We are excited to team with Microsoft on such an innovative promotion in which we watch gamers compete to become a millionaire and win tons of other great prizes via Xbox Live."

$1,000,000 ? And How to Get It
The contest commences tomorrow and is limited to the first 500,000 copies of the game sold. Consumers who purchase specially marked packages of Advent Rising will receive a free, two-month subscription to Xbox Live to participate in the contest, or they may use their existing account. Then, once a week for six weeks, an "Easter egg" in the form of the letter 'A' will be downloaded via Xbox Live and hidden within a level of the game. Majesco will publish clues on the contest website and distribute to the media as to which level the icon resides in and then the race is on.

Once the egg is found, consumers will be given a code and prompted to log into the contest website using their Xbox Live Gamer Tag. The first person to do so is that week's winner. The contest is open only to US and Canadian residents (void in MD, VT and in Quebec) who are 13 years or older. The contest ends August 15, 2005. Complete contest rules can be found online at www.adventtrilogy.com/contest.

Hundreds of Weekly Prizes
Over the course of six weeks, players can also compete for cash and prizes, with one Grand Prize winner receiving a $1,000,000 annuity, payable in twenty equal installments of $50,000 each. Hundreds of great prizes include:

Six weeks of cash prizes totaling $10k, $20k, $30k, $40k, $50k, and in the final week, the Grand Prize of $1,000,000;
12-month Xbox Live subscription cards from Microsoft;
SoBe refrigerator and a one-year supply of SoBe drinks;
SoBe guitars, golf bags, MP3 players, and more;
Advent Rising strategy guides from Brady Games;
Officially licensed Xbox controllers from Radica.
Developed by GlyphX Games, Advent Rising is available now for the Xbox ? video game system from Microsoft and for PC later this year. For more information on Advent Rising, visit www.adventtrilogy.com

About Majesco
Headquartered in Edison, NJ, Majesco Entertainment Company ( NASDAQ : COOL ) is an innovative provider of digital entertainment products and content . The Company's three product lines include Games, which includes the recently released Advent Rising, and highly anticipated titles such as JAWS TM Unleashed and Aeon Flux; Videos, which highlights the Company's platform-independent video compression technology; and Gadgets, which includes innovative digital entertainment products like Frogger ?TV Arcade. More information about the Company can be found online at www.majescoentertainment.com.

About Xbox
Xbox (http://www.xbox.com) is the video game system from Microsoft that brings people together for the most exhilarating game and entertainment experiences. Xbox delivers an expansive collection of breakthrough games, powerful hardware and the unified Xbox Live online service. The tag line, "It's good to play together," captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle. Xbox is now available in North America, Asia, Europe and Australia.

About Xbox Live
A new frontier in imagination and extraordinary interaction, Xbox Live offers rich online gameplay. The world's only unified global online console games service, Xbox Live is continuously innovating toprovide members with unparalleled experiences. This unique service unitesgamers together in a dynamic community where they can experience the best online games, exclusive programming and continuous downloadable content. Xbox Live launched in the United States in November 2002 and is available in 24 countries. Please visit http://www.xbox.com/live for more information .

Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries.

Safe Harbor
Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; competitive factors in the businesses in which we compete; continued consumer acceptance of the gaming platforms on which our products operate and our products; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

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