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Lunabean's Primal Walkthrough and Strategy Guide
5. Volca

Primal
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5. Volca

This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process.

1. Introduction
2. Solum
3. Aquis
4. Aetha
5. Volca
Primal Review
Primal Ad-Free and Printer-Friendly Walkthrough and Strategy Guide
Cheats and Codes
Tarot Card Guide

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LB's Ad-free and Printer-Friendly
"Primal"
Walkthrough and Strategy Guide

(US and International)

5. Volca

*The Crater

You have arrived in Volca. Work your way up the stairs and enter the dome. Pick up the Lodestone.


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Now head down the stairs to the right as you came through the dome entrance. When you reach a circular platform, use Scree's rope to lower Jen down, then climb down as Scree.

Head left along the path and kick one of the rocks open for some Energy. Now, head back to the right. Move along the path, jumping the gaps and going across the flat platform to some ledges. Drop down. When you can no longer drop down, drop a rope for Jen so she can climb down, then follow her down as Scree.

Together, head toward the large door. Have Scree grab the torch, then light the bowls on either side of the door. The door will drop down. Pass through and you'll get a cutscene.

*Upper Chambers

And with that, we have a new form. The Djinn. In the Djinn Form, you can toggle between two attack modes with "O". In the first one you can attack with two daggers. In the second you can attack with a large sword. The sword inflicts more damage, but your attacks are slower. Noted.

Head to the North end of the room, light the two bowls by the large door and the door will drop down. Pass through.

Run through the curving hall and you'll reach a Rift Gate and seven fire monsters. Show the fire monsters your new tricks. No finishing moves necessary.

Before exiting the room, open up the chests behind the Rift Gate for a Lodestone.

Run forward through the next curved hallway. You'll reach a large room. You are now in the Chalice of Sut.

*Chalice of Sut

Here you'll have a couple waves of fire monsters to kill. Do so.

Once all of the bad guys are dead, open the door in the room and enter the Lava Pit.

*Lava Pit

There is a Summoning Stone on your left. Across from the Summoning Stone is a doorway. Go through the tunnel, grab the Lodestone, then, as Jen, change into Undine form and jump into the little pool.

Swim down and forward through the first raised gate. Swim directly up. Get out of the water (and out of Undine form) and turn the lever with "X". This will raise a gate.

Hop back in the water and continue along your path. It will dead end by a closed gate and Lodestone. Look up. Swim up through the opening, then up again through the next opening. You'll have reached the surface.

Hop out and hit the switch. This will raise a gate below in the water. Jump back in.

Swim down through the two openings and pass through the newly raised gate. Immediately after swimming through the gate, swim directly up through the opening to the surface. Here we have another lever to activate. Do so to raise another gate.

You'll notice a door near you. Go ahead and open it. Scree should be there waiting for you. If not, pull him through the Summoning Stone.

You're back in your original pool room. Jump into the water, dive down and, again, pass the gate and swim directly up. We've been here before, but this time pull the lever TWICE. This will open the Upper Gated Door.

Now swim as you did before, to the next room. Whoops. Gate's down. Can't pass. We need Scree.

Switch to Scree and take him into the pool room with the Summoning Stone. Have him hit the lever, and the first gate closes, but the gate Jen is in front of just opened up. Nice.

Switch back to Jen, swim through the gate and head up. Don't surface. Look for the open gated door and swim through, then surface.

Switch to Scree. Jump into the water, collect the Lodestone to the left, then climb the wall behind the Lodestone.

Climb the wall about halfway then head around to the left. You should now be able to get yourself up to the upper gated door we just had Jen go through. Continue forward, grab the Lodestone, then climb the wall to the surface and meet up with Jen.

Now, together, run up the stairs to the statue holding the lever. Have Scree take over the Statue by pressing "X", and press "X" to move the lever. Congrats. This will move a wing into place. This wing will serve as a bridge for you, but we need to move the other wing into place now, too.

As Jen, backtrack a bit and jump into the water. Swim out of the corridor and directly up. You are in the pool room with the Summoning Stone and the door. Use the Summoning Stone to grab Scree, pass through the door into the original pool room, and run up the tunnel until you reach your original location in the Lava Pit.

Now, head left and move along the wall. When you pass the Summoning Stone, kick the rock to reveal the Lodestone. Continue along and have Scree grab a torch.

