
I love this kind of stuff...behind-the-scenes history of games we all know and love. In addition to the quote below, I enjoyed the rant on hardware collision detection.
The reason that Super Pac-Man is the best arcade conversion that I ever did is that nobody really cared about it. I knew from the very first that it was a “loser” title, an oddball member of the Pac-Man pantheon that no one really understood, and the likelyhood of the cartridge actually shipping was pretty low.