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Introducing the Nintendo Wii

Filed under: Nintendo | Nintendo Wii
Posted by Jeremy on April 27, 2006 9:54 AM
Comments (0) |

We are so excited we can barely stay still. The Nintendo Revolution has a name: the Nintendo Wii. Yes, Wii. As in "we." You can see where Nintendo is going with this name; aiming for the inclusiveness of gaming with other people and breaking down the barriers that separate gamers from non-gamers. As the press release points out, it is also easy to remember and say in many languages. Most impressive is the ability for the two "i"'s to appear as two people. Design brilliance.

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In addition to playing next-gen games, the Wii will be backwards compatible with all GameCube games and will be able to download 20 years of classic NES, SNES, and Nintendo 64 games. The console is Wi-Fi enabled and will easily connect to the Nintendo Wi-Fi Connection, Nintendo's online gaming service. Finally, of course, is the awesome controller that senses movement. We'll talk about this more when we filter through everything and settle down a bit.


PRESS RELEASE
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Introducing the Nintendo Wii

As in "we."

While the code-name "Revolution" expressed our direction, Wii represents the answer.

Wii will break down that wall that separates video game players from everybody else.

Wii will put people more in touch with their games ... and each other. But you're probably asking: What does the name mean?

Wii sounds like "we," which emphasizes this console is for everyone.

Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.

Wii has a distinctive "ii" spelling that symbolizes both the unique controllers and the image of people gathering to play.

And Wii, as a name and a console, brings something revolutionary to the world of video games that sets it apart from the crowd.

So that's Wii. But now Nintendo needs you.

Because, it's really not about you or me.

It's about Wii.

And together, Wii will change everything.

The Cool Look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it's displayed vertically or horizontally.

Backward Compatibility: The new console plays all games from the current Nintendo GameCube? generation. But there's more?

The Secret Weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo? 64, the Super Nintendo Entertainment System? (SNES) and even the Nintendo Entertainment System? (NES).

Easy Expansion: A bay for an SD memory card will let players expand the internal flash memory.

Two Disc Formats, One Slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

The Specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Wii's technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible.

The Stars: Introduction of a number of new franchise properties will add to the world's richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.

Wireless Freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo's newly announced wireless gaming service, Nintendo? Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment.

Freedom of Design: A dynamic development architecture equally accommodates both big-budget, high-profile game "masterpieces" as well as indie games conceived by individual developers equipped with only a big idea.






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