Look up above the Summoning Stone. Here is a ledge. Scree can climb the northern wall of the Lava Pit to make it up to the ledge. Do so, grab the Lodestone, then light the bowls to make the door drop. Drop a rope for Jen. Once she's up, pass through together.

Follow the path. You'll reach a room with some dead trees, Energy Stones, a Lodestone hidden in a rock, and a pathway which continues forward. Take it once you've cleared out the fire monsters.

Make your way down the spiral path past the Summoning Stone and through the archway. Here is a circular room with a lot of treasure chests full of energy and another Lodestone. There is also a door which is completely blocked due to the "Oil Fall". Interesting.

Turn into Wraith Jen and slow down time. There is a gap in the flames as they are falling. Time it right so you pass through the gap as you slow down time.

To your right is a spinny wheel. Spin it to turn of the fire door. Whew.

Enter the circular room with the Summoning Stone and Lodestone. Continue through the only door.

Another Lodestone is in front of you. Pick it up and head left up to the lever statue. Possess the statue and use "X" to move the other wing. We have now made a bridge. Feels good.

Backtrack to the entrance of the Lava Pit and cross your bridge.

Get yourself to the ledge with the Eternal Energy Fountain. Get whatever energy you need, fight the fire monsters and head right, down some ledges and through the tunnel.

*Royal Chambers

Have Scree light the bowls at the base of the stairs to open the door. Pass through the door and locate the Rift Gate. You'll encounter some bad guys, including a bastard with a gun. Kill them all and get yourself to the Eternal Energy Fountain in the room if you so desire.

We just came in this room to activate the Rift Gate, so head back to the Royal Chambers entrance, and pass through the "Oil Fall"...to pass just do exactly what you did before, including spinning the wheel once you pass through so Scree can pass through, too. Continue moving forward.

*Lava Temple

You should make it to the Lava Temple with no problems. You'll pass a Summoning Stone. Enter the dome and fight off the Fire Monsters. Once the madness is complete, you'll get a cutscene with a little more madness. Jen's mind is taken over and she pushes Scree down a hole. Poor guy.

You are Scree and you're all alone at the bottom of the Lava Temple. Go to each of the four corners to collect the four Lodestones. There's another one in the middle of the room (opposite from where you dropped down).

Now we have to get though a door. Check your map to see the open doorway on the East side. Stand by the door, then possess the statue above it. Then, rotate your L-stick counterclockwise and the door will open. Pass through.

You're now in a room with a baptismal bowl statue in the center of the room. On both side of the bowl are switches in the ground. Pick up the baptismal bowl statue and place it on the left switch. This will open up a section of the left wall. Climb up to it.

You'll find yourself in a room with a Lodestone and a torch. Pick them both up and head back down to your baptismal bowl.

Pick up the baptismal bowl and take it over to the other switch. Climb up the right wall and find the opening. Open up the treasure chests to find a Lodestone, then light the two bowls by the small door to open the door. Pass through, locate the wheel switch and press "X" to turn it. Now you are able to light the bowls outside the main door in the main area. Head back there and do so.

When you light the bowls the large door will drop. Pass through.

Run down the curving hallway, and look out for falling rocks (there's also a Lodestone to pick up). Move up the stairs, pass through the open door and you'll get a cutscene as you enter the Oil Bath Room.

*Oil Bath Room

Pick up the two Lodestones. Climb the wall by the South Lodestone as high as you can go, then turn left. Make your way over to the platform and walk across. Climb this next wall, and go right. You'll reach another platform path. Cross it to collect the Lodestone. Jump onto the wall by the Lodestone and head left around to the statue with lava pouring out of its mouth. Possess this statue and use your control stick to stop the flow of lava out of its mouth. Now make your way down into this drained lava pool. Once there, pass through the open door. You have entered the Pipe Room.

*Pipe Room

Drop down then climb the wall behind you. On the right ledge is an Energy Gem for Jen. Continue climbing up and around this statue to your right. On the other side of this statue is a horizontal pillar. Get onto it and level yourself. Run across to collect the Lodestone. Move forward and cross the divide.

Cross over the next horizontal pillar, then collect the Energy Stone to your right. Go back to your pillar and keep heading toward the North wall.

Climb the wall and go right. Ignore the first ledge you pass, then drop down to the second ledge on the East corner of the Pipe Room.

