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Far Cry 2, the new open-world first-person-shooter from Ubisoft, asks a lot of you. It's definitely not a dumbed-down game and it surely is not for beginners. It's spartan features and rigid gameplay elements make it sort of the masochist's Mercenaries 2.
The game begins with a long opening movie of you, a mercenary for hire, riding into a civil war-torn town somewhere in Africa. Out of the civil war two main factions have emerged: the Unified Front for Liberation and Labor (UFFL) and the Alliance for Popular Resistance (APR).
Because this brought up memories of the all-to-real events in Sierra Leone over a decade ago, events so hauntingly recounted in Ismael Beah's "Long Way Gone," I had to come up with my own names for them, so I got in the habit of calling them: the United Federation of Lame-o Losers and the Association of Postal Retirees. There, that feels better.
Fary Cry 2's main story arc is based upon you finding and eliminating Jackal, an arms dealer who supplies weapons for both sides of the war. This devil of a man is responsible for every bullet and every death in this war ravaged region, essentially giving you that warm fuzzy feeling for meting out justice with, well, bullets and death.

