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"Brain Age" Released This Week

Filed under: Nintendo DS
Posted by Jeremy on April 17, 2006 9:51 AM
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Nintendo's smash hit, Brain Age(TM): Train Your Brain in Minutes a Day, will hit store shelves this week in North America. The Nintendo DS game was created with the help of a prominent Japanese neurologist, Professor Ryuta Kawashim and its goal is to make your brain younger by challenging your brain in such things as counting, basic math, wordplay, memorization, etc. As a bonus, it also includes 100 Sudoku puzzles. We can't wait to get our hands on the game...the only question is, who gets to play it first?

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New Nintendo Software Lets Players Exercise Their Brains

Thumbs Get a Rest as Gray Matter Gets a Workout

REDMOND, Wash., April 17 /PRNewswire/ -- Nintendo's ability to appeal to
younger generations with innovative, imaginative and inspired video games
takes a mature twist today, as the company launches its creative vision for
consumers of all ages. Brain Age(TM): Train Your Brain in Minutes a Day for
Nintendo DS(TM) is designed to keep people's minds active with fun mental
workouts that incorporate the user-friendly voice-command and touch-screen
capabilities of Nintendo DS. Brain Age also includes more than 100 sudoku

"Adults with little or no video gaming experience don't have to worry
about complicated button mashing," says Reggie Fils-Aime, Nintendo of
America's executive vice president of sales & marketing, whose Brain Age is
30. "Brain Age is just the latest example of Nintendo's commitment to
creating software for a broad range of consumers with varying levels of
Brain Age is the U.S. version of the popular brain-training software in
Japan that already has sold more than 2 million units. The title provides an
entertaining and engaging way for Nintendo to reach out to a broad audience,
including seniors and baby boomers (who began turning 60 in January).
Brain Age can be a part of an overall regimen for keeping the brain
active, says Dr. Elizabeth Zelinski, dean and executive director of Leonard
Davis School of Gerontology at the University of Southern California.
"Nintendo's Brain Age should be just one element of an active lifestyle
that includes mental stimulation, exercise and a good diet," Zelinski says.
"Brain Age is a great way for people to keep challenging themselves."
Brain Age challenges cognitive abilities with exercises like memorizing
words, counting and tracking people as they enter and exit a house, and
drawing lines to connect letters and numbers in alphabetical and numeric
Nintendo continues to push the boundaries of video games. The company
broke new ground with noncompetitive game play in Nintendogs(TM), fused music
and art with Electroplankton(TM) and now introduces brain-training exercises
with Brain Age, which appeals to consumers of all ages. Launching April 17,
Brain Age: Train Your Brain in Minutes a Day is rated E for Everyone and is
expected to be priced as low as $20 at retailers throughout the United States.
For more information about the title, visit www.brainage.com.

The worldwide leader and innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its popular home and portable video game systems.
Each year, hundreds of all-new titles for the best-selling Game Boy(R) Advance
SP, Nintendo DS(TM) and Nintendo GameCube(TM) systems extend Nintendo's vast
game library and continue the tradition of delivering a rich, diverse mix of
quality video games for players of all ages. Since the release of its first
home video game system in 1983, Nintendo has sold more than 2 billion video
games and more than 360 million hardware units globally, creating enduring
industry icons such as Mario(TM) and Donkey Kong(R) and launching popular
culture franchise phenomena such as Metroid(R), Zelda(TM) and Pokemon(R). A
wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash.,
serves as headquarters for Nintendo's operations in the Western Hemisphere.
For more information about Nintendo, visit the company's Web site at

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