Facing the dark slab, run right over the horizontal pillar (I guess these are the pipes), and locate the switch. Hit "X" and the dark slab will open up. Go to it and crawl down.

Once you reach the bottom, run forward and through the pipes. At the end crawl down and you'll be in knee deep water.

Move forward and locate the door on your left. Scree can push it open. Pass through. Crawl down the wall and you'll be in Malikel's Temple.

*Malikel's Temple

To your left is an Eternal Energy Fountain, to your right is a set of stairs. Go up them. You will get a cutscene.

It seems Jen was duped into using a fake Djinn form. You must now deliver her the real Djinn form.

Exit Malikel's Temple via the Southern route. Go down the hall and through the caves (there are Energy Stones in here and a Lodestone hidden in a rock) into the tunnel. You will emerge in the Lava Temple.

Pick up the Lodestone and head toward the flashing symbol on your map, forward to the back of the room. Here you will get an offer to save. Do so.

*Back in the Lava Temple

Jen is still crazy and wants you to die. Rotten. Take over the statue at the back of the room by the three lit bowls (there are several Lodestones in the room if you need them).

Fight Jen as the statue. You know your controls as they are pretty much the same as when Jen fights. Just use your block (R1) often as Jen does, indeed, attack hard. If you time it right, you can even get a counter strike from the R1 block. My biggest problem was speed. The statue isn't very agile, but you must keep moving. Try to get her from the side and back (I know, it's obvious, but reminders don't hurt), and strike her with hard pushed R2s.

Finally, when it's over, Scree will give Jen the real Djinn form. Together, you must work your way to Malikel's Temple.

Go via the way you just came with Scree (ie don't go down the path with the Summoning Stone right next to it).

On your way back you will have fire monsters to defeat. Easy enough. There are some Djinn Soldier who you will need to use your finishing move on. Do so and get back to Malikel's Temple.

*Back in Malikel's Temple

Upon entering, you'll get a cutscene. Blah. You must kill the king and take him heart. How very Indiana Jones.

The large door to the east which was down earlier has now opened. Go through it and you'll find yourself in the Lower Chambers again.

*Lower Chambers

You'll be in a circular room with four treasure chests. Inside one is energy, inside another is a Lodestone. Collect them and move forward.

You'll enter a large room with several Djinn Soldiers attacking. Take them out. Collect the goodies in the treasure chests and behind the two large lit bowl statues (a Lodestone and Energy Gem for Jen are behind these statues). Work your way to the statue that's drooling lava. Possess the statue (there are two Lodestones in the surrounding treasure chests), and stop the flow of lava. This reveals an opening that Jen and Scree can pass through.

Kick open the rock to reveal a Lodestone and work your way down the path.

*Magma Plinths

At the end of this path you'll reach the Magma Plinths. Once there, drop down the ledges and take on your attackers.

Follow the path around, jump over gaps, attack enemies, and collect goodies as you come to them.

Exit out via the tunnel. When you emerge from the tunnel, you'll be in Lava Falls.

*Lava Falls

Crack open the rocks to locate the Lodestones, then, as Scree, head left and climb up and to the right along the southern wall to make it to the opposite side.

Drop down. There's a Lodestone in front of you. Collect it. To the right of the Lodestone is a statue. Possess it and rock the statue back and forth so it knocks over the pillar next to it and creates a bridge.

Now, switch back to Jen who should still be at the Lava Falls entrance. With her head right and have her wall sneak on the small ledge against the wall. Get her over to the newly knocked down pillar and cross it. Now you're together again like peas and carrots.

Together, push open the door and take out the enemies.

In this room is a Rift Gate. To the left is a large door. To the right there is a large bowl. Light it with Scree's torch to open the large door.

Kill the guard and head down the hall, then down the stairs. Keep moving forward along the curving hall until you get to the large door.

As Scree, climb up the left wall to the ledge above. Move along it, collect the Lodestone, and find the bowl at the far end. Light it.

Repeat this process on the right side. This will open up the door. Pass through.

*Sanctuary of Immolata

You are now in the Sanctuary of Immolata. In this room is a large door which needs to be opened by lighting the four corresponding bowls. However, the bowls don't have any fuel juice, so they won't light. We need to get fuel juice to them. So, here we go.

Facing the large door, go into the open room to your right and go down the stairs. Work you way toward the circular room at the bottom.

