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Hitman: Contracts
The Bjarkhov Bomb This guide has been broken into chapters. Please click the appropriate link to find your answers. Because this is the free version, you will be served a few ads in the process. General Info Asylum Aftermath The Meat King's Party The Bjarkhov Bomb Beldingford Manor Rendezvous in Rotterdam Deadly Cargo Traditions of the Trade Slaying a Dragon The Wang Fou Incident The Seafood Massacre Lee Hong Assassination Hunter and Hunted LB's Hitman: Contracts Review Hitman: Contracts Ad-Free and Printer-Friendly Walkthrough and Strategy Guide |

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You start off inside of a plane, behind a large spool. Peek out and look ahead of you. You will see a guard exiting and a civilian walking in. Move to the front side of the spool and wait for the civilian to come in, pause, and move toward a grocery crate. When he starts moving, crouch and walk forward, then toward the civilian. When he bends to grab the crate, equip your Syringe, then move at him and take him down. Drag the civilian's body back toward the large spool and place it between the two large crates. Put on his clothes, then exit out and move to the mess hall, which is the northwest building in the Airport area.
In the mess hall enter the kitchen and speak to Yurishka, the chef/informant. He will tell you a few things, including the placement of a Radiation Suit (which we will get to later). Once you are done with him, walk over to the kitchen counter and collect the Laxative. Then, approach the soup pot on the stove and poison it with the Laxative. From here move into the bathroom and wait.
Follow the guard all of the way to the train and step up on the platform. Move over to the lever and start the train. Simply ride the train to the far end. Once the train stops, check your map and locate the northwesternmost building in the area. Run toward it. At this point, the Syringed civilian should have woken up. You may get an alert telling you that guards are looking for a suspicious civilian. Since you are dressed as Fuchs, you're safe and the alert doesn't count against you. However, if you don't make it to the northwest building ASAP, guards will soon be alerted to a suspicious Fuchs. If this happens the alert will count against you and you could be in danger. So, move to the large northwest building (beyond the shacks and frozen over pond). Inside, immediately turn right and collect the Radiation Suit behind the first partition. With the suit on, exit out and run across the frozen pond to the submarine in the southeast of this area. Move along the pier, then make your way into the sub. You will be warned of radiation damage, but, don't worry about it as your Radiation Suit is protecting you.
Inside the sub, move right and past the other workers. You will find through the small hallway three bombs on a crate. Collect them all then exit out of the sub. Move left to the opposite end of the pier and climb down the ladder to the ice below. Check out your map. Here you will see three Points of Interest (if you talked to Yurishka). These are the places where you must place your bombs. Walk up to the sub in these areas, and you will get the option to place the bombs. Do so, then return to the ladder and climb it back up to the pier. Exit the pier and move left. Give yourself some distance so you aren't hurt by the blast, then, turn around and look at the guards. Two guards remain in position on the pier, and one guard is patrolling the snowy area leading up to the pier, and a small part of the pier, itself. Wait until he gets as close as possible to the two standing guards, then detonate the three bombs with your Bomb Remote Control. This will kill all three guards. Approach one of the bodies, put on his clothes and grab his AK-47. Head back toward the train.
From the train station, move directly south. As far south as you can go you will find two guards at a bridge leading to the freighter. Move past them and go through the door. Pass through the second door on the right, climb the stairs up, hang a right, then move through the door to the upper deck. Run past the two guards and pass through the first door on your right. Inside is Commander Bjarkhov. The Commander will stand up. Run toward him, get behind him, equip your Fiber Wire, crouch, then choke the Commander. Once he's dead, collect the Master Key on his desk, then exit out the door to your left (if facing the desk). Run down the stairs and down the hall. Pass through the two doors in front of you and you will find yourself outside again. Run to the train and start the train up. Make your way back to the plane, enter, run past the large spool and the two crates, approach the ladder and escape.
Silent Assassin Reward: Silverballers Silenced

