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Lunabean's Starfox Adventures Walkthrough and Strategy Guide
1. Introduction

Starfox Adventures
Buy Starfox Adventures

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Starfox Adventures >
1. Introduction

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

1. Introduction
2. Dinosaur Planet
3. DarkIce Mines
4. Dinosaur Planet
5. CloudRunner Fortress
6. Dinosaur Planet
7. Walled City
8. Dinosaur Planet
9. Dragon Rock
10. Dinosaur Planet
11. Walled City
12. Dinosaur Planet
Starfox Adventures Review

1. Introduction

You start out as Krystal, a foxy little number (sorry, I had to say it). Start off by shooting the blades off the propeller of the flying ship. Next, shoot out the cannons that are shooting fire balls at you. Finally, shoot out the dragon/dino head at the front of the ship. You are now on the ship.


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Run to the front of the ship and speak to the caged CloudRunner. He will open some doors for you down below. Enter one of them, pick up the key, run back to the CloudRunner cage, and you'll meet General Scales for the first time. He tosses you over the ship. You're saved, and you head to Krazoa Palace for the first time.

Note the FUEL BARREL GENERATOR in front of you. Once you discover the FUEL BARREL, they will continue to generate here.

Speak to the EarthWalkers on the grounds for guidance.

From where you landed, head forward and left. You need to use your key on this door. This is the FUEL BARREL. You can toss it at enemies, and you can use it to destroy crates. Destroy the crates blocking the way down to the second level, and grab another FUEL BARREL, head down the ramp, left, and toss the BARREL at the crack in the wall. This is your entrance to the palace.

Head left, then take a right. Use the FUEL BARREL to destroy the crates. You need to find another FUEL BARREL. Head out, to the right and around the corner to the FUEL BARREL GENERATOR. Grab another FUEL BARREL, take it to where you blew up the crates, then guide it, avoiding the flames, to the other side of the room. Toss it directly at the crack in the wall. Enter.

In this room, simply use the FUEL BARREL as a weight to keep the switch down and open the door. Speak to the EarthWalker in the middle of the floor. Enter the room he opens and warp. This is the Krazoa Shrine.

Go forward and up the ladder. Make your way across the room, grab the FUEL BARREL, toss it at the big jellyfish, and the life force door will open. Continue.

Step on the switch and get across the room before the door shuts. In this next room is the Krazoa Spirit #1. Take the easy little test, The Test of Observation, and take in the Krazoa Spirit.

Back in Krazoa Palace, speak to the EarthWalker again, then step on the pad in the room that will raise you into the tunnel above. Head right, hit the "A" button to give up your spirit, and watch as Krystal gets taken someplace scary. I guess we need a little Fox McCloud.


**This page, along with all pages at Lunabean.com, is copyrighted. You may not reproduce any portion of this page anywhere without the express written consent of Lunabean, LLC.
***Purchase required to print any portion of this guide.

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