As Scree, head to the statue which is dripping lava. There's a Lodestone on the left and a section of wall you can climb. Do so and get yourself up on the ledge.

Run around to the left on the ledge, and light the bowl inside the block at the end of the path. Climb down, then climb up the wall to the right side of the statue and do the same thing. Now, the central area of the room is afire and the first bowl has lava juice. Your work here is done. Head back out the Sanctuary.

In the sanctuary, face the large door again and climb up the stairs to the left of it. You'll have a gunman to kill, and a fire monster. Do so, and collect the Lodestone.

Go to the end and through the doorway and keep following the tunnel. There's a large door in front of you. As Scree, climb up the wall to your left, grab the goodies around, pick up the baptismal bowl statue and place it on the switch. Crawl down.

Switch to Ferai Jen and have her jump up the wall to the right. Have her stand on the switch. Change back into Scree and pass through the door. Light central structure with your torch and pick up the Lodestone. You now have two bowls with fuel juice. We can go after the third immediately.

Behind the area you just lit is a baptismal bowl statue. Pick it up and take it to the main doorway and set it down. Now, switch to Jen and move her off the switch. The baptismal bowl placed under the door will allow Jen to pass through and meet up with Scree. Do this.

Pass through the tunnel on the left. You'll come out in the Central Shaft on a ledge. Have Scree drop a rope here so Jen can climb down.

Have Jen follow the path around, jumping gaps when she comes to them. You'll come to an open room. On the left side toward the back is an Energy Gem for Jen in a rock. Collect it and go through the open door and move down the stairs. Continue moving down the stairs until you get to a shut door and a wheel switch. Turn the wheel and you'll have fueled the bowls outside of door, which is in the Sanctuary.

Turn back into Scree and simply work your way back to the Sanctuary. Facing the large door, ignite the bowls next to the locked door on your left. This will open the door and here you'll meet Jen.

Together now, work your way up the stairs, collect the Lodestone, continue working your way up and get yourself to the open area where you dropped down earlier on the rope as Jen. There are two large pillars here and a huge statue. Possess the statue and rock it back and forth so it makes a bridge over to the platform surrounded by lava. Light the central structure here and we're 3/4 of the way done. Both of you exit back out to the Sanctuary.

Facing the large door, head up the stairs to the right. Fight the gunman at the base of the stairs, then work your way up.

Keep moving forward. Halfway up the stairs is a Lodestone. Continue along the path, through the door and through the curved hallway. You'll spot the pedestal you have to ignite, but we can't quite get there.

Go up to the ledge and look down. Below is a platform. As Scree, drop a rope and lower Jen down to the platform. Wall sneak over to the south. You'll get to a wall which Jen will say is too high. Not for Ferai Jenny. Jump up this ledge, then up to the next ledge. Work your way up to the central pedestal and switch over to Scree.

As Scree, climb down where your rope just was, and follow the path you just took Jen on to get where Jen is.

Behind the ignitor is a wall Scree can climb. Climb it and toss down a rope for Jen. Have her climb it. Together, turn the switch. You now have fuel for your ignitor. Crawl back down and ignite it. With this, we've opened the large door in the Sanctuary. Phew! Head back and go through the door.

Fight the 2 Djinn Soldiers. You can either go right or left. Go right down the stairs. Open the two chests for some energy. Go forward and through the open door on your right. Go down the stairs. You have entered the Hall of Gods.

*Hall of Gods

Move forward for a cutscene. In this room, you'll see a large central statue held up by 4 ropes. We have to cut each of these ropes.

On your left you'll see a Summoning Stone and a Lodestone. Behind the Summoning Stone, drop a rope for Jen to climb down. Switch back to Scree and leave Jen where she is.

With Scree climb down the ledge opposite the Summoning Stone. Move forward, climb a ledge. Break open the rocks for a Lodestone. Continue along the path, jump up the ledge. Move forward and climb down the wall. Go right along the path until you get to the wall with all the statues on top of it. Climb up the wall and you'll see a bunch of statues in thrones. Use "X" to burn the rope anchoring the large statue. Collect the Lodestone.

Crawl back down and go along the path and climb up the wall. You'll be on the same platform as the large statue. Locate the Lodestone and burn the rope right next to it. 2 down, 2 to go.

