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What Wii Know

Filed under: E3 | Nintendo Wii
Posted by Jeremy on May 9, 2006 11:41 AM
Comments (0) |

Just about the only thing we don't know about Wii is a price and an official launch date, although it was confirmed that it will be out in Q4 2006, aka, this Holiday season. Here's what we do know: the Wii-mote (thanks to Joystiq for that moniker) has a speaker. This is used to provide depth of sound. The example given was pulling the bow string in 'Zelda: Twilight Princess'. You can hear the bow stretch and then twang as it's released. You can then hear it fly between you and the screen. Kind of neat if you think about it. Speaking of 'Zelda: Twilight Princess', there will be two different versions of the game: one for the GameCube and one for the Wii, both available on Wii launch day (TBD). More...

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Other Wii games in development from Nintendo include, 'Metroid Prime 3: Corruption,' 'Super Mario Galaxy,' 'Excite Truck,' and 'WarioWare: Smooth Moves.'

Announced games from third parties include, 'Tony Hawk's Downhill Jam,' 'Call of Duty 3,' Dragon Quest Swords,' and other Square Enix titles, 'Rayman Raving Rabbids,' 'Red Steel,' and a 'SpongeBob SquarePants' game.


Wii Will Offer Unprecedented Video Game Experiences for Everyone

Nintendo's Console Takes the Next Leap in Video Games

LOS ANGELES, May 9 /PRNewswire/ -- For more than 20 years, video game
players have used body language to "help" them play. With Nintendo's
upcoming Wii(TM) console, those movements become a real part of the play.
After grabbing the Wii Remote for the first time, hesitation gives way to
concentration. Confidence builds. Excitement morphs into pure delight. And
everyone watching says the same thing: "Hey -- let me try!"

What drives this phenomenon? A remarkable controller and games that
enhance the experience ... realizing that the swing of your arm -- not the
movement of your thumb -- causes a baseball to leave the park or a sword to
find its mark. The Wii console introduces the next leap in gaming, one where
players not only control their characters on the screen, but they also become

"The Wii console gives every game developer a tool to create new
experiences, not just linear advancement," said Reggie Fils-Aime, Nintendo of
America's executive vice president of sales & marketing. "It will attract
all kinds of new players, and thoroughly satisfy the hard-core gamers."

One of Wii's launch titles will be Wii Sports, a new type of product
designed to expand the video game experience to everyone, regardless of age,
gender or gaming experience. These games will form the bridge that connects
current gamers to newcomers. Wii Sports will include a tennis game that lets
up to four players swing at, hear and feel the ball. Anyone can pick up the
Wii Remote and start hitting straight shots and lobs, with top spin or a
slice, using their forehand or backhand, simply by simulating the arm and
wrist movements of a real tennis game. In the baseball game, players can hit
or pitch a baseball using the Wii Remote as the characters on the screen
mimic their movements. And in the golf game, players can drive the fairways
or putt for the cup simply by swinging the Wii Remote as if they were
swinging a real golf club. Games can be played with small, precise hand
movements, but it's likely people will want to immerse themselves physically
in the reality of the experience.

The Legend of Zelda(R): Twilight Princess also will launch at the same
time as Wii. It will thrill gamers with its captivating storyline, stunning
game play and gorgeous look. The game makes use of the unique Wii Remote and Nunchuk controller for elements like fishing and special sword attacks.

Other Wii games in development include Metroid(R) Prime 3: Corruption,
which redefines how first-person shooters look and feel. Players use the Wii
Remote as their pinpoint-accurate arm cannon, while the Nunchuk attachment
can be used to deploy a variety of functions, such as the Grapple Beam. The
amazing Super Mario(R) Galaxy represents a crowning achievement for legendary Nintendo game designer Shigeru Miyamoto and his team. Mario(TM) floats from planet to planet while performing massive zero-gravity jumps in an
environment new to gaming fans.

Excite Truck(TM) builds on a classic Nintendo franchise, but features a
radical play mechanic in which players hold the Wii Remote sideways like a
steering wheel. On jumps, they must balance it to make sure their vehicle
lands squarely and earns a turbo boost. Many games make racing look real,
but Nintendo also makes it feel real. WarioWare(TM): Smooth Moves contains
about 200 microgames that will have players holding the Wii Remote to their
hips to do a hula-hoop motion, curling it like a barbell or putting it on
their head and doing squats.

The Wii console already enjoys strong third-party support. Nintendo is
working with every major publisher worldwide to create fresh intellectual
properties and host strong, classic franchises on the console. Gamers can
look forward to multiple offerings, including:

* Tony Hawk's Downhill Jam(TM), Marvel: Ultimate Alliance and Call of
Duty(R) 3 from Activision

* Sonic and Super Monkey Ball games from SEGA

* DRAGON QUEST SWORDS(TM): The Masked Queen and the Tower of Mirrors(TM)

* Madden NFL from Electronic Arts

* Rayman Raving Rabbids(TM) and Red Steel(TM), the only original
first-person game built from the ground up exclusively for the Wii
launch, from Ubisoft

* and a SpongeBob SquarePants title from THQ.

Gamers also can expect ground-breaking offerings from Atari, Buena Vista
Games, Eidos, Konami Digital Entertainment, Majesco, Mastiff, Midway Games,
NAMCO BANDAI Games, Atlus and SNK. Nintendo and publishers large and small worldwide will introduce original franchises of all kinds, aimed both at
pleasing the hard-core crowd and encouraging new generations and demographics of people to play.

"Once again Nintendo has challenged the status quo and opened new
creative landscapes for us," says John Schappert, EA Canada's senior vice
president and group studio general manager. "We look forward to creating
original experiences for the Wii console while seeing how some of our best
sellers play using the extraordinary controllers."

In addition to a healthy selection of new games, Wii will enjoy one of
the largest launch libraries in video game history thanks to its built-in
Virtual Console and backward compatibility with Nintendo GameCube(TM). The
Virtual Console provides downloadable access to Nintendo games from the
NES(R), Super NES(R) and Nintendo(R) 64. The Virtual Console also will
feature a "best of" selection from Sega Genesis titles and games from the
TurboGrafx console (a system jointly developed by NEC and Hudson).

Wii will launch worldwide in the fourth quarter of 2006. Prices and
other launch details will be announced at a later date.

The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems, and upcoming Wii(TM) console. Since 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R),
Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of
America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's
operations in the Western Hemisphere. For more information about Nintendo,
visit the company's Web site at www.nintendo.com.

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