Go to the East wall and climb down to the path. Run up the path, kick the rocks to get some energy, and approach the wall. Get to the highest point on the right and jump up to the platform with the rope on it. Burn the rope.

At this point, turn back into Jen. Head South towards Scree. Go to the South ledge and jump down onto the path below. Run forward into the wall. Switch to Scree and have him follow the same path as you just did with Jen. Have him climb the wall and drop down a rope for Jen. Climb up and you'll be facing the Summoning Stone. There are some stairs on the right. Go up and around the path, sidestepping when necessary. As Ferai Jen, jump the ledges until you get up to the final rope.

Use the Summoning Stone here to grab Scree. Have Scree burn the final rope. Turn back into Jen and backtrack to the platform with the huge main statue. Use the Summoning Stone here to grab Scree.

Have Scree climb the large pedestal holding the main statue and have him take possession of it. Rock it back and forth until it falls. Yay! You have a bridge.

Drop a rope for Jen so that she can crawl up. If you keep taking possession of the statue, instead of dropping a rope, use the "Square" button to cycle through your actions. You'll get a "drop rope" option.

Cross the fallen statue bridge. Take out the fire monsters. Go up the stairs, watch out for the falling rocks. At the top of the stairs is a Djinn Guard. Take him out with your long sword. Push open the door together.

Go down the hall, watch out for exploding rocks. You'll reach a room with 3 Djinn Soldiers and lots of fire monsters. Dispose of them. You'll see a large door and an opening into another small room which contains a Rift Gate and an Eternal Energy Stone, not much to do here. Turn into Scree and light the bowls on either side of the large door to open it. You are in the Goliath Sanctum.

*Goliath Sanctum

There is another large door. Have Scree light the two bowls on either side. It'll open. Save.

Now, you have to face Goliath. The deal here is to push all of the flames urns/statues/lanterns/bowls, whatever, into the pit. So, run around to the various flames and push "X" to push them over. Scree, acting on his own, is above you pushing down lanterns for you to kick off. All the while, Goliath is summoning fire monsters. Deal with them as needed. When you have all of the little stuff kicked off the ledge into the middle, there are 3 huge flame bowls to destroy. You can't push these ones off. Instead, use "X" to kneel behind them and Goliath will swing and destroy them, missing you.

Once done, you'll receive the eternal heart that Chronos needs. The Queen wants the heart. She takes it so that you can exit.

A door drops go through. There will be some Energy Stones and some rocks. Fill up as needed. Kick the rocks blocking your path and continue down the path. You'll get a cutscene. Scree will climb the wall saying that he still has something to do. He'll jump off the ledge and break. Very sad. However, Scree will be in a new form...General Abdigbar...or something like that. Anyway, he's a huge beast now, but, still friendly.

After the cutscene you are in the Nexus. Keep going forward and you'll be asked to save: do so.

*Final Boss Battle


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Part 1: You start off as Ferai Jen. But, go ahead and switch to Djinn (fire) Jen. You kick more butt that way. Use the long sword and try to stay behind him. When a 1/4 of his energy is gone, you'll be warped to Undine fighting.

Part 2: You'll be Undine Jen. He shoots fire balls watch out. Anyway, keep fighting him until you get his health 1/2 way down. When that happens you'll both be warped to Wraith fighting time.

Part 3: You'll be Wraith Jen. Use your Wraith Dodge a lot and just try not to get hit by Lewis. Strike when you can. If you want, Djinn form works well here, too. When 3/4 of his energy is gone, you'll be switched to Scree (General Abdizur).

Part 4: You're Scree. Run around until you find a Reflective Shield on the floor. Grab it. Fight the other beast until he goes up to the energy source pod thing on the ceiling. Run to one of the four circles of light and use "R1" to hold out your shield. This will deflect his energy back to his energy source and it'll take out a 1/4 of the machine. He'll come back down. Fight him again, until he goes up to the ceiling again. Go to another light circle and again, use the shield to deflect the energy. Repeat this process until the energy source is destroyed. When that happens, you'll be switched back to Jen in Djinn land.

Part 5: You'll be Djinn Jen. Use the long sword as much as possible. Again, avoid Lewis' attacks and swing when you have an opening. If you run out of Djinn form energy, just switch to another form. We had to resort to using some Wraith form and some Ferai form to finish him off.

GAME OVER!


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